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quick fixes for never used/bad perks

Alice_pbg
Alice_pbg Member Posts: 6,556

I have a couple ideas to have some perks that no one ever uses, besides in a meme build, to get simple buffs so they might actually see play.


1- mettle of man.

getting 3 protection hits is very hard to manage, since not only do you need to take a protection hit you need also to be able to be healed, to get hit again.

I believe changing it to 2 protection hits will make this perk useable again without making it overpowered.


2- distortion.

the perk is amazing... but only geting 3 uses out of it makes it super bad. bbq eats those up in a couple minutes easily and undying even faster...

I would add the inner strenght gaining of tokens to it. so when you cleanse a totem, you get another token on it (keep the max of 3).

(I see no reason why a single totem can't give a token to both inner strenght and distortion)



These are the 2 ideas that I had... what quick fixes would you guys give to unnused perks?

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