Perks For Solo Que

Hey guys! I've just started playing Meg, and I was wondering which perks combo the best with her abilities. Keep in mind that I'm not asking for a 4th perk to run with all 3 of her teachables, just perk builds that combine well with at least one of them.

Comments

  • NoOneKnowsNova
    NoOneKnowsNova Member Posts: 2,785
    edited March 2021

    Bond/Empathy and Kindred are some great solo perks regardless, as is Spinechill with SB.

    A personal favourite build of mine is Kindred, Spinechill, Prove Thyself and Better Together, with the last two perks getting my team on gens which is a lot more general.

    Lithe is good with Q&Q, and Fixated is great with SB.

  • DawnMad
    DawnMad Member Posts: 1,030

    If you just started to play here are my recommendations:

    • Always have one exhaustion perk. Sprint Burst is an amazing choice if you know how to use it effectively (like 99ing or saving it when necessary, not walking around everywhere).
    • DS is a good choice because of how few Solo Queue survivors run BT and how many killers you will face will camp/tunnel. Unbreakable is also a good choice because of similar reasons.
    • BT, Kindered and Bond are all good perks to basically carry your team. You can also try Prove Thyself since most Solo Queue players aren't smart enough to split up on gens and usually follow you around.
  • SMitchell8
    SMitchell8 Member Posts: 3,302

    Dark sense - 6 x killer location reveals, especially useful choosing correct exit gate to go to.

    Alert - A load more killer location promps

    Plunderers - Plenty of purple tool boxes and medkits and occasional pink keys for last ditch escapes

    Better Together - Help survivors find the gens that need working on + co op efficiency.

  • TheMadCat
    TheMadCat Member Posts: 2,203

    Fixated (Nancy's perk) fits well a build with Sprint Burst. You can walk more often as you were walking faster, and save Sprint Burst.

    Quick and Quiet works well with Dance With Me (Kate's perk) and Lithe (Feng's perk), or with Deception (Élodie's perk) and Head On (Jane's perk).

    Adrenaline works with pretty much everything. You can have another exhaustion perk as when Adrenaline hits, it will ignore the fact you're exhausted (if you are at this moment).

  • WiiFitTrainer
    WiiFitTrainer Member Posts: 788

    I'm a rat survivor who prefers stealth so I like

    sprint burst

    Spine chill

    Iron will

    Kindred or vigil (for more sprint burst).

    Just don't walk everywhere with sprint burst. It doesn't have a huge cool down and can be used a lot even without vigil.

  • Chchchcheryl
    Chchchcheryl Member Posts: 1,531

    Here are some of my favourite perks for solo

    Iron Will

    Calm Spirit (a LOT of people hate calm spirit but I find it invaluable, I'm going for flashy saves a lot though, so it might not be your cuppa, also infectious gets on my damn nerves)

    An exhaustion perk (less so for me nowadays, I find myself using them as a safety net so I'll just use something else that helps me as well, but amazing for a lot of players)

    A fellow survivor aura reading perk. I like Aftercare but a lot of people run bond or empathy, which both are also great. Don't run aftercare unless you know you wont be hooked much

    Hope, this perk has saved my balls in a pinch I dont care if its max two minutes at end game definitely one of ny favourite perks!!

  • gendoss
    gendoss Member Posts: 2,270

    I play basically only solo Q and my build is Spine Chill, Dead Hard, Borrowed Time, and Iron Will.

    Spince Chill is a top tier perk because it let's you know when you should start running and it even helps you in chase mind games so you know when they turn a corner or if they're doubling back, etc.

    Dead Hard is just Dead Hard I don't think I need to explain. It helps those moments where you're so close to a pallet or window but wouldn't make it otherwise.

    Borrowed Time is so you don't immediately farm teammates and if the killer is tunneling it makes it hard for them to.

    Iron Will is also top tier because if you lose line of sight sometimes they just completely lose you and it's hard to predict where you are in high wall jungle gyms/loops.

  • Gay_Police_Dept
    Gay_Police_Dept Member Posts: 743
    edited March 2021

    If you got the skills to loop and stuff you just need information, and the best information build you can get is Kindred, Bond, Better Together and Spine Chill. This is useful for you and also your teammates, solo Q feels like playing with friends on comms but way better with this build.

  • UncleStabby
    UncleStabby Member Posts: 837

    Thanks guys. Ill try some of these.

  • onemind
    onemind Member Posts: 3,089

    With megs perks there are a few buildings I can think of

    1 sprintburst kindred and fixated (what ever u want)

    (Free aura reading and one of the best solo q perks,

    speed boost to either get to a loop quickly or to stall for time

    and walking slightly slower than sprinting while recovering exhaustion)

    2 quick and quiet head on

    (Killer kicks a pallet break los

    and quick hop in a locker killer will probably be confused for a sec then stun with head on)

    3Adrenaline resilience deadhard iron will

    ( free heal for last gen

    Increased speed to everything

    I frames to get to that pallet you are a few m away

    from iron will because you will be injured alot)