The DS change looks good but...
To be honest, I'm just worried that after the nerf there will be A LOT of matches where no one is running DS, the killers will see no obsession, and tunnel everyone to death.
All I'm asking for is to make one survivor the obsession every match, regardless of what perks are being used.
...and maybe bump up the stun from 5 sec. to 6 sec., because, lets be real, 5 sec. x 4 m/s = 20 m
A nurse can eat the DS and blink that distance no problem. Is it too much to ask to give the survivors 4 more meters?
Discuss
Comments
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That's gonna be a hard no from me to anything that increase any stun duration for any reason.
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I'd be up for the first point, as for the second one however, while you can make that point with Nurse, you can also make the point with a killer like Legion, who can't do anything to catch up.
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Obsession in every game - yes. Should also not be a problem with the Changes for DS, except the Killer wants to tunnel of course. But since you cannot progress any Objectives anymore after the change (Killers like to call it a "true anti-tunnel perk" at this point, even if it isnt), there is not really a problem to "fear" DS.
Regarding a longer stun - no. It is indeed a problem that Killers like Nurse or Spirit dont care at all for the Stun, which is bad that the strongest Killers are not that much affected by DS. However, increasing the Stun would also make it more difficult for Killers like Trapper.
I would rather remove all Scratchmarks and Bloodtrails during the 5 second Stun-Duration. This would also mean that a Killer like Nurse has to locate the Survivor before going after them.
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i do agree with the obsession every game thing but i disagree with the stun duration.
anyone who argues against having an obsession every game just wants to tunnel for free.
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Use the ds. Problem solved.
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Obsession every game, yes please.
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Because you can still get tunneled. That you get slugged for the minute or chased for the minute does not mean that you did not get tunneled, just because the DS ran out. Something like increasing the timer would be an option here. Thats my only issue, I dont want to be back on the hook after chased for a minute, yes, the Killers time was wasted, but that does not really change the fact that the Survivor did not do anything else than getting tunneled.
Regarding the Stun, like I said, it is a problem that the strongest Killers are not really affected by it, but changing the Stun Duration would not be a good option. Especially since OPs 1 extra second would do nothing against a Nurse, it would have need to be like 10 second stun, but this is not reasonable at all.
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10 seconds of no blood trails or scratch marks? 10s x 4m/s = 40 m! That's way excessive, even if it was agreed that DS needs a buff (it doesn't)
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People, take note. This in a perfect example of an incoherent thought being typed out.
This is not a joke. Please soberly sit back for a few moments, gather your thoughts, grab some coffee if you need to, come back with a clear idea and write it out, because I would like to understand what you are talking about, I really would.
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Camping doesn't make the Killer lose if done properly.. if anything it guarantees a win.
Kill 1 survivor
Camp the 2nd
The 3rd comes for the rescue
4th sits on a gen/looks for totems or worse they also attempt to go for the save.
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I think if there's always an obsession tunnelling killers will always take the risk of DS.
Whereas if some old perks were made into obsession perks I feel like the fear of DS still holds. My idea was to make either Borrowed Time or Unbreakable an obsession perk.
Unbreakable - works the same as normal except when you pick yourself up you become the obsession and reveal your aura for 3 seconds.
Borrowed Time - works the same as normal except if your the obsession you unhook survivors 50% faster.
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I understand the concern about increasing the stun duration, but it sounds like you're still thinking about current DS, let me explain.
Think of the new DS, it is a true anti-tunnel perk. The killer will ONLY get DSed from actually tunneling, and rightfully should be punished. Simply, risk for reward.
In this aspect, as a killer, if you don't tunnel, you will never see DS again, think about that. If you still wish to tunnel AND the survivor has the perk equipped, you take a hard hit.
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This is interesting. This would also, pretty much guaranty that there is an obsession every match, so why not just go ahead and make someone the obsession every match anyways, you know?
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Bring DS, problem solved. Why should you benefit from the perk without bringing it?
The killer can always take a gamble and decide to tunnel you, afterall you either have the perk or you dont. When the killer knows you dont have it theyβll tunnel you out anyway.
This is why I dislike survivors that expect everyone else to take DS for them. Because if the killer takes a gamble youβre going to go out at 3 or 4 gens and screw the team
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With that said then it should be more punishing....I dont really care for the 5 sec stun but when u put it like that then why people care about increasing the stun? Its correct that only those who tunnel get punished and for that he should be punished more so he doesnt even think of tunneling... but then again, they can tunnel you, u lose a lot of time of DS in the chase and then they just leave you slug... the timer still should be longer and the stun as well to be really counted as the REAL anti-tunnel as the DS deactivates when doing stuff and no survivor if not tunneled will be sitting and doing nothing just to save the DS... so if they want to remove DS with any action, then they as well can just prolong the timer and increase the stun to really stop killers from tunneling. Win-win.
