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I wish you guys would give the Devs a break
This recent patch has everyone in a riot and i don't see much of a reason why you're all acting like the games dying in the water. I've played the newest features since the new Archives started and i find the game still very playable.
Are hitboxes a problem? Yeah, i've noticed it too, but i'm not yelling about it. I've been both Survivor and Killer and i'm still escaping and getting kills.
Are there glitches in the newest patch? Yeah, but when isn't there? They can't catch onto everything until we let them know about it. Glitches happen all the time, but the Devs are actually doing something about it, unlike other companies who leave their game and not look back. Anyone seen anything new about that Last Year game? There was meant to be a new killer coming and i haven't seen anything about it since. I never played it, but i look these things up.
The Devs are actually trying to fix the problem as quick as they can, so can everyone stop going on about the bugs like they're staying? I don't hold this kind of thing on the Devs. In fact, the only thing i'm upset with them about is the lack of any news on Chapter 19.
So can everyone just stop being so dramatic! The game isn't over and its being patched, so just cool it, k?
I'm not saying the Devs are completely innocents in things, i'm just saying they know there are issues with the recent patch and they're fixing them, so it would be good if everyone stopped shouting swear at them and acting like its a permanent thing
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Do you not play other games? Lol. I've been playing this game for almost 4 years and this game has always been a huge mess, but more than anything the developers very, very often make far worse decisions than good ones. Too hard on them? Probably, this community is already terribly toxic, so I can't imagine how it must be to be a developer for BHVR. I'm not going to pretend like they don't deserve a LOT of the criticism they get, especially when it comes to feedback.
I play a lot of POE, Vermintide, DRG, and it's absolutely amazing how different their communities, their developers, and their games are in every single aspect. It really is night and day and it makes me respect those companies and have very little for this one. But I don't go around spreading toxicity towards the developers or demand change, mostly because well, it would be completely pointless - they'll do what they want, generally :)
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And as we've seen, they do listen. We're getting patches just for the stuff on the screen, which btw i have not issue with but everyone else does.
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I think the biggest issue is people have spent hundreds if not thousands of hours, hell maybe even dollars into this game. This is a service and when a company ignores their client and lies or pulls the sheet over the clients eyes, people are going to be angry. Especially when there was feedback, granted it was from 1/4 the platforms, but after that; then having a member of management say it's non reversible, then it turns out that it KINDA is (maybe can't be reversed but can be changed, which is just poor wording from a manager)
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Just give us m cote and the craziness will end
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I don't think you understand just how many times they've had a break.
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I wish the devs would give us a balanced game
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I know they've usually made up for things in the past. Its not like they NEVER listen to us and just leave the game how it is
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Can't argue there, but this is about the current issues with the patch and how everyone is acting like its a permanent thing
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Ah yes the classic give the developers a break and downplay the problems in the game which btw are hated by 90% of the community yeah yeah yeah totally.
With all do respect this wouldn't be happening if they took what people told them in advance seriously we can sit here and play the "they are just human" card until we turn blue fact is this is THEIR FAULT that they are getting the bust back you reap what you sow hopefully they do better next time and value the feedback people spent time out of their days to give them and maybe we wouldn't have gotten to this point. Thats the facts.
I gave them a break multiple times and they've continued to mess up after a certain period of time they need to earn the break and right now they're getting there.
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It's just that you'd think most companies would opt to not have glaring bugs in the first place. It feel common place for things in this game to just break and having consumers that accept that is a massive break as well. But the twins were half baked at a full price, and now this desync.
I'm sure they will fix it eventually, but who can say what will break because of it.
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I don’t have issues with any of them I know their there to make money. And I honestly enjoy this game. Glitch’s happen. Remember 90%of dbd are cry babies I mean people get mad over teabagging and tunneling and camping. This killers op that survivor perk is op. Noed is op cause I’m too lazy to do this totem. ds was op cause I’m too lazy to slug or just eat it.
i had to give up all my progress idk how many hours max perks on every killers I had to start over so . Remember it could be worse you could be forced to reset.
(also no I was not banned)
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How do you think colorblind people feel?
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The issue is that "giving them a break" would be the same as not telling a cook that your food is undercooked. You paid for a product, it was delivered at a sub-standard quality. You can either chew harder and hope you don't get sick, lodge a complaint to get the product you asked for, or never eat there again.
