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The Game Map

DTJObe
DTJObe Member Posts: 170
edited February 2021 in Feedback and Suggestions

It is now the most terribly designed map in the game.

If we assume the hit validation issue is simply a bug and look at the map rework on its own, there is no justification for its current design. While it was previously killer-sided, it has swung so far the other way to be unplayable.

Who thought that placing 20+ pallets on one map was a good idea?

Who decided that just throwing pallets at the map instead of adding new vault spots was a good idea?

Who decided to add a pallet that completely cuts the map in half?

Because that person should never be allowed to design a map for this game again.

Post edited by Rizzo on

Comments

  • AChaoticKiller
    AChaoticKiller Member Posts: 3,104
    edited February 2021

    Don't take this the wrong way guys but i swear to god it seems like a extremely survivor biased person designed this map

    Almost every pallet is safe and there is now MORE god pallets then before and there are pallets that can spawn like 6 meters from each other.

    In terms of looks and the changes to the top floor it's pretty good but the balance is so damn bad.

    Post edited by Rizzo on
  • Zeus
    Zeus Member Posts: 2,112

    I don't care about more pallets. But why god pallets??? And why is there 7+ of them??

  • DTJObe
    DTJObe Member Posts: 170

    Right? It's like they wanted to create the most frustrating map in the game on purpose.

  • Afius
    Afius Member Posts: 563

    Funny enough I don't like the map because of how many dead ends there are playing as a survivor. Had a pallet lead to a side with a dead end granted the door probably opens if a generator is finished but still.

  • JimboMason
    JimboMason Member Posts: 759

    The map has too many safe pallets, and sometimes players can get stuck in dead zones, so it can get pretty tedious.