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Potential buff suggestion for legion

Zeus
Zeus Member Posts: 2,112
edited March 2021 in General Discussions

How about when legion presses m2, he can go into his frenzy like now with all the drawbacks (like no scratch marks left behind by survivors) but the only difference is it now has an infinite duration? However, if you hit someone with it, the timer starts as it does now? Could be basekit or just an addon that gives this at the cost of reduced frenzy duration after hitting a survivor.

I know that it doesn't solve all his problems but it atleast addresses his map mobility and doesn't overshadow other mobility killers (Legion moves well under 150% and blight, billy and oni move over 200% speed. Clown is still slower but he can attack at will and his bottle is better suited at closing distance and hitting survivor at a loop). He still has his fatigue when he misses or he decides to cancel it so he's still an M1 killer at loops. It's just an extra little boost to him.

Thoughts?

Comments

  • lagosta
    lagosta Member Posts: 1,871

    I am not sure how I feel about that. My main issue playing legion is not the frenzy duration, but that I feel like a killer without power while trying to down an injured survivor.

  • Zeus
    Zeus Member Posts: 2,112

    The idea is to give him more time to take chases by compensating it with the time it takes to go across the map.

  • Phasmamain
    Phasmamain Member Posts: 11,531

    His main problem is his lack of lethality so I’d try to fix that first

  • Mister_xD
    Mister_xD Member Posts: 7,669

    yeah that could definitely work.

    it would give them decent map pressure (and therefore make it appealing for them to use their power outside of chases aswell), would make their horrible UR Add On "Fuming Mixtape" actually pretty good (very similar to the Wraiths "All Seeing - Spirit") and would ensure that they get the first hit in a chase, unless they whiff / get stunned.

    and it might actually make the powerbar loss uppon normal M1s reasonable aswell...


    personally though i think the only real changes they need would be the removal of the power bar reduction on normal M1s, a 1 second shorter fatigue and a slightly increased frenzy duration with a slightly decreased recharge time.

  • Zeus
    Zeus Member Posts: 2,112

    Legion needs just one hit to down a survivor and considering that he will save time in moving across the map, it only means more time he can spend on chases and breaking pallets before he starts losing gens. He can also go around kicking gens with the speed or push people off which indirectly gives him more time to chase. Personally I feel making his frenzy lethal would only make him frustrating to go against.

  • Phasmamain
    Phasmamain Member Posts: 11,531

    That’s the issue. Pretty much every killer at this point has their power mainly help in chase except legion. This makes him an outlier as the game isn’t designed around his type of power

    The only other killer to focus on slowdown and stall was old Freddy and maybe pig

  • Ihatelife
    Ihatelife Member Posts: 5,069

    Still not gonna happen, legion is closed chapter for devs. They will never buff them.

  • WiiFitTrainer
    WiiFitTrainer Member Posts: 788
    edited March 2021

    I dont think this would buff him very much because it's not really useful to run across the map to stab someone with infinite frenzy. It's much better to stab as many as you can near you and then end it and begin a chase to down.

    Legion really only needs 2 tweaks to make him a lot better:

    1. Make missed frenzy hit not end frenzy. Or atleast take a chunk out of the time remaining. Currently this is beyond stupid and no reason to have it.

    2. Reduce frenzy stun by 1 second or make cold dirt base kit which does about the same.

    Legion also needs an addon overhaul because he really the only good ones are the frenzy duration and fatigue reduction. All of the others are complete garbage.