It's the same thing. The fact that people are voicing their concerns and complaints is a good thing, because it means they don't want to leave yet. They want things to be fixed so they can continue to play the game and purchase the product. It is not only for the good of the players, but for the game and the devs that the players voice their concerns. The alternative would be to let the game become sub-standard, and either only keep people that want to chew on raw stuff or have everyone that cares about quality leave.
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Color blind feature is coming into the game
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Still, the game is in a not acceptable state.
Just to list a few things:
-Very very slow balancing (especially perks)
-Bad servers or even locations without any (e.g russia)
-Updates that are filled with a TON of horrendous bugs
-Worst optimization i've ever seen in a game.They told us they were aiming for 60 FPS for december 2019.We didn't even get a fix for FPS drops in all this time
-They proved multiple times that they don't listen to feedback often times (e.g colorblind fiasco,new UI and anomations)
This company deserves all the criticism it gets honestly
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Exactly, thanks
Also, you lost your progress? Damn, sorry about that
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Not your fault. Nor mine just is what it is. They will fix it they need time the game I mean. Also at rank 8 with ghostface lv 1 . skill helps a lot thou ive lost a few good games
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And it's something that's been heavily requested ever since the game first came out, and BHVR for some reason decided to never tell anyone they were working on this. Because this is one of their biggest issues, the lack of communication.
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Wasn't a colorblind feature coming to the game?
Also, they said they were improving the animations and UI
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That's the excuse they used after one of the lead developers said something that got him dragged by the community but it's odd that it came after that but was denied before when people asked little weirdd.........
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Nah. This isn't their first time messing up like this so people have every right to be upset.
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They never told us they were working on stuff like the Endgame Collapse until we were eventually told. Also, i'm sure making a game to work for Colorblindness isn't easy, it takes time to work that stuff out
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ROCK AND STONE!
I love both games to bits, but unfortunately I have to admit there's no comparison whatsoever between Ghost Ship Games and BHVR when it comes to attitude and caring for their game.
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No I won't give the developers a break, they have proven that they are utterly f******g incompetent, and on top of that they've also proven that they do not have any desire to listen to the community.
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Then why are we getting a patch just to move some icons on the screen?
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They only announced it after a controversial statement from one of the devs in his stream caught attention of Steven Spohn ( COO of Able Gamers, a charity dedicated to the needs of gamers with disabilities).
They could have just sayed that they are working on that feature but choose to remain silent throughout the years up until recently.
They did say they will adress the UI and animations but only after receiving a huge backlash instead of listening to the PTB feedback right away
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Well maybe sometimes they need more that feedback to decide something. I mean, the people on here complain about alot of things. If one to two people say they don't like the screen, thats just noise, but if a large amount of people say it, they tend to act
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Oh no no no. Just no. I'm against sending threats and ######### like them, but we have been really vocal about the ######### we don't like as a community since the very release of the game. But they never, ever, ever, EVER, do anything with the feedback, even when we have PTBs, we tell them how HORRIBLE it is every time and they still push it. The only time they would ever do anything remotely good seems to be after a year and a half of tons of complains about a specific topic (looking at you DS and OoO). And even then, they have a tendency to f*ck up so much that, whenever something remotely positive is comming to the game I either think they are gonna f*ck it up to unbelievable extends or that the really short good streak of competency is gonna end soon.
New survivor animations? Terribly done, ######### up desync massively and survivors are having really rough games because of that. They also look clanky and, best of all (and please, really do get this), no one on the entire ######### game has never, ever complain about the old classic animations. They just did it because they felt. It's like whenever you have an actual work to do and deliver before a deadline and you just do anything else rather than the work, like tidy your room, excercise, etc. But instead they know they have plenty of feedback from the community and instead of taking it as a assigment to adress the feedback and work on a fix or something, they just do the most random sh*t.
New UI? Just copy and paste what I said before. No one asked for this, the old one was almost perfect, they just decided to murder it.
Gideon rework? Looks marvelous, I'll give you that, but they didn't have to put 25-30 pallets from which 20 are quite safe to loop and 4-5 are just straight up godpallets that are near other strong loops that are see through God knows why and more pallets. God I know it was killer sided, but this map is now Haddonfield levels of survivor sided, even more if you ask me. Simply ridiculous. It's so bad of a design that someone who has played 30-40 hours on both survivor and killer respectevely can tell inmediately: "This is ######### up beyond repair, rework it again".
Asylum rework? Not as bad, but holy #########, how the hell do you forget to add collision to the greenhouse. How. They just simply, forgot.
