So they added a totem counter...
Comments
-
Well we clearly aren't living in an ideal world then. Until we are however, this game will never be balanced until SWF and solos are on an equal playing field.
0 -
Totems are an optional objective that counters NOED yet survivors still cry about it all the time.
0 -
If solo have the very same info as swf that mean devs will have a better picture of all their statistics and if a killer/perk become too week they can then buff/change it.
1 -
Its not something that easy to be done. They would have to remake the entire game if they do something like that. Anyway, this game wasn't meant to be played with friend, if it was they would have added voip in the game but they never did it.
And if you guys really want a buff to solo play you don't really have to ask for free perks or anything, just a voip gives you all the advantages a SWF team have.
0 -
It was one of my very few ways to counter Hag ;-;
She really feels hopeless to go up against, and I'm saying this as someone who plays as her lol
When I bring Small Game and happen to be up against her the warning of her traps is actually so appreciated.
0 -
Of course, let's generalize a bullshit advantage.
0 -
If I'm running Small Game, it's to find totems. When it starts detecting killer traps, I end up running in circles confused until I step in the trap. I'd rather not deal with that, so I'd call this a positive nerf.
1