General Discussions

General Discussions

Survivors=Owls

If survivors couldn't look directly behind their player model, how would that impact the game.

Tagged:

Welcome to BHVR Forums

Please sign in to join in the discussions.
«1

Comments

  • Member Posts: 1,642

    This would turn DBD into an actual horror game, but ofc its never gonna happen because it would be a quite a survivor nerf

  • Member Posts: 1,437

    This would turn DBD into an actual horror game, but ofc its never gonna happen because it would be a quite a survivor nerf

    I don't even use it when running to hard it should be FP with the 4 exception's on a gen so you can see around you/if you decide to use fp when on it you can fix faster but at the risk of being caught unawares when a hag traps triggered so you can move away from it faster without being disoriented from a pov turn when in a trapper trap but like the gen you can go in to fp to break out easier and on the hook to see where others are coming to help/to see if a insidious camper hits you
  • Member Posts: 423
    It would be super fun i think to drop 3rd person for survivors and balance around it. It would definitely uproot just about every complaint i commonly hear.

    Plus it would scare the shite out of me alot.

  • Member Posts: 307

    Always thought they should make a separate game mode, in which survivors are also first person and there is no killer radius/blood stain. The only time you hear the music is when the killer appears in your field of view. That'd make some pretty badass jump scares.

  • Member Posts: 1,437
    Silas said:

    Always thought they should make a separate game mode, in which survivors are also first person and there is no killer radius/blood stain. The only time you hear the music is when the killer appears in your field of view. That'd make some pretty badass jump scares.

    Wish list this
  • Member Posts: 405
    Believe me I wasn't meaning to be sarcastic I was actually saying that mostly due to the fact that the devs would never do it because there isn't any asymmetrical balance in this game. Believe me it would help a lot
  • Member Posts: 1,256

    First person survivors, only if hearing a killers movements is more important, and if survivors can go prone/crawl for more stealth.

  • Member Posts: 2,051

    @KillJiggy said:
    If survivors couldn't look directly behind their player model, how would that impact the game.

    I would hesitate to buy cosmetics.

  • Member Posts: 5,176

    @SenzuDuck said:
    I don't think people realise the only reason -this- game works is because of third person view for the survivors.

    It wouldn't be very fun for a survivor if they couldn't see where the killer is when they're running in between certain objects, it would make stealth incredible useless, as the only way you can convincingly hide from something is if you can see it.

    I wouldn't mind if they tried it, but I really don't think it would make the game better and would in fact make it unfun for the other side.

    I think it could work, just keep the 3rd person view just don't let them look behind them. If they tested it we could all see how it works and you could still stealth it's just that it would be a little more difficult. It could also upgrade the killers mindgame potential around pallets. It would need lots of testing before actually making it into the game though.

  • Member Posts: 5,176

    @SenzuDuck said:

    @PhantomMask20763 said:

    @SenzuDuck said:
    I don't think people realise the only reason -this- game works is because of third person view for the survivors.

    It wouldn't be very fun for a survivor if they couldn't see where the killer is when they're running in between certain objects, it would make stealth incredible useless, as the only way you can convincingly hide from something is if you can see it.

    I wouldn't mind if they tried it, but I really don't think it would make the game better and would in fact make it unfun for the other side.

    I think it could work, just keep the 3rd person view just don't let them look behind them. If they tested it we could all see how it works and you could still stealth it's just that it would be a little more difficult. It could also upgrade the killers mindgame potential around pallets. It would need lots of testing before actually making it into the game though.

    I just don't think it would work, honestly.

    You may be right about that but like I said it never hurts to try, and if it doesn't work then they could just abandon it. That's what the PTB is for.

  • Member Posts: 7,525

    @PhantomMask20763 said:

    @SenzuDuck said:

    @PhantomMask20763 said:

    @SenzuDuck said:
    I don't think people realise the only reason -this- game works is because of third person view for the survivors.

    It wouldn't be very fun for a survivor if they couldn't see where the killer is when they're running in between certain objects, it would make stealth incredible useless, as the only way you can convincingly hide from something is if you can see it.

    I wouldn't mind if they tried it, but I really don't think it would make the game better and would in fact make it unfun for the other side.

    I think it could work, just keep the 3rd person view just don't let them look behind them. If they tested it we could all see how it works and you could still stealth it's just that it would be a little more difficult. It could also upgrade the killers mindgame potential around pallets. It would need lots of testing before actually making it into the game though.

    I just don't think it would work, honestly.

    You may be right about that but like I said it never hurts to try, and if it doesn't work then they could just abandon it. That's what the PTB is for.

    The PTB isn't really for randomly testing new camera modes, I don't think.

  • Member Posts: 5,176

    @SenzuDuck said:

    @PhantomMask20763 said:

    @SenzuDuck said:

    @PhantomMask20763 said:

    @SenzuDuck said:
    I don't think people realise the only reason -this- game works is because of third person view for the survivors.

