Unfair Patches
Im starting to see a large trend with unfair patches sided towards killers for example the autohaven survivor exploits were fixed in honestly a record speed (about 2-3 days), while bugs like the unthrowable pallet and unbreakable totem on coldwind haven't even been acknowledged by bhvr since they were added in the Twins Chapter
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Both issues that you brought up with regards to the unthrowable pallet and the unbreakable totem, were acknowledged and were also fixed.
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Laughs in Gas Heaven.
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Those were examples tbh I can give a few more if you'd like, De-sync?
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I'm inclined to think adjusting things like the invisible wall on autohaven is easier to address since its an individual asset issue whereas hitboxes you have to address a number of assets and problem solve if its an issue with killer or survivor.
You also have to factor in if something game breaking. Sure hitboxes, pallet issues, and unbreakable totems are issues but you can still largely play the game (and they don't completely stop the other from progressing) while invisible walls the killer can't do anything about
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Will be fixed next week.
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It seems like some people are thinking that. Others also have said that the Desync-issue will be fixed, but Grabs stay bugged.
In reality, it is simply: If BHVR can fix something, they do it. If they dont know how to fix it/need to identify the problem, it will take time. This goes for both sides, but does not mean that they fix it for one specific side.
But I feel sometimes people want BHVR to wait with Bugfixes for one side until they are able to fix a Bug on the other side as well, lol. To grab OPs examples - Fixing of the Autohaven-Bus should wait until they also fix the Desync. Which would be just nonsense.
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Desync is really bad but u can still run.
Killer can not cross some place is a free escape gate.
Its not even comparable
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You mean they fixed God Bus already? Haven't tried it out.
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