Please check if your issue has already been reported first!
When reporting a bug, please follow the template provided, otherwise the report will be declined. The information requested is vital to allow us to correctly reproduce and then fix what you are reporting.
When reporting a bug, please follow the template provided, otherwise the report will be declined. The information requested is vital to allow us to correctly reproduce and then fix what you are reporting.
We have temporarily disabled The Houndmaster (Bone Chill Event queue) and Baermar Uraz's Ugly Sweater Cosmetic (all queues) due to issues affecting gameplay.
Visit the Kill Switch Master List for more information on these and other current known issues: https://forums.bhvr.com/dead-by-daylight/kb/articles/299-kill-switch-master-list
Visit the Kill Switch Master List for more information on these and other current known issues: https://forums.bhvr.com/dead-by-daylight/kb/articles/299-kill-switch-master-list
The Dead by Daylight team would like your feedback in a Player Satisfaction survey.
We encourage you to be as honest as possible in letting us know how you feel about the game. The information and answers provided are anonymous, not shared with any third-party, and will not be used for purposes other than survey analysis.
Access the survey HERE!
We encourage you to be as honest as possible in letting us know how you feel about the game. The information and answers provided are anonymous, not shared with any third-party, and will not be used for purposes other than survey analysis.
Access the survey HERE!
Three Clown Bugs, One Game
BastardKing
Member Posts: 784
I had a survivor walk through a cloud of tonic while not affected by any other cloud, and she didn't scream. However, when I hit her again, a short time later, she did scream. Confirmed in the after chat she did not have Calm Spirit. Not a major one because I still had eyes on her, but it could have been, since it was a corn map.
The same survivor walked through a cloud, shrieked, but did not make any coughing motions. Just kept running (was still hindered), but no animation changes. I bring this up because;
Third one was the bottle interrupted an action that they continued to do after interruption.
3