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What would you like to see if Haddonfield gets reworked?
Would you like to see if Haddonfield get's a rework? Happy Easter by the way. :)
What would you like to see if Haddonfield gets reworked? 57 votes
Comments
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Other
Right now it's an amazing map for Trapper because of all the grass to hide traps and difficulty for survivors to avoid the traps. I really hope rework doesn't ruin that like it has on other maps.
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Other
Remove the God windows.
Remove the power that Balanced Landing has on this map.
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Less Fence / Bush Loops
less fence + good loop (window in the main building near basement)
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Remove Access To Roof Balconies
Less accessibility to the roof, jeez, which is why Springwood is so much better than Haddonfield.
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Different Map Layout
I picked this because I guess its the closest to completely changing the map as much as possible while keeping its theme.
Haddonfield has a lot of problems. I was on it yesterday playing survivor against a Doc, and I had the window at the top of the basement (killer has to vault it), straight shot into a long fence with a window in the middle, that was 2 steps from a window into the house of pain, and the god window was open on the other side of the house. Then you can just run the whole thing in reverse and then do it again.
There was no way the killer was ever going to catch me, and that was just one part of the map.
The house of pain just needs to be removed from all maps imho and replaced with something else.
The gens also take too long for the killer to patrol/get to with how big the map is and some of the gens being behind the houses or upstairs. If you get a gen on a balcony or near the stairs you also have great LOS to see of the killer is coming your way or otherwise preoccupied.
We all know how dumb balanced landing is on the map.
If it wasn't for the fact its a licensed map, I would say just remove it until you make a new one. It needs to be completely remade imo.
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Less Fence / Bush Loops
Less Fence / Bush Loops would be a good start but I rather have the whole map removed.
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Less Fence / Bush Loops
I don't mind the houses. They're an interesting alternative to jungle gyms.
It's all the fences and hedges that irritate me. They make navigating a huge pain in the ass as a M1 killer, and a pain in the ass as survivor when going against a ranged killer.
A close second would be the roof balconies. Maybe keep one of these as a novelty, but never with a gen on it.
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Different Map Layout
Survivors that know to shift w around fences and the houses are the worst. Also house of pain sucks, triple window myers house sucks, and the map has some nasty windows in general.
I'm gonna vote for different map layout because there's a lot of work to be done to salvage this map
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Other
I would personally want a less unique map layout, as well as a heavy decrease in the long walls like the fences and bushes, along with the nerfing of the main structure and the replacement of inaccessible houses with generic loops. This may sound like a lot but that is just the bear minimum to make this map fun and fair for both sides in my opinion. The balconies in general are fine, however.
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Less Fence / Bush Loops
The blocked houses also need replaced.
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Coldwind next. I rarely ever encounter Haddonfield. Last night I got 7 Coldwind farms in a row. I would jump for joy to get Haddonfield just for the variety. I hate Coldwind so much.
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Other
multiple things, remove the random large houeses that just act as giant loops, obviously remove that great walls of Haddonfield, the house of pain that can still spawn the infinites need to go as well as the multiple god windows that can still spawn for no damn reason. Honestly if it was up to me I'd nuke the map but with it being a licensed map I have little hope that it will get any substantial changes like it needs.
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Other
i honestly think it is fine as it is. it is only people who dont know how to counter loops that are bothered by it.
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Different Map Layout
The map is TOO BIG
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Other
Can we just delete the map and pretend it never existed?
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