Visit the Kill Switch Master List for more information on these and other current known issues: https://forums.bhvr.com/dead-by-daylight/kb/articles/299-kill-switch-master-list
We encourage you to be as honest as possible in letting us know how you feel about the game. The information and answers provided are anonymous, not shared with any third-party, and will not be used for purposes other than survey analysis.
Access the survey HERE!
In-game HUD Scale Question
So I personally like the new UI I think it's better than the previous edition, it's great knowing which player is using which character without having to go to pause menu. The only thing I have a problem with is the in-game HUD scale.
My preference for my HUD is usually as minimal as possible so as it doesn't block up my screen as much when I play and even at it's lowest setting it's still easily visible, however I noticed that changing the HUD setting affects how large your skill check rings appear on screen.. I'm curious was this there intention to have it linked to your scaling settings as if so then having your scaling set to max should make it easier to hit skillchecks as even though the target size for a great skill check is the same, since the image is enlarged it should be easier to hit I would think.
So pretty much I'm just asking was skillchecks meant to be included in your scaling settings or is it an accident? Because if it was intended then isn't playing with it maxed out the most optimal way to play?