A bad experience with a player.
Hi, sorry for making my first post rather negative but i thought i'd share this.
So just last night i was playing some survivor, we got Coldwind Farm and i brought a rainbow map with the crystal bead and one of the range addons, turns out the killer was afk so i decided to take out the totems just incase it was some incredibly sinister endgame plot. However, one totem was in a corner and a rank 4 Nea found me cleansing the totem, trapped me in and refused to leave until i gave her my item, she had two afk crows while waiting and was constantly pointing at me.
Once i gave her my item she left and the last gen popped so i went to the exit gate and left, i reported the player after the game but unfortunately i didn't record the match.
Once again sorry for making my first post negative but i just thought i'd share it. Has anyone else had a similar experience with a player?
Comments
-
That is rather unfortunate.
Best thing you can do is report them ingame and if u want to go a step further, you can always submit a ticket via the official forum. As someone who has submitted tickets in the past, I can confirm they do look at tickets and will take appropriate action.
Your situation really sucks, best thing to do is take a break or move on to the next match, without thinking too much of it.
0 -
And still there is no way to escape those situations. Once the first AFK-Crow appears, the Survivor loses collision. Thats it and it is fixed. Neither Killer nor Survivors can take people hostage with that.
19 -
Not a bad idea, if I do say so myself.
0 -
Catch the same old streamers doing the "afk crow tech"
0 -
I simply would have waited the Nea out, I can tab out and watch a video, I'd rather no one gets my item if I can't keep it. Either you dont get it and leave or you dont get it and we die to endgame collapse, simple.
5 -
Wait wait wait... you're honestly saying that survivors should develop automatic immunity from the killer just because they happen (or are pretending) to be AFK?? Are you for real?? That's so ripe for abuse! It punishes the killer for something completely outside of their control, and puts them at risk of the survivor "coming back to life" and proceeding with objectives completely unaware to the killer.
Suppose two people are AFK, how is the killer supposed to end the match? That's essentially holding the game hostage.
0 -
It takes 1 minute for the first Crow to appear. How is a Survivor not doing anything bad for the Killer?
The Killer will not notice anything from that, unless they are the one blocking the Survivor.
1 -
the idea was for them to lose collision, not to become invulnerable.
2 -
Lose collision = killer cannot hit them! How is that not invulnerability?
1 -
Because it prevents the killer from achieving their objective... they've found a survivor, but cannot do anything to that survivor because they're standing still. Which forces them to having to keep coming back to check if the survivor is still there or not (and wasting time doing so) because for all they know, the survivor could now be active and doing gens.
0 -
I remember running into a swf who thought it was funny to trap me in the lockers when I went checking for a totem there on Midwich.
At the time DC penalties were disabled so I just d/c'd, because I wasn't going to deal with those teammates.
2 -
Systems that alter the survivor coliision (without making them invincible) do already exist, namely around the basement (I THINK)
Something to do with the survivors collision (not hitbox) shrinking in certain areas or something along those lines.
Was made to stop people being permanently blocked in the basement I think, back when the basement entrances were slimmer.
Saw it on a dev stream some time a while ago, so could be easily outdated. Take with a grain of salt
0 -
So you seriously think that Survivors would stay still for at least one minute so that the Killer cannot hit them? Despite the fact that they are doing nothing even if the Killer is not nearby? And when they are nearby, they have ~60 seconds to find and hit the Survivor, who is doing nothing?
At this point I dont know anymore, lol.
0 -
I'm talking about a survivor being AFK, and coming back at their own leisure to continue playing the game as if nothing happened, while the whole time the killer has no idea if/when they'll be back and when he needs to go and check on them or whether it's a continual waste of time to keep doing so.
If you're gonna be AFK, don't queue! If you're gonna queue and be AFK when the game starts... sucks to be you, but that's your own problem.
0 -
Yeah, the survivors could take the game hostage if the killer couldn't hurt them (and from what I can tell removing collision with characters is the same as whether they can take damage or not).
0 -
I am genuinely sorry that happened to you, losing rare items isn't fun. On the positive side, since Add-ons are lost anyway, the only thing you lost is the rainbow map itself.
...but from an outside point of view, that is so funny. Just pointing and standing still, completely silent, until you give them your item. I wish there was video of that.
0 -
losing collision as in they can't be bodyblocked by the killer or other survivors for a brief moment, they can still be hit
0 -
I'm pretty sure the collision is based on the hitbox - when a survivor gets hit, the hitbox/pill contracts momentarily to allow them to escape.
Also, body-blocking benefits the killer, particularly when done by survivors acting poorly, e.g. too many running for a window, etc. That's an almost guaranteed hit.
I think a better solution overall would be to allow a survivor that is standing still to be pushed.
0