Unnecessary Billy and Huntress nerfs... But when is the necessary Nurse and Spirit Nerfs?
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*looks at the latest charts where it goes nurse then spirit then blight then freddy then doctor then pyramid head then hag* at the top?
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I was believing you until you said Pyramid Head. I'm sorry that you are unable to cope with a overheat mechanic.
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In terms of power yeah pyramid heads up there with the others. He can end chases quickly by just holding m2 at every pallet,and ignores stuff like bt and ds which can slow other killers down. Idk what rank you play in. And billy on the kill rate charts literally gets beat by pig. And nah i still play him just making sure you don't overhype him and try to make him seem like he's better than he is. A 50% kill rate and 4.53 pickrate is less pickrate then nurse and less kill rate then....a lot of killers.
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I hope they fix huntress's hitboxes when they do her addon rework. Half of the time I'm behind a wall and yet I somehow still get hit.
There was one time when even a huntress was confused as to how I got hit so she let me go XD
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As a nurse main with 1.5k hours, i agree, the problem is, at high level play, she is the only viable killer, but she is too strong.
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His overheat isnt even noticeable.......nice joke brother,you must be a comedian in real life
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It's really hard to tell whether you're being sarcastic, or whether people really are this dumb to strawman a point.
Her power isn't to stay still... obviously! Her power is that she leaves a husk when she's phasing, so you're not supposed to be able to tell if/when she's actively phasing. You have to rely on (educated) guesswork, which is exactly the same that she has to rely on to make that tactic work!
Here's a tip. If you see a Spirit standing still... make distance!!! Don't camp a loop or pallet, etc, because you might lose the mind-game. Make distance, and she's forced to phase to catch up, but at least this time you can play a different mind-game knowing that she's phasing!
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Wait, so you're saying Iron Will - which completely mutes injured survivors - is not broken. But Stridor, which allows Spirit to hear breathing, etc - which she needs because SHE CANNOT SEE YOU WHEN SHE'S PHASING AND THERE IS NO OTHER SENSORY INPUT AVAILABLE - is broken because Iron Will is doesn't mute 100% any more, but only mutes 50%?
Like... your idea of balance is for a survivor to be able to equip a perk (i.e. no skills necessary) that completely negates the only thing the Spirit has to track survivors during her power (which is the essence of her ability), and it's broken for the Spirit to have a perk that ensures this ability is always available, even at reduced performance?
Bruh, where you are guys learning these definitions for "broken", "balanced", etc???
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I play in Green ranks, purple at times. I'm not the best but I still perform incredibly well with him. Also, I guess I haven't been up to date with Pyramid Head, thought he was pretty bad. The only thing that changed about him was the fact his saw overheats. I have no idea how he gets outperformed by Pig. I really need to see a newer tier list. Point is, he's still a decent killer at least if you aren't braindead.
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You really need to git gud if you think nurse needs more nerfing. She is really fun to verse now and you could meet actually god tier nurse now once every blue moon. If you aren't master with nurse yourself you have no room to speak
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