We have temporarily disabled The Houndmaster (Bone Chill Event queue) and Baermar Uraz's Ugly Sweater Cosmetic (all queues) due to issues affecting gameplay.

Visit the Kill Switch Master List for more information on these and other current known issues: https://forums.bhvr.com/dead-by-daylight/kb/articles/299-kill-switch-master-list
The Dead by Daylight team would like your feedback in a Player Satisfaction survey.

We encourage you to be as honest as possible in letting us know how you feel about the game. The information and answers provided are anonymous, not shared with any third-party, and will not be used for purposes other than survey analysis.

Access the survey HERE!

New patch reaction from the Korean server

Omans
Omans Member Posts: 1,081

...is all positive...!

Just joking. Every streamer and all the chatters are baffled at the changes to the UI. The animations and weird changes to the hit boxes have been talked about too, but mostly it has just been shock that the devs have turned a completely serviceable UI into one that you would expect to see come from a low budget indie mobile game. So...pretty much the same response coming from every other community.

There isn't really a way for the Korean players to communicate to the devs, so I thought making this post would be helpful. If the response wasn't so unanimous in its dissatisfaction of the changes, I wouldn't have made this post.

One last small thing that I've only seen in one other thread: you can't tell when a downed survivor is being healed. That was valuable information, and now it's just not relayed to the player.

Comments

  • Bwsted
    Bwsted Member Posts: 3,452

    Thanks for relating this. I'm not surprised in the least.

    One last small thing that I've only seen in one other thread: you can't tell when a downed survivor is being healed. That was valuable information, and now it's just not relayed to the player.

    I pointed this out in the PTB feedback, but it wasn't addressed. Heck, the bar itself is very difficult to see and often you can't tell how much time is left, especially in deep wound.

    And on a related note, the status effect icon is still a red circle on a red circle. I guess they wanted to make everybody feel colorblind to even the field.

    As far as I can tell, the only real change from the PTB is the injured icon. It took them one month for that. Pretty good job so far. Now, if you'll excuse me, I'm gonna play some Civ 5.