Visit the Kill Switch Master List for more information on these and other current known issues: https://forums.bhvr.com/dead-by-daylight/kb/articles/299-kill-switch-master-list
We encourage you to be as honest as possible in letting us know how you feel about the game. The information and answers provided are anonymous, not shared with any third-party, and will not be used for purposes other than survey analysis.
Access the survey HERE!
What are your thoughts on Juniper Bonsai + Dried Cherry Blossom for Spirit?
Looking to hear from both sides and especially Spirit Mains.
I don't have spirit so I can't test these two addons myself.
------
Video for context & comparison
Personal Thoughts:
- I personally struggle against Spirit and her guessing games. What gets me killed 70% of the time is her phasing, especially around corners or loops.
Remember when spirit had no vaulting animation + you could also use these addons? Yeah, I remember.
I find the phasing from 0:36 to 0:40 absolutely outrageous. Imagine if this happened to you during a chase / loop.
NOTE: Yes, I checked the patch files, from 2018 to 2021 and no changes were brought to her phasing or these two addons so I'm inclined to believe this is still possible.
Comments
-
It’s a passive ability so you as killer never really feel like it’s doing anything but it does. It’s why Freddy is so strong is he has multiple (like five) passive abilities.
1 -
It's pretty much just for memes, not really that good at all, especially considering the other potential addons you're giving up for them.
Now if the Spirit could see when she's passive phasing as well to be able to play around it and take advantage if used skillfully then sure, it might have something there. However, she can't, so it's not that good.
I literally just throw those addons on when I essentially want to run zero addons and they just fill in some funsies.
0 -
This is the mechanic that stresses me out the most and I think it gives free mindgames to the Spirit player.
I think it's neat & all though and I would not want it gone or changed. The most problematic part of Spirit is her phasing not having cues.
Gotta remember that this passive phasing, while interesting, uses two addons and Spirit has some that are much better options than these.
0 -
What if she heard the same exact sound when survivors hear when she's passive phasing?
Imagine if she had control over her phasing, like pressing CTRL to consume a token for passive ontop of her random ones.
0 -
I love using this combo because she looks like a real spooky ghost. But in gameplay, I barely notice a difference of going without add ons and using these. I like it for the looks.
1 -
Well like I mentioned if she had control over the passive phasing or even if she could just see/hear when she was passive phasing for the survivors then that would raise her skill cap a lot. You'd try and get skilled enough to time your misdirections around those blind spots for the survivors.
I'd like that it would add some extra skill ceiling and I always like having higher potential for skilled players to improve on. However, it would technically be a buff for Spirit so that would never happen.
0 -
You never see these addons for two reasons.
- The spirit player has no idea if they are doing anything
- Spirit has stronger addons
0 -
Essentially this ^
It's just for being funny and messing around for the most part. Not something you'd run for the intention of winning.
0 -
From what I'm seeing from the video, with those two addons she phases every 2 or 3 seconds and occasionally immediately after a phase has finished with less than a second to see her red light. Isn't it safe to assume that every couple of seconds you're phasing? One could run Unrelenting and immediately after the swing ends, a phase begins. As I said, I don't have spirit so I can't test this theory
0 -
I mean, the noise is the thing that bothers me so much. I hate how noisy spirit is and this makes her even noisier that's the biggest problem to me.. If she phased while doing something other than movement so like she was invisible mid swing it would be a problem but other than that its just whatever.
0 -
It's not that simple.
If the passive phasing always started right at the start of a chase for example then you could potentially keep a mental clock of the phasing...but even that would a little ridiculous to keep track of.
None of that matter though because she is always passive phasing so unless you're gonna count 1,2,1,2,1,2,1,2,1 to infinity from the very start of the game to the very end of it it's irrelevant.
TLDR she's always passive phasing so without a visual or sound queue to tell you when you're passive phasing you aren't gonna be able to play around it.
1