Dead by Daylight should no longer be affected by an outage. Players logging into the game between September 26 3PM ET and September 28th 3PM ET will receive 1M Bloodpoints as compensation.

If DS get nerfed I delete the game

2

Comments

  • golubushka08
    golubushka08 Member Posts: 78

    With deactivation conditions which I've said on this forum numerous times which the devs have chosen to ignore, a killer can stop chase after a survivor has been unhooked and if they find that survivor with nurses calling, THEY ARE TUNNELING. The perk is useless. They can work on the objective and thinking they are safe, the killer can stop chasing and return to THAT SURVIVOR and TUNNEL. The perk is useless again. A ghostface can hide, wait for the unhook, wait for the survivor to heal or touch a gen AND PROCEED TO TUNNEL, the perk is again useless.

  • SocialDistomancy
    SocialDistomancy Member Posts: 1,319
    edited February 2021

    If you have time to tap the gen to stop regression mid chase then you are not being tunneled as hard as you think. Fewer survivors and more killers means faster survivor queues right now, and a likelihood many willing to leave over this were some of the worst teammates anyways so no sweat off anybody's back.

  • AceOfSpades1773
    AceOfSpades1773 Member Posts: 74

    Good *#########* riddance. Glad to see a much needed change will weed out all the toxic and salty ones. You will not be missed lol.

  • Callmehandsome
    Callmehandsome Member Posts: 529

    It still serves the same purpose as previously, it helps against tunneling. You cannot be tunneled if you have time to repair gens and do other things, at that point DS is just 60 second immunity. It still can be 60 second immunity but you need to make a choice if it's worth it

  • jrinkwater
    jrinkwater Member Posts: 314

    I have only ever equippes DS once. I do not run dead hard. Or ds. Or unbreakable. And i have no problems soloing against very good red rank killers.

    If a perk change that balances it makes you quit, then good... would hate to have a player on my team depend on a broken perk to survive.

    And if you have to quit, then you did not enjoy the game anyways.

  • ASpazNamedSteve
    ASpazNamedSteve Member Posts: 1,784

    I'm still waiting for a perk that I get THIS attached to.

    I don't know how people care so much about a perk lmao.

  • DBD78
    DBD78 Member Posts: 3,455

    Do that while I will demand this gets nerfed to 45 seconds just lik Pop. I play mostly survivor but 60 secs is just too much.

  • VonCrow
    VonCrow Member Posts: 389

    Nice bait.

    If you just want 1 minute inmunity to the killer (4 inmunities in total, one per each survivor) this is not the game for you.

    Try to improve your chase mechanics, or just follow the meta and do 4 gens in 2 minutes. No time for tunneling if the game is 5 minutes long.

  • Lazerboy88
    Lazerboy88 Member Posts: 517

    Okay bye!

  • DerZuntor
    DerZuntor Member Posts: 293

    Bye

  • EvanSnowWolf
    EvanSnowWolf Member Posts: 1,583


    I am "for sure" Rank 4, actually. Not sure why people throw that random "You must be rank X" insult all the time.


    I don't know where you are getting the idea that only rank 1 Survivors would be left. The players most likely to quit over a Decisive Strike change are not the newbies that started playing a month ago. Unless they bought the Halloween DLC those players don't even HAVE Decisive Strike, let alone be invested in it enough to care if it was slightly changed to avoid tactics mainly used by the very rank 1 survivors you claim would be the only ones left.


    My "attitude" is that a ratio of 1 dropped toxic Survivor in exchange for 100 returning Killers is a very healthy thing for this game.

  • golubushka08
    golubushka08 Member Posts: 78

    100 killers playing with theirselves. Because all the survivors deleted the game.

  • MigrantTheGreat
    MigrantTheGreat Member Posts: 1,379

    It's called "Taking risks"

    You can either do nothing and give the killer 1 minute of pressure or progress the game and risk getting tunnelled.

  • Aneurysm
    Aneurysm Member Posts: 5,270

    If you think all survivors will quit because they cant do gens with a protection bubble anymore you're delusional. You're also insulting your fellow survivors by implying they all need that level of handholding in order to play.

    I don't even have DS unlocked, why exactly would I quit now? About half games I've been in since the announcement have had no obsession, are they all quitting too?

  • EvilJoshy
    EvilJoshy Member Posts: 5,295

    That's the one benefit of being the minority. We can afford to lose lots of your kind and not be affected :P

  • ProfoundEnding
    ProfoundEnding Member Posts: 2,334
    edited February 2021

    You're all falling for the bait. Stop it.

  • bjorksnas
    bjorksnas Member Posts: 5,475

    The usage of anti camping and tunneling remains the same

    now its not abusable

    if thats enough for you to leave the game that something is no longer abusable maybe you were part of the problem

  • TWiXT
    TWiXT Member Posts: 2,063

    The only problem I see with the upcoming "nerf" to DS is that, while it does make DS less abusable, It does absolutely nothing to fix the "killer no-win Scenario" that DS presents:

    Survivor with DS is unhooked when a gate is Open, Killer downs survivor 30m from the gate, Killer has 2 choices - 1. Pick up survivor and let them use DS giving them a 5 second stun and letting the survivor escape. 2. Let the survivor crawl to escape.

    This "Killer No-win scenario" is literally the ONLY thing I hate about DS. If DS was deactivated when the gates are powered, it would've removed this annoying scenario completely, but no, the devs want survivors to still have a guaranteed escape in the endgame.

