4.6 Chapter PATCH tomorrow (complete list of changes)
Is this what is going in officially? Since it was the last PTB build?
I know they posted some twitter changes, I listed those first.
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Main Event automatically throws blades when activated and can be cancelled early
During Main Event, your ammo no longer decreases
Trick Blades no longer deal bonus Laceration, but instead award bonus Bloodpoints and ricochet twice instead of once
Improved feedback on Main Event cooldown
Improved visibility of Laceration meter on Survivor portraits
Various bug fixes
Smash Hit: Duration increased to 4 seconds
Self Preservation: Now also hides Pools of Blood & Grunts of Pain
Starstruck: Exposed effect now refreshes any time the Survivor enters your Terror Radius, and the effect persists for 26/28/30 seconds after leaving it. Cooldown reduced to 60 seconds
No Way Out: Now has a base time of 10 seconds, +4/6/8 seconds for each token
Features
- Added a new Killer - The Trickster
- Added a new Survivor - Yun-Jin Lee
- Added a setting to change the privacy of the party
- Added the Chat Filter feature
- Added an error message when a user fails to add a friend because he has too many friends
Content
The Blight
- Adjusted his first person animations and camera position to be higher up
- Reworked the collision detection for his power. It should now be consistent with basic attack obstruction and no longer result in sliding off various surfaces.
The Wraith
- Increased his cloaked move speed
- Decreased his move speed while uncloaking
- Reduced the Windstorm addon move speed bonuses to compensate for the above speed changes
- Removed the uncloaking move speed penalties from the Windstorm addons
Accessibility
- Colorblind modes have been added and can be accessed VIA the Options menu.
Perks
- Decisive Strike - Now deactivates when performing certain actions that are not part of evading the Killer
HUD
- Increased the visibility and size of the negative status effect timer fill.
- Made adjustments to the player status timer bar to be more accurate and added back the glows to indicate when the timer bar is paused or requires attention.
- Improved performance.
Menus
- Updated the accept and cancel buttons on Friend and Group requests to have a greater visual difference.
Visual Update
- Visual Update for the main Lobby, Store and Tally
Bug Fixes
- Fixed a crash in the initial interaction screen.
- Fixed a crash in the Play as Killer lobby that could occur when repeatedly holding the Ready button to cancel the search.
- Fixed an issue that prevented Killers to drop on top of the chairs in Ormond's chalet.
- Fixed an issue that could cause a crash when using Victor to pounce on a survivor as they exit the trial.
- Fixed an issue that could cause Victor to stay stuck inside the hills unique to the Red Forest maps.
- Fixed an issue that caused the infected VFX behind the survivor icon to not be fully completed when the Survivor is affected by Broken status effect.
- Fixed an issue that could cause Survivors to remain standing until they move when downed from a Deep Wound status.
- Fixed an issue that caused Killers and Survivors to be seen floating in certain spots on hills in Asylum maps.
- Fixed an issue that caused the Survivor’s health bar to no longer flash when the timer is paused.
- Fixed an issue that could cause the Trail of Punishment of the Damned sound effect to keep playing even if no trails were left behind.
- Fixed an issue that caused Survivor to not stay on the ground after dying status animation has occurred
- Fixed an issue that could cause players to spawn inside a collision (therefore not being able to move) when loading into the Dead Dawg Saloon map
- Fixed an issue that could prevent repairing a generator from the light post side in Grim Pantry
- Fixed an issue that could prevent Survivor health bars from being visually accurate (bar would appear empty before Survivor dies).
- Fixed an issue that caused the item's icon on the ground to overlap with the progress bar when equipped with some specific items (only if the In-Game HUD scale is 85% or lower).
Switch only:
- Fixed an issue where selecting an Archive cinematic would briefly play a few frames of the last previously viewed cinematic.
- Fixed a crash that may occur when holding both buttons to switch between Survivors in Spectator Mode.
Stadia only:
- Fixed an issue with the UI prompts showing for a wrong platform when using a keyboard and a controller.
Known Issues
- Victor can get stuck in the Basement hook and cannot pounce on survivors
The Nurse may become unablFeatures
- Added a new Survivor - Yun-Jin Lee
- A
- dded a setting to change the privacy of the party
- Added the Chat Filter feature
- Added an error message when a user fails to add a friend because he has too many friends
Added a new Killer - The Trickstere
Content The Blight
- Reworked the collision detection for his power. It should now be consistent with basic attack obstruction and no longer result in sliding off various surfaces.
Adjusted his first person animations and camera position to be higher up
The Wraith
- Decreased his move speed while uncloaking
- Reduced the Windstorm addon move speed bonuses to compensate for the above speed changes
- Removed the uncloaking move speed penalties from the Windstorm addons
Increased his cloaked move speedt
Accessibility
Colorblind modes have been added and can be accessed VIA the Options menu.
Perks
Decisive Strike - Now deactivates when performing certain actions that are not part of evading the Killer HUD
- Made adjustments to the player status timer bar to be more accurate and added back the glows to indicate when the timer bar is paused or requires attention.
- Improved performance.
