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3-4 min gens (JuSt PrEsSuRe GeNs)

I mean to begin with we were able to a couple of months ago when Ruin + Undying was meta that actually allowed even the weaker killers to "Pressure Gens" but for some reason despite that being what survivors tell you to do they cried to have it nerfed (and it did)

let's be honest guys 3-4 minute matches are not fun and I can't see why they would be fun for anyone. No one wins, no one pips, the scores are insanely low (13k at best) and it just creates a really unfun experience. Killer being forced to tunnel camp which once again no one likes and theres just no gameplay to it you are better off as survivor just playing a cookie clicker or something as it's practically the exact same thing.

Remember when the devs spoke of that "Early Game Collapse" or something along those lines notice how theres been literally no mention of it for the past year? Early game can be really bad for killer we all know this. Taking time to set up, map size could be way too big so you travel to literally every gen and suddenly a gen pops.

Honestly ive said this before and ill say it again lets just take a breather on the whole "Nerf X Killer, Nerf X Killer thing" because lets face it guys if you know and understand this game no killer is OP right now they can barely compete in tournaments and the highest level.

I'd like to point out also that because of how quick and easy gen speed is that is why you personally are getting matched with so many boosted survivors who do not belong in Red ranks period. If you want what's best for the game and you want better teammates more has to be done to gens as they are just way too easy to finish over what the killer has to do. How can a killer get 12 hooks in 3-4 minutes?

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Comments

  • TicTac
    TicTac Member Posts: 2,414

    And? When survivor are bad, they obviously lose. I know as solo survivor how bad some red ranks are.

    And i wouldnt call it genrush. They just do gens, bc its the only objective. The other survivors who decide to ignore gens are the problem. The balance shouldnt be for them.

  • OBX
    OBX Member Posts: 854

    how do I know if it’s the op fault or not? I don’t care about this 1 example. It doesn’t matter if this 1 example is the op, matchmaking, the survivors he faced, or divine intervention.

    this is not an isolated incident. Thais happens frequently. Like I said, the pacing of the game with how it is currently designed coupled with the $&@/!? matchmaking is the underlying problem.

  • Aven_Fallen
    Aven_Fallen Member Posts: 16,275

    And when Killers are bad, they obviously lose. And some Killers in Red Ranks are horrible.

  • Aven_Fallen
    Aven_Fallen Member Posts: 16,275

    If it happens often, it is more likely to be their fault.

  • TicTac
    TicTac Member Posts: 2,414
    edited March 2021

    I dont talk about the op. I dont know what happened in theur matches. There are enough killer who complain bc they are bad and dont realize it.

    I talk about my experience. This matches are rare. But they make it obvious for me that i only win in other matches bc survivor dont focus gens.

  • Tsulan
    Tsulan Member Posts: 15,095

    So following your logic, i´m the reason (red rank solo survivor) for the countless killers that get gen rushed while playing against me.

  • OBX
    OBX Member Posts: 854

    You are absolutely right on a case by case basis assuming matchmaking put him up against similarly skilled survivors

  • Ivaldi
    Ivaldi Member Posts: 977

    It does matter how often it happens and the fact that you say "You don't care about this 1 example" just shows your ignorance. The fact of the matter is, most killers aren't as good as they think they are and refuse to put the practice in. Killer isn't something you can just pick up and master with 100 hours.

  • Aven_Fallen
    Aven_Fallen Member Posts: 16,275

    their = OP.

    I play games long enough to know that players like to blame everything but themselves on their losses.

  • UnentitledBunnyMan
    UnentitledBunnyMan Member Posts: 313

    Only potato head survivors will be preassured away by killer's terro radius while killer is not really coming to him. The only way to preassure gens is hooking survivors

  • OBX
    OBX Member Posts: 854

    You clearly didn’t read my entire message. I never said something akin to “buff killer survivor op”. I made the case that neither side has time. Thanks for your input to the topic though. Very enlightening

  • Pulsar
    Pulsar Member Posts: 20,784

    And should those other short games also not be avoided?

  • Aven_Fallen
    Aven_Fallen Member Posts: 16,275

    This on the other hand is a matchmaking-problem. But I am assuming that the Matchmaking is working in those cases, if not, then it is the Matchmakings fault. Ranks do not really matter anymore, but in general, a Red Rank will be better than a green Rank (or at least it should be like this).

    Obviously, if a Killer is matched constantly with higher ranked Survivors, this is something which should not happen.

    (But, from my experience, if that happens, most of the time other Survivors are far below the Killers Rank. e.g. yesterday I went against a Bubba who was Rank 8, with my SWF-Mate (both Rank 1) and two Console-Survivors (I would assume SWF as well), who were Rank 13 and 16... And while the Killer should not go against us, they should also not go against the yellow Ranks, but IMO that evens it out to an extend, because they have two Survivors to capitalize on)

  • TicTac
    TicTac Member Posts: 2,414
  • Pulsar
    Pulsar Member Posts: 20,784

    It is though. It's like trying to win an argument without addressing the other side's points.

