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Would you agree with this statement about Trickster and other ranged Killers?
I been seeing a lot of disagreement regarding Trickster when compared to other ranged Killers like Huntress or Slinger. It seems to me like people just assume, "well, Trickster has to hit the Survivor seven times but Huntress only has to hit them once." Yet, no one can seem to wrap their head around the fact that Trickster is not Huntress. Deathslinger went through this same ordeal during his debut, with people saying the same thing: Huntress is just better.
What do I think? Huntress, Deathslinger, and Trickster? They're all about on the same level of effectiveness as each other. I prefer to look at it this way:
- Deathslinger can quick-scope Survivors with super-accurate shots, but only has one ammo; leaving little room for error.
- Huntress has 5 basic projectiles that are easy to learn but hard to master; leaving her in the middle.
- Trickster can rapid-fire his knives and has plenty to use before he runs out, but he also needs to hit Survivors multiple times to secure a hit; leaving more room for error.
(Note: This table is applied to both the Killer playing and the Survivors they're chasing. Plague's in a grey area between Huntress and Slinger.)
This list is in order from hardest to easiest ranged Killer to use. Like I said, all three of these "rangers" can accomplish the same things during chases, though requiring different strategies to secure the kill quicker. Theoretically, a skilled Trickster will have a hard time picking up Deathslinger because of their drastically different playstyles. Meanwhile, a Huntress player could play equally as good as either Trickster or Slinger.
So, would you agree? All this bickering's gonna get stale eventually.
Comments
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I disagree Slinger is necessarily harder than the Huntress. Sure you have less room for error, but he is much harder to juke and bait than the Huntress, since she has a long windup. I've never actually played Slinger though so maybe my opinion is worth nothing on the matter.
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Strictly speaking...yes
However this ignores any aspect outside of chases and even some chase mechanics. For example huntress can quickly down survivors by using a hatchet followed by a basic attack and she is the only ranged killer here that can actually snowball well and pressure multiple survivors.
Deathslinger and The Trickster are actually pretty similar as both are very oppressive and will down you if they are good but Deathslinger is just so much faster at it.
Also you missed plague, she is a ranged killer and her corrupt purge if your good at it is on the same power level or higher than Deathslingers depending on the map as she suffers more so then any ranged killer on indoor maps.
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I didn't say, but that table is applied to both Killers AND Survivors. For Slinger, you have little room for error whether or playing AS or AGAINST him, and so on.
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. Nurse can throw herself at Survivor and slash them, and she has 2 ammo.
Nurse is easier than Deathslinger, but harder than Huntress.
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One thing I find funny is when people complain about having another ranged killer cause we have "so many." The other option is melee... which we have more of... and even the ranged killers can melee.
Plague, Huntress, Deathslinger, and Trickster all feel different from each other and don't overlap too much in theme or the like. Trickster needs some help in the form of buffs, but I get burnt out on the weaker Plague or easier Huntress type talk... cause they play pretty different.
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I wouldn't say those 3 are the same level of effectiveness.
Huntress' 5 hatchets allows her to spread damage before reloading which gives her the ability to snowball that Deathslinger struggles with. She's also a better camper as the instant damage from hatchets and lower cooldown between hatchets allows her to deal damage quickly.
Deathslinger has to reel survivors and follow up with a M1 to get downs. He has to reload between shots and he doesn't have a good way to snowball with his power. He's punished far more for failing to land shots or failing for baits. Despite his ability to cut chases far quicker than huntress, I find huntress is still more effective for her snowballing.
As for the Trickster. His current implementation on the ptb is not great. He takes too long to deal damage with his power and doesn't get much in return for that unlike Deathslinger. The main thing he has over Deathslinger is he can deal with groups of survivors easier due to his high ammo pool and ability to spam knives. Easily the weakest of the 3.
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I suppose that is true, like how Trickster and Slinger lack a lullaby, but I can say for a fact that Trickster can indeed do follow-up melee like Huntress can (saw it in an Otz vid). And I can see Trickster being able to snowball as well since he has so much ammo, not to mention Main Event. Deathslinger, however, cannot.
And Plague... I am very sorry I missed her. I'd rate her Corrupt Purge in between Slinger and Huntress. It's not hard to use at all, but it's very devastating in the right situation.
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Trickster can't snowball but he can stop bodyblocking and get a down or two that way but once players know this they wont do that just like players don't bodyblock against leatherface, it just takes too many knifes to get a survivor injured then see one off somewhere else and spend another 20-30 knifes to down them as well because realistically you are definitely not hitting every shot this is true even in Main Event.
Also don't worry about no need to apologies i was just pointing out you forgot someone.
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You do have a point but his main thing is beiing easy to play as his power actually is much slower in getting hits compared to huntress and deathslinger, in all aspects. We already have a lot of exprience with evaluating ranged killers, considering the lot we have and it's difficult to see any trickster's strong sides when compared to the others.
As deathslinger main, whenever I see low wall loop or survivor vaulting a window where trickster needs to hit 8 knifes to do damage, I always think "slinger would hit that survivor ages ago". Same with huntress to an extent as they both suffer from tight high wall looping unlike slinger but trickster still needs far more time then her for his damage to proc, not even comparing their snowball.
I don't think that his main reason to exist should be "easy to play ranged killer". That's why I already proposed changes in the feedback section to give him more identity.
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