Increased the visibility and size of the negative status effect timer fill.dMenus
Updated the accept and cancel buttons on Friend and Group requests to have a greater visual difference.oVisual Update
Bug Fixes
- Fixed a crash in the initial interaction screen.
- Fixed a crash in the Play as Killer lobby that could occur when repeatedly holding the Ready button to cancel the search.
- Fixed an issue that prevented Killers to drop on top of the chairs in Ormond's chalet.
- Fixed an issue that could cause a crash when using Victor to pounce on a survivor as they exit the trial.
- Fixed an issue that could cause Victor to stay stuck inside the hills unique to the Red Forest maps.
- Fixed an issue that caused the infected VFX behind the survivor icon to not be fully completed when the Survivor is affected by Broken status effect.
- Fixed an issue that could cause Survivors to remain standing until they move when downed from a Deep Wound status.
- Fixed an issue that caused Killers and Survivors to be seen floating in certain spots on hills in Asylum maps.
- Fixed an issue that caused the Survivor’s health bar to no longer flash when the timer is paused.
- Fixed an issue that could cause the Trail of Punishment of the Damned sound effect to keep playing even if no trails were left behind.
- Fixed an issue that caused Survivor to not stay on the ground after dying status animation has occurred
- Fixed an issue that could cause players to spawn inside a collision (therefore not being able to move) when loading into the Dead Dawg Saloon map
- Fixed an issue that could prevent repairing a generator from the light post side in Grim Pantry
- Fixed an issue that could prevent Survivor health bars from being visually accurate (bar would appear empty before Survivor dies).
- Fixed an issue that caused the item's icon on the ground to overlap with the progress bar when equipped with some specific items (only if the In-Game HUD scale is 85% or lower).
Switch only:
- Fixed an issue where selecting an Archive cinematic would briefly play a few frames of the last previously viewed cinematic.
- Fixed a crash that may occur when holding both buttons to switch between Survivors in Spectator Mode.
Stadia only:
- Fixed an issue with the UI prompts showing for a wrong platform when using a keyboard and a controller.
Known Issues
- Victor can get stuck in the Basement hook and cannot pounce on survivors
- The Nurse may become unable to do any actions after a Blink Grab
- Survivors do not generate Killer Instinct when interacting with the Demogorgon's Portal
- Survivors will clip inside the environment or float during some interactions
- Survivors do not look back smoothly when crouching near a wall or asset
- Hex: Ruin does not automatically regress generators
- Projectiles go through pallets
- Oni's sword 'Yamaoka Blade' appears to stretch erratically from a distance
- Ammo Items in lockers do not spawn unless the Trickster is present in a match. When playing as other Killers, the locker is empty.
- any actions after a Blink Grab
- Survivors do not generate Killer Instinct when interacting with the Demogorgon's Portal
- Survivors will clip inside the environment or float during some interactions
- Survivors do not look back smoothly when crouching near a wall or asset
- Hex: Ruin does not automatically regress generators
- Projectiles go through pallets
- Oni's sword 'Yamaoka Blade' appears to stretch erratically from a distance
- Ammo Items in lockers do not spawn unless the Trickster is present in a match. When playing as other Killers, the locker is empty.
Features
- Added a new Killer - The Trickster
- Added a new Survivor - Yun-Jin Lee
- Added a setting to change the privacy of the party
- Added the Chat Filter feature
- Added an error message when a user fails to add a friend because he has too many friends
Content
The Blight
- Adjusted his first person animations and camera position to be higher up
- Reworked the collision detection for his power. It should now be consistent with basic attack obstruction and no longer result in sliding off various surfaces.
The Wraith
- Increased his cloaked move speed
- Decreased his move speed while uncloaking
- Reduced the Windstorm addon move speed bonuses to compensate for the above speed changes
- Removed the uncloaking move speed penalties from the Windstorm addons
Accessibility
- Colorblind modes have been added and can be accessed VIA the Options menu.
Perks
- Decisive Strike - Now deactivates when performing certain actions that are not part of evading the Killer
HUD
- Increased the visibility and size of the negative status effect timer fill.
- Made adjustments to the player status timer bar to be more accurate and added back the glows to indicate when the timer bar is paused or requires attention.
- Improved performance.
Menus
- Updated the accept and cancel buttons on Friend and Group requests to have a greater visual difference.
Visual Update
- Visual Update for the main Lobby, Store and Tally
Bug Fixes
- Fixed a crash in the initial interaction screen.
- Fixed a crash in the Play as Killer lobby that could occur when repeatedly holding the Ready button to cancel the search.
- Fixed an issue that prevented Killers to drop on top of the chairs in Ormond's chalet.
- Fixed an issue that could cause a crash when using Victor to pounce on a survivor as they exit the trial.
- Fixed an issue that could cause Victor to stay stuck inside the hills unique to the Red Forest maps.
- Fixed an issue that caused the infected VFX behind the survivor icon to not be fully completed when the Survivor is affected by Broken status effect.
- Fixed an issue that could cause Survivors to remain standing until they move when downed from a Deep Wound status.