Autohaven bus? Somehow bugged so no killer could pass or lunge through so many survivors exploited it. How does this happen? I don't know lol. And I'm pretty sure they don't either.
Also, survivors seem to be crawling at tenacity speeds without the perk it seems (?) Saw it on the subreddit so don't know how true is that.
Just, yeah guys, let's give them a break please. They clearly must have worked so hard to f*cked this update, because otherwise, I just don't understand how can this happen. Also, if DBD had a decent competitor we wouldn't be having this mess every patch. Devs would actually have to try.
To leave on a decent note at least: Devs, you can do right, you have shown to be able to do so, so please, make this the last time this kind of thing happen and actually, for once, start taking feedback and do something with it. It's alright if a patch brings some unexpected bugs and such, but it feels that we have little to no power as a community when we give plenty of feedback and you toss it to the bin.
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They regularly hide everything they can from the community and have terrible PR, ironically despite having such an amazing PR person. They don't respond to feedback unless it's so extreme the forums, reddit, steam, discord and everything else are burning down. They refuse to make tiny experimental changes in favour of enormous overhauls that the community really never asked for. Every patch is riddled with bugs thanks to the shoddy framework of the game and the ridiculous schedules they have to stick to. And they practically worship statistical analysis despite not seemingly understanding how to analyse statistics.
And to be honest, it seems like most of these issues are company policy that the majority of Devs have their hands tied by. I don't blame any individuals. I blame the structure they have to work within.
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Every patch gets worse and worse i would understand if it was a small indie company who just started but it isn't. They make more than a million dollars and have a monopoly on the asymmetrical game style.They always have released a new update with game breaking bugs remember last update how unplayable the twins where? Then you have some devs not wanting to change the UI because they're too proud. It took them almost 5 years to add a simple colorblind setting and it wasn't because they wanted too but because they got called out by popular game journalist. At this point they deserve all the critism they deserve.
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I'm not saying the Devs are completely innocents in things, i'm just saying they know there are issues with the recent patch and they're fixing them, so it would be good if everyone stopped shouting swear at them and stuff about it
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I do get where you are standing but I see where everyone else is standing as well
The reason behind the ptb is to test new features and updates and gather feed back on it there was even a pole asking about your thoughts on the new hud and 91%of people voted on they didn't like it then took an extra week and didn't change anything.
Well they fixed Kate's jiggle physics thank god because who can't play without that. smh
I think almost nothing got changed from ptb to live other than a few bugs we probably didn't see
See why they are mad
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Yea but they went going to announce it until a better time after a game crituite with some influence started talking
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I think now is worst time to have a break.
There still a lot of issues that should be fixed as soon as possible. Changing UI seem thoughtless, but they said it was made to add stuff in a future. It's just require polishing, same as animations. All that was planned long time before, and it was released between chapters for better focus.
Game map with huge amount of god pallets probably require more information to make it more balanced.
Desync issue was probably unexpected even for devs. Same as emblem system failure. Same as bugs on reworked maps. It's all just a bugs and it will be fixed eventually.
So if devs take a break and all this problems will stay as it is, game will probably lose a big chunk of playerbase for a while, and a lot of lost players will never come back because they find another game to play.
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Why should we give them a break when they work at their own leisure?
BHVR has it VERY easy and they make a LOT of money regardless of whether their product is good or not because they know they have the only game like this.
The fact that hit delay won't be fixed until two patches out is actually ridiculous and should be a perfect example of what I mean.
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I agree that they deserve criticism, but that's not what the community gives them. Most of the time I see people in this community saying the developers deserve to be fired and how they must just let anyone be a programmer because the developers don't know what they're doing. And those are the nicest things I've seen people say about the developers. They don't get criticism, they get hate from this community.
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The developers aren't human, they don't deserve a break.
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As I explained to one of the mods before, it's actually worse than that. What I see is the classic scenario of your food coming undercooked, but this team takes it back and sends you out something even less cooked, while trying to argue to you that what they just sent you makes the game better. In a nutshell, they do a small public test week, are handed a bucket list of the major issues (like the UI) or hitboxes, and then decide to release it anyway, usually in an even worse state than it was in on the test build. It's like going going from a beta phase back to alpha phase, and releasing it as a finished product. It's a joke.
