The second iteration of 2v8 is now LIVE - find out more information here: https://forums.bhvr.com/dead-by-daylight/kb/articles/480-2v8-developer-update

What are these hits since 4.5.0 ?

Cheeper97
Cheeper97 Member Posts: 19
edited February 2021 in Feedback and Suggestions

It is seriously impossible to not get hit at loops since the midchapter patch. After playing 5 games me and my friends got so many unlegit hits where the killer was like 10 meters away and the weapon didnt even came close to our player models that we had to take a break. I mean hits used to look strange ever since the dedicated servers went live but this is a different level.

Is anyone else witnessing this? I am really disappointed by this patch. We got so many changes that made the game feel like a bad mobile game and as a veteran player with thousands of hours i lose like the last spark of hope right now.

Post edited by Mandy on

Comments

  • InsaneCoaster
    InsaneCoaster Member Posts: 305

    I had the same problem on the 4.5.0 PTB, and have had some questionable hits since installing the update, but not enough to make a full judgement yet on whether they're worse than before. I wouldn't be surprised if they are though considering the PTB.

  • SilentPill
    SilentPill Member Posts: 1,302

    I got a pallet dropped on me and just teleported across it for an easy bit. Enduring is the new meta for sure.

  • GraveHunter
    GraveHunter Member Posts: 328

    Me and a friend got the same. I saw the weapon of the killer all the way to the ground, the Nurse was in cooldown, and then she got hit. That was one bs hit.

  • Kellie
    Kellie Member Posts: 1,328

    Literally everytime the killer "hits" me is when their swinging animation has ended.

  • Dr_Spek
    Dr_Spek Member Posts: 17

    Bro when I played killer I got teleported on the other side of a pallet when I got hit then I switch to survivor and see a billy hit me though a truck on pre school.

  • shelobster
    shelobster Member Posts: 272

    Oni smacks the floor downstairs survivor goes down upstairs. Nurse hits the wall with a "cling" sound and a survivor gets hurt what looked like 10 meters from her.

    Apparently killers don't even have to catch you to score hits these days lol.

  • Warjox
    Warjox Member Posts: 3

    Same, played 5 games, in most of them i got illegitimate hits, loops not working and when i get hit its AFTER the killer animation has ended... they really did a poor job on animation for this patch.. maybe a rollout?

  • Todgeweiht
    Todgeweiht Member Posts: 3,666

    Must be the hit validation ######### up hits.

  • Zephinism
    Zephinism Member Posts: 542

    Yup, just played against a Freddy that was hitting from even further than his normal lunge. No Coup de Grace either. Just complete nonsense 10 metre hits.

  • Volcz
    Volcz Member Posts: 1,183

    Seeing the same thing. Hit validation is wonky af right now.

    Just had a Huntress cleave at air around a corner but I somehow got hit?

    If Mandy comes in here and says 'nothing has changed in terms of hit validation', we'll all know its BS. People are bringing this up because were noticing this in OUR matches, we see it with OUR own eyes Mandy. You can claim nothing has changed, but either you're lying to us or you haven't played a game yet.

  • Mew
    Mew Member Posts: 1,832
    edited February 2021

    been happening to me too. had 5 hits today where the entire whiff sound effect played, and i still got hit. was also like 5 meters away from the killer

  • Mr_K
    Mr_K Member Posts: 9,222

    If you see a Nurse go immediately into fatigue after a blink, its a false fatigue. She is really in her blink window. Its a visual glitch.