Because lets be real... if u dont tunnel then u dont care about DS at all as other survivors just heal the unhooked one immediately so they lose DS right there... u dont have to care for DS at all at this point. But IF u tunnel u always go back to the hook unless u are camping and waiting near by. U go straight for the unhooked one to get one hit down. With the current DS it takes a little bit of time to down them so u only have to wait approximately 40 sec to pick them up (or even less depending on the chase), its not enough for other survivors to pick them up if u decide to chase in the meantime other survivor and then go right back to pick them up. U always get ur prize and not getting punished. If the timer is however prolonged and the stun from it as well, then the killer either takes the risk of getting stunned for real and losing their prize as they can get away or they have to wait a looong time (maybe 90sec would be fine) to pick them up, which is either enough for others to pick u up or do some gen work while killer is just waiting for the DS to go down, so no killer will ever want to lose either their prize (from being stunned) nor getting gen rush just to get one survivor. And if they do, then they finally get REALLY punished.
And with this in mind there shouldn't be obsession in every game unless u bring obsession perks. But if they keep it like this then IDC about that either because its not punishing enough so whatever :D
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If people drop DS because they can't abuse it anymore, then that's on them. DS still remains, at its core, an anti tunneling perk. If they drop it because they can't abuse it, then they weren't worried about tunneling in the first place. So, no loss there.
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Because of the chances of their being a DS in the lobby. If their is an obsession in every game then killers who like to tunnel will always tunnel imo.
However if they know there is only a few perks that create an obsession then seeing an obsession means a lot more. I wouldn't make both unbreakable and borrowed time obsession perks but maybe just one of them.
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Only add obsession state to the base game if it there is an effect to its presence.
I wouldnt mind various minor negative effects for the obsession. As it stands now, becoming the obsesdion is neither drawback or of consequence to survivors.
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They should just add an obsession to every match even without obsession perks. You also get more BP if there's an obsession.
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If it isn't down to the last two gens that need to be done and someone is already out of the game with another on the hook you're already winning without camping at that point.
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The thing with Nurse is, if she wants you out of the game (and if She's good enough) you'll be regardless of DS, even without scratches...
I'm playing a lot of Nurse in the last month to main her, and I'm trying hard not to tunnel (not too much, don't ask me to be kind when gens are being slammed hard since I try not to use slow down perks to play her agressively) but every time that I get that "darn tunneled" the survivor who's healed and doing a gen, I really don't care since after the DS I just hear where he's running (a headset is a "must" for Nurse) and blink in that direction regardless, since survivors will try to block LoS either way...
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lol "I was sober" uhhh, look up the definition of soberly, you thinking I was referring to inebriation is hysterical π€£
Oh, and "disadvantage of not having said information..." you are WAY over thinking things. Dbd isn't chess, buddy, mmkay?
Of course you're two obsessions idea doesn't seem reasonable, IT DOESN'T MAKE SENSE! Driving my point exactly, thanks.
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People will still run DS. The primary function of the Perk hasn't changed.
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Nope, definitely a nope from me.
I already don't run ds so I won't miss it nor would I need it, if the killer tunnels me then I'm fine with that.
Let's be honest, how many nurses do you still see?
Not much I believe.
And 20m is more than enough to get at a safely to get to a safe loop.
To correct your math a bit, that is 20m as soon as you are able to move as killer again.
So by the time he catch up, you could almost be on the opposite side of the map (not the big one's)
So 5s is more than enough, be grateful that they nerfed enduring so it doesn't reduce the ds stun anymore.
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People are still gonna run ds people still run noed when it became a hex and ruin when it got nerfed.
you just brought up an issue that is in the game right now and there are perks to make an obsession on both sides
Ps if you are really worried about your teammate that much you would walk away from the hook and run bt
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That's the funny thing I like about most people who complain about the ds change.
They think it is such a massive nerf and makes the perk next to useless.
The only thing it does is making it so you can't abuse it anymore that much.
These complaints about the change are so funny π€£
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I mean it wouldn't make sense to have an obsession with no obsession perks. Its rare to go without an obsession in the game its more common with low ranks. But you're right tunneling will happen more with no obsession. However just because one killer can catch a survivor faster doesn't mean the stun should be increased. Most killers don't have an ability to quickly catch a survivor.
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Let's see.. at rank 1 with 4k hours, you better believe I see quite a few Nurses, I'll tell you what lol
"almost be on the opposite side of the map" π yeah, bro, it's reeeealy obvious that you do NOT run DS, cause that statement is faaaar outside of reality lol
Also, the funny thing is around 95% of the time, I don't run DS either. I'm not worried about me, I do fine in chase, but even RIGHT NOW when there is no obsession in the match, killers tunnel the living heck out of everyone, not fun.
This is just a simple suggestion to a simple problem.
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But now itβs a pointless perk in most games. Tunneling is quite common, I see it in probably about 20-30% of red rank games as a survivor. But thatβs 20-30% tunnelling happening to βaβ survivor, to me personally it probably happens 10% of games. That means with the new DS, bringing it does nothing at all for 90% of games.
Then you decide not to bring it because it does nothing, so thereβs no obsession in the game, and shock you get tunnelled because the killer sees it. It will become quite a pointless perk most of the time
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I already get games where no one is running DS. Most of the time, the killer doesn't go out of their way to tunnel.