  • HectorBrando
    HectorBrando Member Posts: 3,167

    Are they really 3-4 minute games? because people tend to miss-gauge how long trials last, especially Killers, they are usually longer than what you feel.

    If they are really that short and you are having a lot of them either you must be the unluckiest person in the comunity (genrush squads are not THAT common, I may get 1 every 20 games), you are playing with an extremely busted build (you cant expect to win easily using something lke Monstrous+Beast of Prey+Mad Grit+Distressing) or you are not very good, climbed the ranks by stomping Solo queue potatos and now you have to face the veterans and must relearn the game.

  • malloymk
    malloymk Member Posts: 1,555

    Ok, then how do they stay in red ranks? And i say this as a purple rank killer that gets put in and stays in red rank hell.

  • Tsulan
    Tsulan Member Posts: 15,095

    I started to count the hooks. Usually 3 gens are done by the first hook. All gens done by the third hook.

    The hook counter really helps with that.

  • HectorBrando
    HectorBrando Member Posts: 3,167

    By stomping Solo queue potatos, a Solo queue team with 1 potato is already at a huge disadvantage and rarely that game ends well for Survivors, best scenario the Killer gets "only" 2K. Also is not that hard to black pip as a Killer.

  • Tsulan
    Tsulan Member Posts: 15,095

    So again, when those killers i play against all lose. Is it:

    • because they are all bad
    • because i´m so good (lol)
    • because the gen speeds are off
  • Munqaxus
    Munqaxus Member Posts: 2,752
    edited March 2021

    I totally agree with this. I think when the shrinking of the maps and the speeding up of gens has caused a big issue with the speed of games. If gen speeds were slowed down and maps made larger, then there would be more room for errors on both sides and games would take longer. The margin of error on both sides is way to small, which leads to insta 4ks or Killers having to sweat by keeping pressure on gens. There is no down time for players to get themselves re-organized, it's just frenetic game play the entire time.

  • malloymk
    malloymk Member Posts: 1,555

    Ok. So it's my fault I have one good match where I 2 pip because the survivors suck and therefore I deserve 7 or 8 matches where I get my ass beat or have to scrape and crawl just to get 4 bbq stacks? K.

  • Sonzaishinai
    Sonzaishinai Member Posts: 7,976

    Yes, but should a player really have 3-4 minute matches just cause they are not that experienced? In those kind of matches you barely are able to learn anything.

    Ideally matches should never be shorter then 5 minutes. Doesn't matter how good or bad you are. And that counts for killer and survivor.

    I have no clue what the solution is to make this happen if there even is a solution. But the game would be so much better if extremly short matches just didn't exist period.

  • Nathan13
    Nathan13 Member Posts: 6,712

    I myself have made that "just pressure gens" statement before but the more I play killer the more I understand where you're coming from. When you're playing against a very well coordinated SWF it's a huge disadvantage to the killer and they can communicate. A lot of the times you could be chasing someone and the other 3 teammates could be working on 3 seperate gens and there's nothing the killer can do about it.


    I don't know if I see gen speeds being addressed because there are a lot of gen slow down perks, but I don't feel like killers should have to stack them to help them win games but sometimes they're forced too.

  • Nathan13
    Nathan13 Member Posts: 6,712

    I'll never fault survivors for doing their sole objective but I've been in matches where survivors were hard focusing on gens and not being altruistic. I don't know why survivors are in a hurry to leave the game. Like when I'm playing survivor, I'll do a gen and maybe go heal someone and do a totem. Then go do another gen.

  • SammiieK1991
    SammiieK1991 Member Posts: 686

    Quick and easy gen timing are you taking be piss?? 😂 swear it feels like I'm fixing a gen for 5 minutes at a time !! I don't think the gen time could possibly go any slower if it tried. 🤔😂

  • sleepy_knight
    sleepy_knight Member Posts: 117

    Lot of people underestimate the length of a match. Last time someone complained about a "5 minute gen rush" I actually had the match recorded and it was a bit more than 11 minutes. Dude caught someone at 5 gens then proceeded to facecamp for several minutes.

    This was in a full red lobby btw. It was a wraith, ruin+undying (before rework) up the whole time. Poor guy who got caught had kindred and wraith never cloaked while he was near.

    At that point, I don't think it's the game's fault.

  • Zozzy
    Zozzy Member Posts: 4,759

    No reason to leave the gen until they are nearly second phase. good swf teams don't save until they need to.

  • Nathan13
    Nathan13 Member Posts: 6,712

    80% of the time when that's the case I'll go to second phase right as i'm being unhooked. Makes me not wanna save that person after. Which I know sounds ignorant but you have to be better.

  • Shenshen
    Shenshen Member Posts: 256

    That's why I play Forever freddy :> (even tho it's quite boring but I don't want to get gen rushed)

  • Katzengott
    Katzengott Member Posts: 1,210

    I believe the only reason we still don't have an "Early Game Collapse" is the existence of Corrupt. Tx Plague.

