The second iteration of 2v8 is now LIVE - find out more information here: https://forums.bhvr.com/dead-by-daylight/kb/articles/480-2v8-developer-update

What went well and poorly in this most recent patch

After playing this patch for a few days, I think I have a decent grasp as to what needs to be improved/fixed, and what is fine as is. Note: I am only covering the changes that were made in the most recent patch, not how I would magically balance the game for everyone.

What went well: Colorblind mode: It works well and is a great addition to hopefully make it easier for those who are colorblind to play DBD. Decisive Strike nerf: THANK GOD. Blight's camera fix: Fantastic, now I can actually SEE as blight. HUD Changes: Eh, not mad at them. New Survivor: She's cool and her perks work, not meta breaking but not weak either.

What needs to be fixed/changed: Trickster: PLEASE buff his movement speed. That's all we need to make him a decent killer. As of now he is the worst killer in the game, just make him 115% like trapper. Either that or change his knives to not have recoil or to be more accurate, my silver 1 teammates in CS:GO aim better than Trickster does with his knives. Also, the main event window to activate is REALLY short, please extend the timer. Chat filter: It filters out more crap than roblox, PLEASE LET US DISABLE IT. Wraith: He's definetly a lot slower uncloaking with his changes but I don't think that was intentional, it should be fixed in the next hotfix hopefully.

Comments

  • ad19970
    ad19970 Member Posts: 6,410

    Can't comment on a lot of the changes, but I am beyond happy with Blights new camera. Shame his collision is still bugged at times. But it's still much better to play as him now, in my opinion.

    The Wraith buff was also nice but the decreased movement speed while uncloaking is too much in my opinion. Survivors can get to safe spots very easily even if Wraith sneaks up on them. Of course he still has more map pressure now, but I do think they need to decrease the movement speed reduction while uncloaking just a bit. If it really just is a bug, I'd be glad, but they did intend to decrease his movement speed while uncloaking.

    Trickster is really weak in my opinion, from the limited games I have played. But making him a 115% killer is not the way to go in my opinion. People are already saying that it's more beneficial to just not use his power, so that would just get worse if he had 115% movement speed. He would be stronger, but not for the right reasons, and if he really would only be a 115% movement speed killer with no worthwhile ability, he'd still be weak.

    His blades just need to be buffed. Perhaps decreasing the amount of blades to injure a survivor from 8 to 6. I think the best buff would be to reduce his recoil and spread by quite a bit. It's so frustrating to deal with at longer ranges. He'd probably need both buffs to be honest.

    On top of that, he needs to have normal 110% movement speed while main event is active, cause right now that ability seems almost useless if a survivor is at any loop the trickster can't shoot over, and the hitboxes of his blades also need some fixing.