General Discussions

General Discussions

Sole Survivor = Hallucinations should also be blocked

Member Posts: 33
edited October 2018 in General Discussions

I think that Sole Survivor should also block the reading ability of the doctors hallucinations in 24, 48 and 72 meters, because it is very frustrating if there is no counter to it.
I hope the Devs read this thread!

Post edited by xcottonx on

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Comments

  • Member Posts: 7,383

    @xcottonx said:
    I think that Sole Survivor should also block the reading ability of the doctors hallucinations in 24, 48 72 meters, because it is very frustrating if there is no counter to it.
    I hope the Devs read this thread!

    You mean pallets and/or doctor's figures?

  • Member Posts: 33

    @Milo said:

    @xcottonx said:
    I think that Sole Survivor should also block the reading ability of the doctors hallucinations in 24, 48 72 meters, because it is very frustrating if there is no counter to it.
    I hope the Devs read this thread!

    You mean pallets and/or doctor's figures?

    Doctor Figures*
    Pallets would make no sense since they aren't bounded to one survivor.

  • Member Posts: 15,095

    That´s the only counter to that perk. Why remove it? It´s no like the doctor is high tier anyway.

  • Member Posts: 33

    @Tsulan said:
    That´s the only counter to that perk. Why remove it? It´s no like the doctor is high tier anyway.

    Why remove it? Because it is the Sole Survivor perk.
    :chuffed:

  • Member Posts: 199
    It wouldn't make sense to remove it because the Doctor isn't reading your aura he's reading the hallucination's aura. Also you do know walking into the hallucinations makes them disappear right? 
  • Member Posts: 15,095

    @xcottonx said:

    @Tsulan said:
    That´s the only counter to that perk. Why remove it? It´s no like the doctor is high tier anyway.

    Why remove it? Because it is the Sole Survivor perk.
    :chuffed:

    And it works as it should, by blocking aura readings.

  • Member Posts: 33

    @Blood_Coil_Viper said:
    It wouldn't make sense to remove it because the Doctor isn't reading your aura he's reading the hallucination's aura. Also you do know walking into the hallucinations makes them disappear right? 

    Yes I know it, but sometimes the hallucinations are unpassable if they appear on things. That's the problem...

  • Member Posts: 33

    @Tsulan said:

    @xcottonx said:

    @Tsulan said:
    That´s the only counter to that perk. Why remove it? It´s no like the doctor is high tier anyway.

    Why remove it? Because it is the Sole Survivor perk.
    :chuffed:

    And it works as it should, by blocking aura readings.

    But not Doctors Hallucination Auras.

  • Member Posts: 199
    xcottonx said:

    @Blood_Coil_Viper said:
    It wouldn't make sense to remove it because the Doctor isn't reading your aura he's reading the hallucination's aura. Also you do know walking into the hallucinations makes them disappear right? 

    Yes I know it, but sometimes the hallucinations are unpassable if they appear on things. That's the problem...

    They don't turn to follow you either though they stay looking in the direction they spawned in. Besides the Hallucinations aren't the best if Doctor is far away anyway and if he's near you then Whispers would be stronger then the Hallucinations there. I don't really see an issue with it. And he'll probably find you by increasing your madness level anyway. 
  • Member Posts: 15,095
    xcottonx said:

    @Tsulan said:

    @xcottonx said:

    @Tsulan said:
    That´s the only counter to that perk. Why remove it? It´s no like the doctor is high tier anyway.

    Why remove it? Because it is the Sole Survivor perk.
    :chuffed:

    And it works as it should, by blocking aura readings.

    But not Doctors Hallucination Auras.

    It only blocks YOUR aura. Since you are not a hallucination, it doesn't blocks it.
  • Member Posts: 7,383

    @Tsulan said:
    xcottonx said:

    @Tsulan said:

     @xcottonx said:
    
       @Tsulan said:
    
      That´s the only counter to that perk. Why remove it? It´s no like the doctor is high tier anyway.
    
     
    
    
    
      Why remove it? Because it is the Sole Survivor perk.
    

    :chuffed:

    And it works as it should, by blocking aura readings.

    But not Doctors Hallucination Auras.

    It only blocks YOUR aura. Since you are not a hallucination, it doesn't blocks it.

    What if we are hallucinations? DUN DUN DUUUN

  • Member Posts: 15,095
    Milo said:

    @Tsulan said:
    xcottonx said:

    @Tsulan said:

     @xcottonx said:
    
       @Tsulan said:
    
      That´s the only counter to that perk. Why remove it? It´s no like the doctor is high tier anyway.
    
     
    
    
    
      Why remove it? Because it is the Sole Survivor perk.
    

    :chuffed:

    And it works as it should, by blocking aura readings.

    But not Doctors Hallucination Auras.

    It only blocks YOUR aura. Since you are not a hallucination, it doesn't blocks it.

    What if we are hallucinations? DUN DUN DUUUN

    What if we are sims like game characters, without even knowing?! DUN DUN DUUUUUUN
  • Member Posts: 3,893
    xcottonx said:

    I think that Sole Survivor should also block the reading ability of the doctors hallucinations in 24, 48 and 72 meters, because it is very frustrating if there is no counter to it.
    I hope the Devs read this thread!

    It would make no sense making it apply to the hallucinations. Sole survivor effects the Killer's aura reading of you however the hallucinations are not aura of you they are separate entities that the doctor can see the aura of

    Honestly your post is kind of like saying you should remove the aura of the generator that someone with sole survivor is working on.
  • Member Posts: 100

    @xcottonx said:
    I think that Sole Survivor should also block the reading ability of the doctors hallucinations in 24, 48 and 72 meters, because it is very frustrating if there is no counter to it.
    I hope the Devs read this thread!

    You don't get hallucinations if you are at Madness 1. If you are trying to stealth the Doc and you already let him push you past Madness 1 then you already failed.

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