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One more nerf to DS please.
if there are two players alive and one is already hooked make ds unactivable for the last player. Why do I have to wait 60 seconds to ds run off if it's the last player doesn't make sanse to sit and wait that minute.
Comments
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Lol no.
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Beggars can't be choosers
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Being the last person alive isn't going to make that magic butt-knife suck back in between your cheeks.
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The horse is already dead. ITS ALREADY DEAD. OH GOD STOP BEATING THE HORSE. OH GOD THAT POOR HORSE.
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why? lol you are main surv rank 10 ?
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Eh, I would add another deactivation condition to DS. If the killer hooks someone else whilst your DS is active, it becomes deactivated.
Because obviously, if I down and hook someone else. I'm not tunneling you, but you can still have DS up.
But I wouldn't be upset if this wasn't done, because if I hook someone else and get hit by DS after chasing someone else, I know they weren't progressing the game AT ALL for the minute, which is good for killers.
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Personally I feel the DS nerf was more than enough - I would have been content with actions speeding up the timer instead of outright setting it to 0. I feel DS doesn't need anymore changes after the upcoming changes and in fact they could probably increase the timer given it doesn't allow you to do anything else aside from try to get to safety. However again - I feel we should leave DS alone after the patch as it's now what BHVR wanted it to be changed into -an anti tunnel perk.
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*You can no longer recover while in dying state when DS is active*
there, now its dead dead :D
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It's never enough for killer mains. NEVER.
"devs pls just do this totally unresonable nerf and everything will be perfect"
devs nerf it because they get tired of constant bitching.
"devs pls also nerf this I know I said I won't complain anymore but it's still way tooo op even tho I said it won't be op anymore can you just nerf it please lol thank you".
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Haha ya lol u got me gud dude lolol
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DS has already become JUST an anti tunneling perk. If anything, they should increase the timer/make the timer go down slower if you’re actively being chased since you can’t do anything else with it on.
The nerfs were healthy and needed for the perk, 100%. However, since it cannot be used in such an offensive manner anymore, it should REALLY discourage tunneling. Something like increasing the stun time by 1s, or making survivors not leave scratch marks and blood for 10s after activating it. By doing that, it would make it difficult to find the person immediately on top of the killer getting stunned.
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Thing with that sort of condition is that it would be unlike all the others in a very fundemental way - it's not in the hands of the survivor with DS at all. Considering how common the someone-else-gets-hooked idea was and they didn't go for it, it's pretty clear they want a version of the perk where if a survivor goes down with DS inactive when it could still be active, it was that survivor's own decisions that led to that result.
Regardless if people think the conditions are right or not the idea is to let the survivor themselves decide when they want to give up the DS protection prematurely, and deactivating it when others get hooked doesn't fit that design in the same way.
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