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Okay... so i need to eat a 5 secs stun every time i down someone with victor..

OmegaXII
OmegaXII Member Posts: 2,220

Great, real great. As if eating a DS stun for just playing well is a good change.

Not to mention this makes grouping up as an ultimate counter to victor even more. Downing survivors in group has even less meanings now..

What do you guys think of this? I don’t think this is a good change.

Comments

  • Zaytex
    Zaytex Member Posts: 841

    Yeah IDK why you would ever pick Twins after this. You're punished so highly for using your power right. This makes staying in pairs against the Twins even more stronger.

  • Healthore77992
    Healthore77992 Member Posts: 570

    Shame, i won't pick them again

  • OmegaXII
    OmegaXII Member Posts: 2,220

    Yeah. Exactly my thought. Eats DS for downing someone, gets kicked for missing pounce, low reward on pouncing healthy survivors, can’t do anything even when they group up injured...

    Man.... she’s dropping the tier list so much. Her only form of pressure, snowball, gets gutted. Now she’s even better camper with instant switch..

  • TheArbiter
    TheArbiter Member Posts: 2,626

    Yeah weird that they would implement this kind of nerf, it was already hard enough to play as Victor when the survivors knew to group up together, this just makes playing as them feel even worse.

  • OmegaXII
    OmegaXII Member Posts: 2,220

    it is even worse with legion’s stun, and that is already a nightmare to deal with.

    5 secs... are these devs even thinking? All survivors within 20 m radius can literally run to crush you...

  • Johnny_XMan
    Johnny_XMan Member Posts: 6,432

    Wait... What??? Lol

    They really don’t want anyone playing Twins do they? 😂

    Pouncing as Victor is probably the most fun you get out of playing this killer, why on earth would they make it punishing to pounce?

  • OmegaXII
    OmegaXII Member Posts: 2,220

    Gets punished for both successful and unsuccessful pounce.... Great change from these devs.. /s

  • TheOwl
    TheOwl Member Posts: 185

    Truthfully, I feel that The Twins needed some changes, but this direction is a little off the mark. This tweak punishes players for using the killer's power successfully and will only result in frustration and make The Twins unenjoyable to play. I feel that the developers would have been better off adjusting the cooldown on releasing Victor instead. This change would encourage players to be more careful to protect Victor and give a bigger reward for players who destroy Victor. However, it would also still punish survivors for being injured and grouping up together. The developer's current change pretty much ensures Victor's death if survivors group up together as five seconds is a very long time to be unable to react. 

  • Pulsar
    Pulsar Member Posts: 20,909

    Twins mains now know what it's like to use Legion's power.

    Bad reward and you get to eat a longer stun than Nurse.

  • getuy45u4iu
    getuy45u4iu Member Posts: 93

    It's the worst change in the upcoming PTB for me. Current stun duration feels long sometimes, now it's going to be even longer.

  • Haddix
    Haddix Member Posts: 1,048
    edited April 2021

    I'm so angry about this. This change literally makes no sense.

    I'm so disappointed at how out of touch they can really be. It never feels like there's anything you can do to convince them that changes like these are really bad because they justify them with statistics that don't reflect the FEELINGS of players and true high-level gameplay, nor do they realize the counterplay already available and that players just need more help understanding the counterplay, not giving more to hold their hand through nerfing things that don't need to be nerfed, especially against knowledgable players.

    Going against good groups as a pretty solid Twins player myself, they have never had difficulty kicking me because they all understand the effective counterplay and counterstrategies against them, which are all VERY effective. Almost every single down with Victor that I got, I was kicked.

    If this change is just to slow down Victor's slug train (which, in his basekit, gives Victor 12 meters more of travel time after downing someone, for a total of 30 meters of travel time lost after downing a survivor), then once again, good Survivors understand the counterplay against mass Victor slugs. Twins didn't need this. This is awful.

    We should not be holding hands like this man. Not the right move.

  • Todgeweiht
    Todgeweiht Member Posts: 3,666
  • OmegaXII
    OmegaXII Member Posts: 2,220

    It's even worse than Legion. 1 more second than legion's abysmal stun.... and survivors can completely counter him by grouping up..

  • Pulsar
    Pulsar Member Posts: 20,909
  • OmegaXII
    OmegaXII Member Posts: 2,220

    If anything it makes twins an even better camper. There is no other reason to switch over to charlotte when you're controlling victor other than defending hooks.

  • Moxie
    Moxie Member Posts: 806

    Really strange nerf to an already lackluster Killer.

    BHVR cannot just buff or give something to a Killer. They have to take something away. Always.

  • Kebek
    Kebek Member Posts: 3,676

    You get extremely punished if you miss your power and now also when you hit it. What a good design idea.

  • Johnny_XMan
    Johnny_XMan Member Posts: 6,432

    What I don't understand is why did they even touch this?

    Unless I am missing something, I have never seen anybody complain about Victor's ability to pounce?

    For someone who can't even pick up a survivor after they go down AND can be crushed, this is a harsh punishment.

  • onemind
    onemind Member Posts: 3,089

    Nice so pick legion >twins