  • Aven_Fallen
    Aven_Fallen Member Posts: 16,275

    Ideally it should not happen, this is true. But you cannot hand hold everyone, if someone has still problems playing Killer, they should really consider to git gud. Killer got so much easier, IMO it is a little bit too easy now.

    And you will always have people asking for more and more.

  • Aven_Fallen
    Aven_Fallen Member Posts: 16,275

    I dont think it is needed anymore.

    Also, I guess it is a pain in the ass to balance. Something which might just help a Killer like Trapper can be completely out of place on Spirit. DBD in general is hard to balance, because you have so different strength Levels on Killers, so buffing Killers in general might be alright and good for some, but way too much for others.

    (And well, the existence of Corrupt Intervention is another point, and IMO it is always worth a Perk Slot)

  • OddProvidence
    OddProvidence Member Posts: 45

    It sounds like you’re trying to say you need hex plus undying to have a match longer than 3-4 mins. This is just simply not true and if that’s where your skill level is at against non potato survivors, you just need to get better. There are amazing survivors on this game but the vast majority of even red ranks are basically potatoes compared to a true skilled player who can actually hold a killer for a full generator or 2 consistently at the start of the game. I play A LOT of solo que and that is hands down the most difficult way to play this game, you have very little control over whether you get out because your team mates might all be crouching around self caring. As either a killer or survivor, you are not entitled to a win. 4 good survivors should absolutely have a higher chance of winning against an equally skilled killer, simply because you need 5 people to play and 4 are survivors. Make this game too difficult for solo survivor and the game will die very quickly, which BVHR understands well.

  • DemonDaddy
    DemonDaddy Member Posts: 4,167

    From the Survivor's perspective, pressuring gens is not possible unless the team has weak links that stay put until found at gens. The killer needs an immediate chase and any down time searching for a survivor is in the team's favor.

    Yeah, killers have reveal perks to help, but they all have conditions and built in counter windows. Having things like bbq or thrilling tremors doesn't ensure getting another chase right after downing someone.

  • Zozzy
    Zozzy Member Posts: 4,759

    Depends on your region and the survivor pool you get placed with 🙄

    Just watch streamers and you see some get a mass of potatoes that run into them because they stand still for 2 seconds at shack corner and others get depip squads and 4 man coms trying to snipe and bully them.

  • chargernick85
    chargernick85 Member Posts: 3,171

    I got told by a survivor that I was not very good for my rank the other day. A survivor that not only did I kill but only 1 escaped by hatch. My top killers all hit P3 level 50 so at the current moment I am on a 6 killer rotation with killers that I don't have hardly any experience with but I got lucky and got BBQ on them so it's there time to be leveled. My top killers are pig, fred, huntress, and bubba and there all out of my rotation. i am now learning/using Doc, Myers, Clown, Demo, Plague, and Legion. All around level 30 with less than 3 purple perks (not good ones for most part). You really don't know the circumstances of the person you are playing just because there rank is this does not mean you are getting there best game. Survivor or killer.

  • HectorBrando
    HectorBrando Member Posts: 3,167

    Its not your fault but the solution is not handing over games because you got boosted up to a rank, you got lucky with bad Survivors now you have to get unlucky or get better, you cant expect to reach a point where you cant stomp anymore and the game to be changed to suit you.

    I do acknowledge that at the sweatest of levels, the highest 0,1% may be imbalanced towards SWFs but I really doubt anyone in this thread is in that bracket so either you adapt and get better or you get sent to your proper rank, hopefully MMR will solve this.

  • CheesyGuy
    CheesyGuy Member Posts: 399

    I agree with you and I think that the real problem that causes is the map sizes. Maps should be smaller and more easier to patrol so that there should be real pressure.


    Other than that the 3-4 toolboxes team with Brand-New addon + Prove Thyself also problematic and can be broken the balance and there needs some works to that add-ons. They are I think as bad as previous Ebony Mori which is not fun. Also ranks should be more balanced and I know that BHVR decided to do something about it which is nice and I just hope it will be balanced cause especially for my region at night times ranks are really unbalanced. I know ranks are not everything but there are reasons for rank system and at night games it is not working properly.

  • Leachy_Jr
    Leachy_Jr Member Posts: 2,207

    It really is not easy unless matchmaking blesses you with constant potatoes.

    When the MMR got added in even some of the top killer players were complaining that the games balance was totally wack. 4 mans with map offerings, DS UB, etc. The only killers that really stood a chance were spirit and nurse and maybe some of the top blight mains.

    I do agree that very very very few games should end in 3-4 minutes, but 5-6 minute games which still give killers no chance are entirely possible and can be easily recreated by getting a 4 man SWF. This is disregarding killer skill aside from maybe the top spirits and nurses, which will still do bad due to horrible perk and map balancing.