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Father Campbells Chapel god windows
How are u supposed to loop the chapel as a killer, are u not supposed to break the 2 annoying breakable walls? Not breaking both gives the killer a hard time of navigating to the 2nd floor but doing so gives survivors a few god windows. Still dont see the point of adding so many breakable walls, "Killer sided game" they said
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Breakable walls were good idea but poorly implemented. They'd be more useful if they were on windows removing the vault option from survivors.
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Breaking those walls is always in the killers favour. NOT breaking them makes those god windows even stronger.
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The map was better before. This is another failed rework like the autohaven maps, The Game map, and the Clown rework.
Somehow the developers are worse now than they were 3 years ago. How is that even possible? New blood?
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1 word for what has changed 3 years ago: Cosmetics.
Dev's make a lot of money from cosmetics and they require "passive effort". Release 'em, and the funds roll in.
The art team is incredible, but it has nothing to do with balance, gameplay or enjoyment.
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i understand that and it applies to every other breakable wall except the two on the chapel, its atrocious with how bad the map designs are
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Couldn't agree more, instead of trying to make profit of a decent dlc, they rely on their highly talented art team
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why not just break the wall?
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As i have said, breaking either one opens up the god window and makes it easier for survivors
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Oh ok sorry. I agree that's stupid map design.
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Sadly you've got to break the walls.. how brilliant designed they are, basically giving survivors more free time and opportunities to escape since they're always slapped on to a god window and the killer has to break it or just lose.
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I actually love the clown rework but agreed the map reworks have been pretty bad for the most part
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wish there was more to his rework, i like the reload speed reduction, but everything else is underwhelming. Still can't believe they haven't changed his iri insta down add on
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I mean why would you have those windows to begin with then. Pointless.
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Break all of the walls downstairs or else the windows are too strong. Once you break them they all have a doorway next to them
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they were a great idea but in all honesty you really really REALLY have to understand the game to make that something what it could be.
It could be that breaking walls helps, it could be that it only helps one way/one direction, it could be that it only helps for certain killers but is bad for others, or it could help depending on your playstyle.
sadly right now they are nowhere near that complex, in the most cases by far they just work against the killer.
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I have worries for rework Haddonfield, it is already terrible map
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This map is the worst in the game,a huge failure. They should delete that map
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nah thats way too much, haddonfield is going to always be the worst map, followed by this #########
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uhuh, can't wait for them to add breakable walls to all the houses
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yeah i think a decent example would be dead dawg saloon with the shack wall, that makes shack slightly weaker but still safe
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yeah but if you're running wraith, bubba, billy you're gonna really struggle because the doorways help the survs more than the killer as they can get to both god windows much faster
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