How many breaks can you possibly give them before being honest and telling BHVR that they need a different team? The mod I told this to literally tried to argue that the UI change made the game better. Not according to nearly everyone playing it. That attitude implies that the developers are deciding what makes the game better, and not the people playing it. When you completely disregard client feedback, you're asking for issues. They thought they knew better, and the players made pretty clear they don't. Making some decisions like a UI update is fine, but when your base tells you it sucks, don't ignore them for the sake of your own ego.
At the end of the day, it's their game and they can do what they want, but even the most popular titles like World of Warcraft had to eventually accept that they don't dictate for their base what they want in a game. If the people playing your game don't like it anymore, they'll move on.
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They messed up big this time, more than usual. Its not even about the UI or animations, it's the amount of game breaking bugs that's taking two weeks to hopefully patch. Many of which were pointed out during the PTB. Because they ignored that feedback the game is in a piss poor state with many not playing.
Post edited by Mr_K on4 -
Yes and no.
We should be allowed to say what's wrong with the game. Feedback is important for a games growth.
I just wish the community wouldn't start a riot for every little thing they believe is wrong with the game.
The devs don't really listen to us but when 95% of the community delivers their feedback like a tantrum throwing 5 year old would i can't really blame them.
Maybe if we didn't resort to review bombing in the past or if there weren't channels whose sole content was bashing the devs they would be more inclined to care
Truelly they are not the devs we wanted but the devs we deserve.
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Well said.
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Literally 4 years later and not because they wanted to.. but because they were forced to after a dev that wont be named decided to give an unprofessional response to someone asking about it. Then Steve Spohn (A Twitch Ambassador) and COO @AbleGamers which is a charity Improving the lives of gamers with disabilities utilizing the power of videogames along with Kotaku put them on blast for not having it in the game.
Then magically "OH We actually have it in the works", yet when everyone was asking about it they never mentioned it.
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I'll give them a break when they stop making changes that upset the community and ruin the gameplay experience.
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I normally don't comment on things concerning the devs but here I go.
Unfortunately, they devs have shown they mostly listen when the community makes a very big fuss about things. "Giving them a break" has shown to not work in the past and basically give them a free pass.
They're just incompetent or in denial or both as well as extremely slow at doing anything. For example, the Legion bug, their first response was basically "oh its not bugged, you guys don't know what you're talking about". It took the community pretty much yelling at them that it was for a month or so for them to be like "Ok guys I guess we'll look at it. Oh he is bugged". It took months to fix.
Their stance on OoO took the community basically making fun of them for month on end for them to be like "ok maybe we were wrong". Its taking months to fix or even decide what to do.
Look at the new UI, got shown community didn't like it, got released to PTB, community liked it even less, got pushed to live, surprise, community still doesn't like it. Their attitude was basically "Look, I know you guys hate it and are yelling at us, but we want to see if the console players yell at us too."
It takes overwhelming negativity to get their attention and to get them to stop being so stubborn.
There seems to be an ego problem or they believe they know better than everyone else when it has been shown multiple times before that they make horrible decisions and don't understand the game.
I'm sure there's good devs in the department, but there's a problem(s) somewhere, my guess would be the top of the chain but who knows for sure. I'm not for dev bashing or anything, but making a big deal of things and yelling for a long time seems to be what they respond to.
They make a lot more mistakes than the average game of this size, whether that be bugs or bad decisions or whatever.
The devs will get a break when they give the community a break from their bad practices/decisions. People have a lot of reasons to be upset, past what I put here.
With all due respect, they do it to themselves and put themselves in bad positions.
Post edited by MrPenguin on0 -
I thought they were always on break?
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I would argue that the devs don't very, very often make far worse decisions than good ones. Unlike the games you mentioned, this is an asymmetrical game, meaning there is always going to be tribalistic bs from people who are attached to one side over the other. Any change that people perceive as hurting their preferred side, which will be most for people in that mindset, will be panned. Eventually they start getting frustrated with the developers for continually pushing changes they feel hurt their side. This is compounded by the fact that many people only come to the forum to complain, often when they're still frustrated about a recent match. This isn't unique to DBD - it's just how forums tend to be - but it still contributes to the overall negativity on the forum and reinforces anti-developer points of view.
This game has gotten steadily better since its early days. Balance is substantially better, a massive amount of new content and features have been released, the strength gap between the best and worst killers and the information gap between SWF and solo queue have both shrunk, the game is visually much better looking than it used to be, the game is on more platforms now, Steam reviews have gotten steadily better over time, etc. The devs also still actively support the game close to five years after launch and the player base has been robust over the past several months compared to where it was historically. And yet, if you only read the forums, you'd think the game was going down the tubes.
