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New movement (hit boxes)
With the new movement I don’t mind it I fill like the steps are to small and the injured is ugly to look at but the main issue is that I fill that this new update has messed up the hit boxes I say this because killers have been getting really dodgy hits on my every since this new update can you guys agree with me?
I also fill like the badge “unbroken” is broken because I never get a unbroken badge when I die and when I did get the badge I died and somehow got a gold badge ! Which is impossible
Comments
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I don't agree with the hitboxes thing. I think it's more of killers used to wait until the exact moment to hit survivors because of the old jerky movement. Now that the movement is smoother and survivors aren't jumping around like gymnasts or spinning around like figure skaters it's easier to get the hits. I tried to validate this by using my controller as killer, and it's much easier to get accurate hits than before. I never experienced just swinging near a survivor at air and getting a hit, that seems like it would be a lag issue.
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You are NOT alone in feeling like killers are getting some WEIRD hits. I got hit SO many times yesterday in ways that I just shouted "WHAT!?!?!?!" over. A good portion of them were at pallets, too, where you usually know when you're safe to get a stun even if they swing at you (as long as you time it right)
I'm really, really hoping it's just getting used to the new movement stuff. Because I'm really unhappy about it and so are several other people I know who have mentioned it. If it's just having to recalculate how much time and space you have in a chase to make a vault or throw a pallet, that's one thing, I can eventually get used to it. But it's really, really weird to me to be getting hit the way I have been getting hit.
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I suspect it's a strange phenomenon that causes hits to register as soon as the Survivor's hitbox connects to the Killer's attack hitbox, even if they were gonna hit a whiff and/or hit a wall.
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