    It wouldn't be very fun for a survivor if they couldn't see where the killer is when they're running in between certain objects, it would make stealth incredible useless, as the only way you can convincingly hide from something is if you can see it.

    I wouldn't mind if they tried it, but I really don't think it would make the game better and would in fact make it unfun for the other side.

    I think it could work, just keep the 3rd person view just don't let them look behind them. If they tested it we could all see how it works and you could still stealth it's just that it would be a little more difficult. It could also upgrade the killers mindgame potential around pallets. It would need lots of testing before actually making it into the game though.

    I just don't think it would work, honestly.

    You may be right about that but like I said it never hurts to try, and if it doesn't work then they could just abandon it. That's what the PTB is for.

    The PTB isn't really for randomly testing new camera modes, I don't think.

    Lol you got me there. Though I'm fairly sure it's for testing out balance changes and new content, so a new camera mode could count as both of those things. Eh we'll leave it up to the devs, maybe they'll come up with something good.

  • Member Posts: 4,167
    Would like it as an option, horror aspect really doesn't come through when the survivor can spin their head like in the Exorcist ( which is a weird statement in itself)
  • Member Posts: 7,525

    @brokedownpalace said:
    Every day I thank the Entity that none of you are devs.

    The entire game would need to be changed and rebalanced for this to be possible. How would you avoid Michael's stalking? How could you avoid the Huntress' hatchets, the Nurse's blinks, chainsaw attacks, or the Doctor's shocks? How would you have any inkling where Freddy, Wraith or the crouched Pig are coming from? You would waste so many pallets, take so many wrong turns directly into the killer.

    But that's what these killers want, they want an ez life because putting effort in to achieve a win is just too much hard work.

  • Member Posts: 8,821
    @ZombieGenesis

    I know you're referring to me. I'll talk about the game with people who actually play and like Dead by Daylight. I'm not gonna entertain this victim complex nightmare delusion you've constructed in your head.
  • Member Posts: 2,051
    @ZombieGenesis

    I know you're referring to me. I'll talk about the game with people who actually play and like Dead by Daylight. I'm not gonna entertain this victim complex nightmare delusion you've constructed in your head.
    Relax broke, he's obviously talking about me.
    It's so hard being toxic. 🔦✨✨✨🖱️🖱️🖱️
  • This content has been removed.
  • Member Posts: 770

    Who?

  • Member Posts: 8,821

    @brokedownpalace I have no idea who the [BAD WORD] you are.

    Kind of hard to pull off that BS when I can just go into my comment history and see the many times we've argued. Nice try, though.
  • Member Posts: 8,821
    @ZombieGenesis

    I know you're referring to me. I'll talk about the game with people who actually play and like Dead by Daylight. I'm not gonna entertain this victim complex nightmare delusion you've constructed in your head.
    Relax broke, he's obviously talking about me.
    It's so hard being toxic. 🔦✨✨✨🖱️🖱️🖱️
    You're right. He doesn't even know who I am. I am now distraught. 😭
  • Member Posts: 15,095
    I think survivors should be first person and able to look around while performing actions. 
    No 360, but maybe 270. Being able to look over the shoulder. They could use this for a hardcore mode. 
  • Member Posts: 7,525

    @Tsulan said:
    I think survivors should be first person and able to look around while performing actions. 
    No 360, but maybe 270. Being able to look over the shoulder. They could use this for a hardcore mode. 

    I think switching between first and third would be quite disorentating.

  • Member Posts: 15,095
    SenzuDuck said:

    @Tsulan said:
    I think survivors should be first person and able to look around while performing actions. 
    No 360, but maybe 270. Being able to look over the shoulder. They could use this for a hardcore mode. 

    I think switching between first and third would be quite disorentating.

    Where did I say anything about switching? Just first person camera. You can look around (still first person) up to a certain angle while doing a totem, chest, gen, etc.

    Just like the camera in any flight simulator. You can freely move your head to look around, but don't do a 360.
  • Unknown
    edited October 2018
    This content has been removed.
  • Member Posts: 7,525

    @Tsulan said:
    SenzuDuck said:

    @Tsulan said:

    I think survivors should be first person and able to look around while performing actions. 

    No 360, but maybe 270. Being able to look over the shoulder. They could use this for a hardcore mode. 

    I think switching between first and third would be quite disorentating.

    Where did I say anything about switching? Just first person camera. You can look around (still first person) up to a certain angle while doing a totem, chest, gen, etc.

    Just like the camera in any flight simulator. You can freely move your head to look around, but don't do a 360.

    Sorry, misread your comment, you mean like peeking left and right, I read it as coming into third person as you're doing actions, my apologies.

    I still think this runs into the issue of certain things like, you're still staring at a generator most of the match, some generators are placed where looking left and right would be staring straight at a wall, which would prevent you seeing something like a T1 Myers coming, or the direction that a nurse is blinking.

