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One hit downs

trokx
trokx Member Posts: 16
edited September 2022 in General Discussions

What do y’all think of it? I see both sides. Killers and survivors?

Post edited by EQWashu on

Comments

  • Terro
    Terro Member Posts: 1,171
    edited February 2021

    Almost every single one hit down has some condition to activate, has limited use or some way to deal with it. The only one hit down I'm still trying to figure out is Leatherface. There are a lot of things that I theoretically should be able to do but it's really hard to practice without a practice mode.

    I guess Ghostface is also annoying, since it's really confusing to pop him out of it. It's almost better to just ignore his power and loop him normally.


    What else... I guess iri hachets need to be changed so It can't have more than one.

  • DoctorCarly
    DoctorCarly Member Posts: 16

    Instadowns are usually very strong but very punishing for both sides. A killer who gets Hex: Haunted Grounds cleansed while everyone is injured is a waste of a perk slot. Hex: Devour Hope is basically free, all under a hex that can be easily taken. Or killer powers, which seem pretty balanced right now. They're situational with something like Make Your Choice, where you might get lucky, you might not. Or so situational that value for it never see the light of day, like the Iridescent Coin. Overall? Pretty good.

  • Ivaldi
    Ivaldi Member Posts: 977

    The only instadowns that are bullshit are the ones that can hit multiple survivors at once (Oni & Leatherface).. aside from that it's fine.

  • Gibberish
    Gibberish Member Posts: 1,063

    Completley fine.

  • Fair instadowns are fine, they add some fear to the game and make killers seem more lethal. MYC, HG, tier 3 etc

    Its just ones that feel unfair that are a bit bs. NOED, previously instasaw before the nerf, iri head + infantry belt combo

  • Chchchcheryl
    Chchchcheryl Member Posts: 1,531

    Scuse me I puked on you to earn that ######### let me be, treasure my bodily fluids biatch

  • PanicSquid
    PanicSquid Member Posts: 655

    Instadowns are fine. All of them come with some skill or requirement that acts as a counter balance.

    NOED uses a perk slot all game, to (maybe) activate in the endgame, if you get to the endgame, and if a dull totem still stands

    Iri Head + Infantry belt, paying 13k bloodpoints for instadowns.


    Pinky Finger, you gotta hit a survivor directly with the bottle, then hit them while they're in the gas

  • Chchchcheryl
    Chchchcheryl Member Posts: 1,531

    They don't need to still be in gas for pinky finger it has a 10 sec duration I think.

  • chadbeastofprey
    chadbeastofprey Member Posts: 437

    i hate all of them besides like noed and the deathslinger's add-on that gives him an insta down if he reels you in from a certain range or w/e. any of the others feel extremely cheap.

This discussion has been closed.