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The last 3 killer releases
I’m a killer main so this is from a killer perspective. The last 3 killers released have been subpar and lack creativity for abilities. The abilities all seem to be lesser versions of what other killers do better. Is the development team lacking in creativity for new content? The only reason to buy new content is more for the perks than the actual characters which is really not good. I can’t be the only one who’s been thinking like this.
Comments
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Blight is good. Twins are mediocre. Trickster is awful. But they'll probably do something good for the 5th anniversary.
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Well Blight isn't terrible, the bounce mechanic is unique though a little hard on console. The Twins were a unique design just overall a pretty weak killer. As far as the Trickster is concerned he is neither unique or a strong killer.
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Blight is a great addition
Twins are a great concept with a terrible execution
Trickster is a cool visual design with an unfinished power
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For Console the last 3 killers have been terrible. But they have all at least 1 good perk.
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Blight is much different on Console.
Twins are unhealthy.
Trickster is bad.
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Whats wrong with Twins and Trickster on console?
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For twins It's hard to aim the little guy with the controller plus the twins are generally bad across the board. For the trickster it's near impossible to get consistent hits with that recoil with a controller.
All in all just terrible experience with these killers on console.
Blight has one saving grace and it's that add-on that locks on to survivors which is unfortunately mandatory on console imo.
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Everybody complained that Blight was just another "Go really really fast" killer, their cries were heeded.
Be careful what you wish for I guess.
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Twins pounce is rough to land on console for many players.
Tricksters recoil is brutal on console players.
PC players complain about those two things as well, though not as much.
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Not gonna lie as bad as Trickster is I’d still play him over the pinball killer
I wish they told us which designers did which killers. Who did Pyramid? Who did Spirit?
Heck I’m not a fan of Oni as I hate killers with no anti-loop but he’s well designed.
Trickster feels like it was the same designer as Legion as it shares all the same problems.
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You didn't just say that twins power is uncreative did you. You can't be serious.
It's like the most unique power since plague.
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I can understand Twins complaint, it's often hard for me to land them especially when I'm right behind them.
But Tricksters recoil? That seems easily controllable to me just by moving my right stick down a tad bit.
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Yeah these last three chapters for console are really bad, although blight being taller has definitely helped him imo. I love the twins personally but Victor is definitely hard to control at times and if you face a team that kidnaps Victor all the time you are screwed. And oh god the trickster is a nightmare on console, that recoil destroys you.
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I play on pc, so I'm only reporting what I've seen from others. On pc, the recoil is not a big deal. The offset of the knives is far worse. It basically penalizes good aim.
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Blight does need tweaking on console but it doesn’t mean he isn’t a good addition none the less
I’ll admit twins need a lot of changes but I don’t think they’re that bad
trickster is great from a visual and audio standpoint but his power is just unfinished
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Blight is one of if not the most fun killers on pc. I agree with the other two tho
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I’ll backtrack, it is a very creative ability but the execution as someone has said is horrible.
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Well, Twins certainly were "creative". The idea of a dual presence on the map is something never done before. I enjoyed playing them, until I played survivor against them and swore to never put anybody through that pain again. They certainly aren't "subpar" either.
Blight is like watered-down Billy for beginners. I quite like his power; it's very much anti-distance, and forces survivors into actual loops. A lot of people like to complain about "holding w" as a cardinal sin, so I think his addition was pretty healthy too. Yeah, I agree it's pretty uncreative thematically, they could have gone into much more depth for a gothic alchemist-based power, but it's not like his power is half bad.
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