I have spent about a year on this forum, which is long enough to see a very consistent trend in how the community reacts to pretty much any new change, regardless of whether or not it's good for the game. People are so blinded by their forum-reinforced bias that they swear the developers only listen to one side, despite all evidence to the contrary and the fact that it flies in the face of common sense. Then I get accused of white knighting for the sin of playing both sides and caring more about overall game health than pet issues for survivor or killer mains.
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The devs are far from perfect. I personally wish they would slow down their release cycle and put more time and effort into improving performance, fixing bugs, and generally just improving the game's polish. Still, though, if you look at this game at launch compared to now, it's clear the game has come a long way in the right direction.
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Guys listen, i dont care how much money you spent on the game, dlc, or the tottally not overpriced cosmetics...or rift. Or soon to be lootboxes in the mobile version (can't wait till that hits the main game) you are not entitled to #########, matter of fact ######### you. You don't even own all the skins and you think you can complain? Haha welcome to the real world buddy. There are no bugs just features!
I actually think most of the changes are good and hitboxes have been unaffected on console....so broken as always. But i can't stand posts that paint the devs to be like one innocent guy doing his best. Bhvr is a multi million dollar company and are extremely greedy on top of that. If you're going to do ######### like sell 15 dollar skins in a paid game on top of paid DLC on top of a battlepass then yeah you better make sure your game at the very least works. I think it would be more appropriate to attack Bhvr as a company than the generic "devs" but still for the amount of money the game asks for i say people are within their rights to be pissed at whatever as long as they don't attack people personally.
I mean i don't think i can even name another game in 2021 that is pay to win and i don't think dbd has never even been ######### on for it. With that kind of corporate privilege im sure even BHVR is happy to hear people #########
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Well said! I still think the UI and Animation changes were blown wayyy out of proportion by this community. I'm not saying they're good but people are actually saying that it's killing the game. It's not.
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The real reason we are so hard on them? Time after time they poll the community, they ask us for feedback, they "listen" to us. They've always clearly heard what the community wants. They just do not care. They do what they want, often at the expense of the game's health. They patch over major issues with small bug fixes. They've spoken often about spaghetti code but just keep pushing update after update to bells and whistles without stopping to fix their core issues. If we didn't get a new chapter for six full months, no new content of any kind, no tomes, no nothing, and they spent that time to reorganizing themselves, fixing bugs, taking in numbers and listening to people who understand how the game functions so they can truly address balance, no one would mind. We went for so long without any real new content in the past and no one cared. We love the core concept of the game, and they truly have no direct competition. So what do they do when they outrage the community? What do they do when they push and push? They do damage control. They have NEVER proactively listened to what the community wanted on any major issue, they wait until people are pushed to mass exodus and until the review bombs start, then they drop a few free bp and say "we'll figure it out". So much of the community just accepts the bp and goes on their merry way but we really have spoiled them... they get away with treating the community that turned an indie studio into a big name like absolute garbage, and we enable it.
Do you remember anyone asking for graphical or animation updates? Was this something anyone cared about at all? Many people outright hate the new designs as they don't fit in with the less realistic overall style of the game. A lot of people think they make the game's flaws far more glaring, and that in an attempt to look and feel like more of a mainstream title, has lost much of its charm. So why is this their only real focus? Why do they only care about the hot topics? Why cant they just stop and fix the spaghetti code if its such an issue? Why do these huge bugs get past PTB? What other publisher is allowed to produce such a mess of a game without major scrutiny? Fall out 76 killed Bethesda's reputation, No man's sky (despite the resurgence in updates) destroyed a company. Cyber punk made everyone question the ability of the creators of the ######### witcher. Why does BHVR get a pass for a game that is so so broken? Why SHOULD they get a pass? We enable this and we need to be vocal that this is not sustainable
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The thing is, no one asked for big UI changes or animation changes. What's worse is that the new animation in addition to this hixboxes are even worse than usual.
So basically they changed 2 core things we didn't want changed (and did a poor job with them) and on top of that broke the game via poor hitboxes.
Also you suggesting that every other game has major bugs after every other patch is not the case. At least with this size of a company. Other big game developers have a good quality assurance team and do not push (especially knowingly) broken patches out to the public (remember all the issues with the last chapter, The Twins and the perks?). The developers have consistently been sending out broken versions of the game.
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