Kill Switch update: We have temporarily Kill Switched the Forgotten Ruins Map due to an issue that causes players to become stuck in place. The Map will remain out of rotation until this is resolved.

http://dbd.game/killswitch

Love the new UI, map redesigns and character animations!

I played a few matches with the new updates and I really like everything I'm seeing so far. The new UI looks awesome. My only complaint with it is it seems a little more difficult to follow the hook timer bar now than before because its smaller. If there is a way to make that bar a little thicker let me know. The map redesigns are amazing. I saw both the Asylum and Game map. Both look more real now. The atmosphere in both is a lot scarier now. I also like how the characters look in game now. Having them stand up right is awesome. The only thing I would change to that is at the start of the match they do the "look around where am I" animation but either way I like how they look and move now and I was able to get used to it very quickly. I hope to see more maps with updated looks like this. I'm also hoping more character actions are added than just point, follow and crouch. I'd like to see a wave animation. Maybe character dances too? :D I don't like tbagging but I think dancing with the killer on the hatch or exit gates would be something they both could have a lot of fun and get a good laugh with.

Comments

  • LastShoe
    LastShoe Member Posts: 1,183
    edited February 2021

    I thought it was a troll at first, but then i looked at the rest of your comments... and i will say that if you like dancing characters, go back to playing fortnite.

  • KateMain86
    KateMain86 Member Posts: 2,374

    I don't play fortnite. Its very sad that people assume a post giving positive feedback for this game is assumed to be a troll without clarification. The dancing animation is just an idea to ease tensions in the game where often times people get super frustrated and toxic with each other. I think it would be a fun thing for survivors to interact with each other and with the killer in certain situations.

  • Skaels
    Skaels Member Posts: 95

    Dancing in a horror game. Easing tensions in a horror game...maybe BHVR will hire you?

  • KateMain86
    KateMain86 Member Posts: 2,374

    Crouch spamming in a horror game. Flashlight flicking spam in a horror game. Head nodding in a horror game. All of which are often done for fun. But adding a dance animation for the survivors oh no... I personally think dancing at the exit gate or on the hatch would be hilarious and I think killers would find it funny too.

  • LastShoe
    LastShoe Member Posts: 1,183

    Ok, so let me explain why objectively you are wrong.


    Hud: It's all over the place, it doesent matter if it's more aesthetic or not. Short timed informations (bp score events) are further away from the center of the screen, informations about current pressure (state of survivors) and gens left are not in the same spot on the screen. Number of charges on killers' powers is less readable due the icon size change. Progress bar on survivors status is too small. Action progress is too close to the center of the screen. Because status effects and perks were not changed in any way, they seems like they are out of the place. Including faces in hud forces your brain to focus more on them.


    Animations: Camera is falling down together with a survivor, players should have option to turn something like this off because it can cause anxiety or even motion sickness for some people with the way its done. Ability to do 360 for survivors was removed, which reduces skill ceiling for survivors and that is bad for a competitive game.


    Map redesigns are terrible in the way, how balanced they are. Game for example has so many safe pallets that it is just dumb because it makes so there is almost no differenc between good and bad player. Just drop the pallet and run, while killer is forced to break it.


    Your idea of including dance: simply, for #########? Do you really think that it will be really different from t-bagging, when done on hatch or in exit gate? Either way both will mean: "HaHa, i won, suck it looser"

    You need to understand, t-bagging isn't bad in itself (damn, sometimes its done as a sign that survivor wants to farm), but the message behind it.


    And still, why waste resources on something that is not a problem in any way (animations, hud), instead of, i don't know, fixing current problem with hackers?


    Crouch spamming and flashlight spamming is done often to get attention form the killer and yep, flashlight flicking does fit horror genre for the character that for some reason wants to get attention of the killer.

    Why head nodding does not fit horror genre? It's a way of communicating without the words, so it actually fits this genre more than saying yes/no.

    And again, killer's wont find it funny for the reason i already had given.


    Because of the way this positive feedback is given.

    It sounds like: "Hey, you did an amazing work", while everyone is complaining

    Instead of: "Hey, i know that there is negative feedback, but personally i find the new changes to be quite good"

    Plus of course the finish with the dancing animations. Like for #########? Especially in a game, where you constantly are doing something, so IT WILL BE equal to t-bagging.

  • KateMain86
    KateMain86 Member Posts: 2,374

    Well I did say in my OP that the hook status bar is too small.

    Also a lot of survivors already do "dance parties" with killers but its really just moving their character left and right or in circles. I really don't see it as a problem. In fact I think people would like it. It would happen as often as any other interaction with the killers. Either they let them do it or they hit them out of the exit gate. Either way new character animations are not a bad thing.

  • Milo
    Milo Member Posts: 7,384

    But that's the question then - do we keep semi-scary setting... or add dances that remove that setting more. (and yes, I know the game isn't as scary when you played it enough)

    More emotes would be welcome, but I don't think adding dances is a right way to go.