But at high ranks killers tend to play as if DS is in play regardless of an obsession icon.
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THANK YOU, you get my point exactly. ^ THIS everyone, THIS ^
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It does the SAME thing it did before in regards to being anti-tunnel. What are you on about?
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Where did I see it doesnβt do the SAME thing it did before in regards to anti-tunnel? What are you on about?
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If the Perk does the same thing in regards to anti-tunnel, and the only change is you can't use it to work objectives in the Killer's face, then there is not significant change to the Perk. The only people abusing it to work objectives in the Killer's face were coordinated SWF. The same people who took it for anti-tunnel before, will continue to take it. The only difference is we might not see SWF with all four carrying DS anymore. Good riddance.
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Rank 1 on both side with 3.5k hours so what? and it could be that on your platform you do see nurses.
Maybe it is just because of the new tomb that you see a lot of nurses who knows?
And it seems you only read what you want to read appearantly, because it was just a matter of speaking as I allready told you before with the distance in meters.
I just had a game with no obsession.
Did he tunnel anyone?
Nope not even close.
Sure there are a lot of killers out there who does tunnel, with or without and obsession.
You really think this small tweak to the perk is going to get such a huge impact?
Barely anything is gonna change about playstyles.
Killers who tunnel, camp or slug won't most likely not gonna change.
Killers who go for chases, I think I'm pretty on point with this, 99.9% will still keep playing the same way.
Survivors will still run DS who allready relied on it or just want to use it.
The only ones who are going to have a different playstyle are the ones who abused it.
The solution is simple, but it hurts the other side way more.
5s stun is more than enough to get to a safe loop and that is how it should be.
And to be more exact, as you seem to take things very literally, after a ds stun you're abour 40ish meters away when he catch up with you again, unless your not playing smart and not counting nurse
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Would you like to actually read what I wrote first before replying to me? I donβt care about the old DS, I never used it and only just got the perk in this shrine. Iβm talking about the new DS and how it wonβt have any use in 90% of games
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Mate I see plenty of games where there is no obsession and the killer doesn't tunnel.
Killers that do tunnel don't care whether there is a obsession or not, they are gonna tunnel anyway.
If you are so scared of getting tunnelled when there is no obsession than just equip a obsession perk.
You really wanna get tunneled, run no mither without iron will.
Believe me, THEN you get tunnelled.
And believe me, that's a lot of fun for real.
Well for me it is.
Bottom line is nothing is gonna change
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I read what you wrote, and I just don't think this theory holds water. Most people take DS to avoid being tunneled. That is as much thought as goes into it. It doesn't have use in most games NOW if you are not tunneled. So it will exactly the same utility in the new form as it has in the current one. So your comments are moot.
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Okay, I get you now, you like tunneling... okay well there's no discussion to be had with you then. I don't think tunneling survivors is fun and I get my 4k's without having to do that "strategy", you see. Good day sir.
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Nicely put, I agree.
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Shows what little you know, good killers know WHEN to slug and don't need to tunnel. Bad killers feel like they HAVE to tunnel.
"what rank are you?" reeeeally shows what little you know π After four thousand hours, you'll learn rank doesn't mean sh*t, bud, do you really not know that? HELLO? this is Dbd we're talking about here.
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This guy/girl wants a discussion, but can't read what there is written.
He reads what he wants and in your case that was just that it is a viable strategy π€¦ββοΈ
After that his mind is made up and nothing matters anymore
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You make me laugh. Good Killers will Herd, Camp, Tunnel, Slug, and Mori if it is required for a specific match. Good Killers play the game to win. All the tactics that Survivors whine about are niche, i.e. they have a specific time and a place. Used incorrectly they damage the Killer more than the Survivors. Used correctly, they are devastating. In short, good Killers will do whatever they have to do at the time, and not give it much thought one way or the other.
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Don't get me wrong here mate as I don't want to be rude, toxic or something else bad.
But you say rank doesn't matter?
Then why did you find it important to mention you were rank 1 to me? ππ€
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Lol you clearly donβt understand English or something. Again the stuff you said has nothing to do with what I said. All I explained is that the new DS will be pointless in roughly 90% of games
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The op.
He did the same to me whwhat ile I clearly described what I meant
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Not EVERY killer wants to tunnel, obsession or not in my games (rare because I always run dying light) I always play fair
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I understand your posts perfectly. You are not looking at the big picture. How much use do you think people get out of DS now? What percentage of games does it come up in NOW? What I'm pointing out, which you either are missing or purposely ignoring, is that since the new DS has exactly the same utility in so far as tunneling as the old DS, it will get exactly the same use by Players and come up for use just as much. The utility hasn't changed. Thus if you think the new DS is going to be pointless in 90% of games, that means you think it is pointless in 90% of current games. *I disagree with your math. I think it comes up about 30%-40% now for people who use the Perk slot.
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An obsession every match would make the game more consistent as a whole, I'm surprised that it hasn't already been implemented.
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He asked, so I answered. Is that too much for you to comprehend?
You gave no input to the topic of discussion, which means you just being a troll, crawl away π
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