- Fixed an issue that caused Killers and Survivors to be seen floating in certain spots on hills in Asylum maps.
- Fixed an issue that caused the Survivor’s health bar to no longer flash when the timer is paused.
- Fixed an issue that could cause the Trail of Punishment of the Damned sound effect to keep playing even if no trails were left behind.
- Fixed an issue that caused Survivor to not stay on the ground after dying status animation has occurred
- Fixed an issue that could cause players to spawn inside a collision (therefore not being able to move) when loading into the Dead Dawg Saloon map
- Fixed an issue that could prevent repairing a generator from the light post side in Grim Pantry
- Fixed an issue that could prevent Survivor health bars from being visually accurate (bar would appear empty before Survivor dies).
- Fixed an issue that caused the item's icon on the ground to overlap with the progress bar when equipped with some specific items (only if the In-Game HUD scale is 85% or lower).
Switch only:
- Fixed an issue where selecting an Archive cinematic would briefly play a few frames of the last previously viewed cinematic.
- Fixed a crash that may occur when holding both buttons to switch between Survivors in Spectator Mode.
Stadia only:
- Fixed an issue with the UI prompts showing for a wrong platform when using a keyboard and a controller.
Known Issues
- Victor can get stuck in the Basement hook and cannot pounce on survivors
- The Nurse may become unable to do any actions after a Blink Grab
- Survivors do not generate Killer Instinct when interacting with the Demogorgon's Portal
- Survivors will clip inside the environment or float during some interactions
- Survivors do not look back smoothly when crouching near a wall or asset
- Hex: Ruin does not automatically regress generators
- Projectiles go through pallets
- Oni's sword 'Yamaoka Blade' appears to stretch erratically from a distance
- Ammo Items in lockers do not spawn unless the Trickster is present in a match. When playing as other Killers, the locker is empty.
Comments
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I like PatchNotesDivider . PNG
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It gets delayed.
4 -
You're so cool... wow.
;)
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Lol if anyone is feeling bad about the patch being delayed, look at some of those "known issues" and you won't feel bad.
The update unless fixed is literally unplayable lol.
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No bedham?!?!
Oh man, sounds like the Switch version is the best version of the game then lol.
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Badham Preschool #628
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The title of this thread aged like milk within the span of under an hour and something about that is very funny to me
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I wonder since this chapter got delayed til next week if we'll actually get the changes that everyone has been wanting for Trickster, cause I was ready to take lots of L's tomorrow.
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How is it "delayed" if they never gave a release date?
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We can only hope.
There is potential in the killer and I hope they finally realized that the community could see it, and are making changes to let that happen.
1 -
It’s been delayed
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The Nurse may become unablFeatures
What does this mean?
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Where has this been confirmed?
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Update was never given an official release date but people assumed that it would drop 3 weeks after the PTB as usual. Now people are upset that it's confirmed to release next week because they're so caught up in their own presumptions that they're complaining it was "delayed".
2 -
Presumptions are okay when they are logical. Relax everyone that is all about the "they never confirmed a date".
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Man I'm so gutted, it's the only thing I've had to look forward too. I'd honestly rather they released another buggy mess than delay it another week.
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ITS NOT DELAYED! They never gave a release date. Your assumptions are on you, and you alone.
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me too... had 1.8 m bps ready to go, was gonna try to get his adept asap.
now I just prestiged clown...
1 -
what? isn't it obvious?
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Why are you trying to make me feel bad when I was hyped for the PROBABLE release date
Get over yourself
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Again, your assumptions are YOUR assumptions, it's on you.
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Ah yes how dare I think that the release schedule they almost always follow would be what they follow this time
DNI anymore please
3 -
Some of you need a reality check man. Yikes.
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Those known bugs though holy #########..
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Please try applying some maturity. Your assumptions are your own, BHVR never announced a release date, so please stop trying to argue with me about your own error. You have stated your self "Almost Always", so...NOT always, hence, wait till BHVR give a date and stop assuming.
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Hey, read what I say
DNI
Too tired for ######### like this
I repeat, DNI
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Yet, you keep continuing it? (Yes, I am aware this is a slightly immature reply)
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Unablskjsdjdsjhdeh
Yup
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tell me i didn't see it was delayed and it's out next week. please :(
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Its not delayed, it was never announced to be out tomorrow.
Also, no one said it would be out next week either, all we know is its not this week, the 30th hasn't been confirmed either.
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Yeah i know it's not "delayed" but "delayed" from expectations. As for the past 5 years DLC dropped 2-3 weeks after PTB so it was safe to expect it this tuesday.
Like you said maybe it's not even next tuesday. I wish we knew why it's taking longer to be released in comparaison to old DLC. Like what are the bugs that they need to fix or if it's an agreement issue with consoles, etc. At least that give us all time to participate in the Cosmetic Contest !
2 -
why would you ever want to play on that garbage map?both killer and survivor
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There is generally a set time between the PTB and the update. Usually always is, so this is a delay.
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Have you the tweet or something where it was confirmed for next week?
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I think its dumb that they would nerf trickster but other than that chapter is looking dope
0