  • onemind
    onemind Member Posts: 3,089
  • onemind
    onemind Member Posts: 3,089

    Sorry couldn't hear their complaints over them during to blood warden

  • onemind
    onemind Member Posts: 3,089
  • Another_LegionMain
    Another_LegionMain Member Posts: 399

    Less toxic survivors, no one will miss you and the 3 other people who liked your post.

  • onemind
    onemind Member Posts: 3,089

    That's fine at least we are civil enough to play the game in a mostly fun way

  • SocialDistomancy
    SocialDistomancy Member Posts: 1,319
    edited February 2021

    na the timer is fine on it the way it'll be changed to, anybody conserving the timer on it is only wasting their own time since they can't do anything that gets themselves points besides be chased the way it's changed to. let them troll themselves lol.


    And to the other guy in the thread saying "100 killers playing with themselves because survivors deleted the game" please do delete the game since it'll speed up my own queue time as survivor. Don't let the door hit any of you entitled players otw out.

  • Volcz
    Volcz Member Posts: 1,175

    Bad survivor player if you're defending and against this nerf. Its justified. There are many builds you can run that are still great. Unless you're one of those survivors who relied on it as a crutch. This isn't an airport, no one cares about your departure. But have a good one pal. :)

  • unluckycombo
    unluckycombo Member Posts: 582

    From one Survivor player to another...

    Bye bye! DS definitely needed a change, and the changes we saw that were coming will very much make it an actual anti-tunnel perk. Have fun playing Phasmaphobia or something though!

    (And I will note that, I do think the DS changes might need a little more tweaking just to make it a good anti-tunnel perk, or at the very least there should be an Obsession every game- but I think this is a great step in the right direction!)

  • Jukantos
    Jukantos Member Posts: 114

    DS unironically getting nerfed and even OoO being touched before Keys and their STILL BUFFED STATE are addressed is just a ludicrous joke though.

    Currently a single survivor can bring a key to have 22,5 seconds of wallhacks against the killer AND gain a free escape at a hatch location of their choice (Brown offering because why the ######### not make that brown instead of red)

    Does this iteration of DS do absolutely anything? Not really. You can still hop into lockers and stun yourself for a minute, hurray. Since you're now banned from all objectives if you don't want to lose your tunnel protection, i expect a whole lot more killers to try and tripple-tunnel down someone - again, the only even semi-viable strategies vs high rank survivors involve either eliminating the weakest player as quickly as possible or constantly keeping someone slugged, as gen regression perks keep eating nerfs after nerfs (pop, ruin, undying's gonna go too)

    Behavior, if you have any interest of making the game remotely playable at high skill levels, there are three DESPERATELY needed changes:

    • add a 5-10 second action to hatch unlocking
    • Only stop a generator from regressing if a survivor repairs it for at least the animation time taken to kick it, 0,01 second taps mid-chase are as broken as old hook 99% sabotaging
    • Doors constantly being left at 99% completely negates the existence of the Endgame collapse, therefor they should regress slowly while not being held. Additionally i would suggest the ability for a survivor to literally hold the switch up as long as they want, with the ability to then release the door by pressing spacebar. That way someone actually "holding the door" would still be a viable option for the current 99%ing, but at the cost of needing a "maintaining member".
  • Freki
    Freki Member Posts: 1,903

    I'm not sure on your first comment, I can understand the second, but the third is not even an issue. The killer CAN open the door if they want the EGC timer at anytime once all gens are done. so sure survivors 99 the door the killer can go wack it and presto the EGC is there. up to the killer to do things after that thought. So your third comment is negated by the killer's ability to open it on demand.

  • ChantyBoi
    ChantyBoi Member Posts: 179

    Okay!

  • pseudechis
    pseudechis Member Posts: 3,904

    ...or you could stow the melodrama and just keep playing, its only a game.

  • scottymo
    scottymo Member Posts: 74

    DS is the most cried about perk from killers. Waaah! Not a game breaker, sooo many killer main whiners on here. Comedy for a game that still skews heavy killer

  • Canas
    Canas Member Posts: 1,021

    There's one thing you should consider: there are FAR more survivors than killers in this game. Survivors already wait up to 10 minutes to find ONE killer, some survivors suddenly quitting the game wouldn't change a thing for killer-players.

  • rubberduck
    rubberduck Member Posts: 12
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    This forum is run by killers op there is no point posting here anymore, they have cried and cried and cried to the devs and ruined what was a fun game. I won't delete the game, instead I will afk derank and will do my best to quell noobs from the player pool at rank20 until bh has no rank20 killers and rank1 killers can wait for eternity to play. you want a war? let's ######### go.

  • TragicSolitude
    TragicSolitude Member, Alpha Surveyor Posts: 7,140

    Sounds kinda pointless. Matchmaking is so busted new players already don't stick around. I don't understand your argument, either. Are you saying you're going to chase new killers away so that survivors have a longer queue wait time, or are you going to chase new survivors away in the hopes killers will have a longer wait time?

  • Ryan489x
    Ryan489x Member Posts: 1,467

    then maybe you shouldn't do that mid chase then. This is coming from someone who plays more survivor then killer

  • jester20k
    jester20k Member Posts: 827
    edited February 2021

    Nevermind i should read the new perk before I post something

  • Feyd
    Feyd Member Posts: 428

    As a survivor player I will say this: I'm okay with every bit of this change on one caveat. Self-care, whether through the perk or medkit, should not disable it. Outside of that... I'm okay with it.