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The Rebuilding of Fates chapter (WIP)

ILEECHIPS
ILEECHIPS Member Posts: 29
edited March 2021 in Creations

With the introduction of a custom killer and survivor

Killer- Revert -The Wicked

Survivor - Damian Vesco

Bio

Damian Vesco


Revert - The Wicked


Height 6.2

Real name -Anthony Set

Terror radius 35 meters

Move speed 135%

Difficulty Intermediate


Perks and Attributes


Damian Vesco

Replay

You have been around the blocks many times now its time to change it.

If the killer looks in your direction for more than 15 seconds your auru and scratch marks are hidden for 5 seconds

This will apply a cool down for 20 after the 5 seconds have passed

Level 1 - 15 seconds the killer looks in your direction Level 2 - 11 seconds the killer looks your direction Level 3 -cool down is now reduced to 15 seconds

"I know your every move you can't scare me"- Damian Vesco


Quick thoughts

You never felt more alive then in a thrill hunt. Fast vaulting a pallet or window while being chased will grant you 1 token for each token you will get a mini firecracker.

Each firecracker stuns the killer for 1 second you can only have a minimum of three this perk will deactivate if you are in healthy state

Perk can only be used while sprinting or in terror radius of killer

Maximum token you can carry

Level 1 - 1 second stun Level 2 1 additional second for stun Level 3 - 2 additional second stun

"With these anything can be resolved" - Professor Kins

Ever lasting

You never lack the excitement you needed to fill your wants. Blinding a killer now hides your auru along with survivors in a 15 meter radius of for 3 seconds while granting yourself a 150% movement buff for 4 seconds doing so will exhaust you for 60 seconds.

Level 1 - exhaust is now 60 seconds Level 2 - exhaust is now 50 seconds Level 3- exhaust is now 40 seconds

"You never had a chance" Professor Kins



Killer perks

Ever collapse

You fixed things your whole life whats the difference now.

Start the game with 3 tokens each token Grants the ability to rebuild a broken totem if a hex is broken for each totem rebuilt the effectiveness is halved but the location is moved to a random dull totem

Broken totem will be highlighted

Any survivor cleansing the reconstructed totem suffer

Survivors cleansing speed is increased by 40%

Survivors bloodpoints for cleansing is reduced to 75%

This perk permanently deactivates once all tokens are used

Level 1 Survivors cleansing speed is increased by 40%

Survivors bloodpoints for cleansing is reduced to 75%

Level 2 Survivors cleansing speed is increased by 35%

Survivors bloodpoints for cleansing is reduced to 60%

Level 3

Survivors cleansing speed is increased by 25%

Survivors bloodpoints for cleansing is reduced to 50%


Insight from above

Nothing goes untouched without you noticing

For each generator,totem,healing, and gate opening that is completed all crows in a 15 meter radius will trigger giving you a noise notification

Level 1- crows within 15 meter radius trigger

Level 2 - insight from above now reveals all survivors within the radius of insight from above for 2 seconds while revealing the killer for 5

Level 3 - insight no longer reveals the killer and reaches up to 25 meters


Cleansing room

You always kept things cleaned and tidy no point in making a mess

For each hit on the obsession

item consumption rate is increased by 10%

Repairing and healing speed decreased by 5%

Opening gate speed decreased by 12%

Is applied to all survivors in a 15 meter radius

Level 1 -item consumption rate is increased by 10%

Repairing and healing speed decreased by 5%

Opening gate speed decreased by 12%

Level 2 - item consumption rate is increased by 15%

Repairing and healing speed decreased by 10%

Opening gate speed decreased by 15%

Level 3 - item consumption rate is increased by 15%

Repairing and healing speed decreased by 10%

Opening gate speed decreased by 20%

This perk resets if a healing action or gen completion is completed

Or after 30 seconds has passed


Killer power Reductive mist/ Foaming tower


Special ability 1 Reductive mist


Toggle button to throw out a light mist into the air survivor ls in the mist will gradually start choking building up a choke meter if the bar is completed the survivor will be set into the next state

This ability will vary on states of the survivor

Mist lasts for 4 seconds with 3 charges

8 seconds for each charge to refill

Note if a dying state survivor will bleed out slightly faster

After 15 seconds Choke meter will decay over time if not stacked


Foaming tower

Place a trap against a surface that will explode catching any survivor in the trap with foam reducing the speed of the survivor by 30% of maximum speed.

Foam lasts for 5 seconds.

Start off with 3 towers can be refilled through special gadget boxes exclusively for this killer takes 1 second per each trap excluding add-on

Can only have a maximum of 5 at a time

2 seconds to set up


Addons -

Common Revert add-ons

Broken gear- slightly increase foam duration

Ripped pouch- increase carry limit of foaming tower by 1

Bottle of acid- Reductive mist slightly has better duration

Party mist - increase all bloodpoints gained from Reductive mist by 100%


Uncommon Revert add-ons

Amp Particles -Moderately increase duration of Reductive mist

Repair kit- increase maximum limit of foaming towers by 2

Broken gauze - slightly increase choke meter gain up

Slightly increase foaming tower duration

Heated microwave- moderately decrease the speed of survivor ls in foam

Worn out gloves- refilling on gadgets is moderately increased


Rare Revert Add-on

Lit cigarette - Moderately increase choke meter gain

Fresh pouch- start off with 2 extra foaming towers

Ticking mist- Moderately increase time before choke meter decays

Dead mans left arm- Moderately increase foaming tower placement

Dead mans right arm tremendously increase gadget refill


Very rare Revert add-on

Caustic vial-Tremendously decrease timer for Reductive mist.

Reductive mist now slows survivors slightly

Dead mans right eye- people caught in your reductive mist have revealed aura for 4 seconds after they leave it

Professor's glasses- foaming tower now applies exposed status affect for 15 seconds but half's the reduction of speed for the survivor

Fuzzy dice- Reductive spray now spreads out twice as far

choke meter increases tremendously


Ultra rare Revert add-on

Dreadful tower- foaming tower will now increase choke meter tremendously

Survivors caught in foam will not see your auru for 5 seconds in or out your foam


Picture of Professor- tremendously increase choke meter

Survivors in the healthy state will fully go down once choke meter is full


If you have any suggestions just type them down below


Items and cosmetics

Head - Nanobot plague mask- A futuristic plague mask made with high tek nano bots

Torso - Cryptic trench coat- A sliver lined coat made from the high end corp that soon ended with a bang

Weapon-broken hatchet- the first ever weapon to be used to kill by Revert

Post edited by ILEECHIPS on

Comments

  • Mohomid7234
    Mohomid7234 Member Posts: 5

    ayo my guy (or gril) really sweated this. fuego

  • Mohomid7234
    Mohomid7234 Member Posts: 5

    I would recomend switching the fireworks from adding more to increasing the effects of the single one because too many in a single game would be busted

  • Mohomid7234
    Mohomid7234 Member Posts: 5

    Insight from above might be a bit strong but I still like the perk

  • Mohomid7234
    Mohomid7234 Member Posts: 5

    Cleansing room defo needs tweeks but that's a really creative idea. The whole killer is really cool!

  • Mohomid7234
    Mohomid7234 Member Posts: 5

    For the first killer perk, I would big recommend making the killers actually be buffed while cleansing bc they are at such a disadvantage bc of the respawnable hexes so I think they will need a bit of help.