  • Member Posts: 15,095
    SenzuDuck said:

    @Tsulan said:
    SenzuDuck said:

    @Tsulan said:

    I think survivors should be first person and able to look around while performing actions. 

    No 360, but maybe 270. Being able to look over the shoulder. They could use this for a hardcore mode. 

    I think switching between first and third would be quite disorentating.

    Where did I say anything about switching? Just first person camera. You can look around (still first person) up to a certain angle while doing a totem, chest, gen, etc.

    Just like the camera in any flight simulator. You can freely move your head to look around, but don't do a 360.

    Sorry, misread your comment, you mean like peeking left and right, I read it as coming into third person as you're doing actions, my apologies.

    I still think this runs into the issue of certain things like, you're still staring at a generator most of the match, some generators are placed where looking left and right would be staring straight at a wall, which would prevent you seeing something like a T1 Myers coming, or the direction that a nurse is blinking.

    And this is a bad thing?
    The moments where this game shines the most (at least for me) are the jump scares when I get grabbed off the gen by Myers. Or when I run straight into him.
    Or Hag traps...
  • Member Posts: 7,525
    edited October 2018

    @Tsulan said:
    SenzuDuck said:

    @Tsulan said:

    SenzuDuck said:

    @Tsulan said:
    
    I think survivors should be first person and able to look around while performing actions. 
    
    No 360, but maybe 270. Being able to look over the shoulder. They could use this for a hardcore mode. 
    
    
    
    I think switching between first and third would be quite disorentating.
    
    
    
    Where did I say anything about switching? Just first person camera. You can look around (still first person) up to a certain angle while doing a totem, chest, gen, etc.
    

    Just like the camera in any flight simulator. You can freely move your head to look around, but don't do a 360.

    Sorry, misread your comment, you mean like peeking left and right, I read it as coming into third person as you're doing actions, my apologies.

    I still think this runs into the issue of certain things like, you're still staring at a generator most of the match, some generators are placed where looking left and right would be staring straight at a wall, which would prevent you seeing something like a T1 Myers coming, or the direction that a nurse is blinking.

    And this is a bad thing?
    The moments where this game shines the most (at least for me) are the jump scares when I get grabbed off the gen by Myers. Or when I run straight into him.
    Or Hag traps...

    Yes, it's absolutely a bad thing. Imagine a world where everyone just plays T1 myers and you get grabbed off the generator every time because there's no counter, what a fun world.

    I absolutely love the times I get grabbed off the gen because I wasn't paying attention, do I think I would love it if It happened 3 times a game and there was nothing I could do about it? God no.

  • Member Posts: 8,821
    Good point by point takedown of that comment @SenzuDuck. You have more patience than me.
  • Member Posts: 7,525
    edited October 2018

    @brokedownpalace said:
    Good point by point takedown of that comment @SenzuDuck. You have more patience than me.



    game is impossible btw.

    ahaha my face in that last one is golden.

  • Member Posts: 8,821
    @SenzuDuck

    Those are clearly photoshopped! 😤

    PS. There is little I find more frustrating to play against than a skilled Freddy. It just feels hopeless lol.
  • Member Posts: 7,525

    @brokedownpalace said:
    @SenzuDuck

    Those are clearly photoshopped! 😤

    PS. There is little I find more frustrating to play against than a skilled Freddy. It just feels hopeless lol.

    I know, look at those unbeatable ninja SWFs, with their 20 perk advantage using Discord & bullying me.

    I dunno, I don't really like freddy but I always seem to well with him, they had two gens left at the end of that match, good times :chuffed:

  • Member Posts: 513
    edited October 2018

    Good grief... So much pointless ######### in this thread. Is it not possible to have one discussion without bickering?

    @KillJiggy said:
    If survivors couldn't look directly behind their player model, how would that impact the game.

    Since you clarified later than you only mean directly behind them, not a change to POV etc. etc. then you'd make escaping and looping difficult. You could still look behind you, you'd just have to turn your body slightly which would ruin your chances of escape while running. Not necessarily a bad thing... but I'd probably vote for 'no' on this because it'd still require a lot of testing and balancing to deal with.

    I'm not even getting into the whole first-person POV nonsense. That'd make it a different game. I'd rather the devs work on the actual problems and make DbD into something great, instead of shifting towards DbD2.

    Edit: I can't spell. Why hasn't this coffee started working yet!?!

  • Member Posts: 15,095

    @SenzuDuck said:

    @Tsulan said:
    SenzuDuck said:

    @Tsulan said:

    SenzuDuck said:

    @Tsulan said:
    
    I think survivors should be first person and able to look around while performing actions. 
    
    No 360, but maybe 270. Being able to look over the shoulder. They could use this for a hardcore mode. 
    
    
    
    I think switching between first and third would be quite disorentating.
    
    
    
    Where did I say anything about switching? Just first person camera. You can look around (still first person) up to a certain angle while doing a totem, chest, gen, etc.
    

    Just like the camera in any flight simulator. You can freely move your head to look around, but don't do a 360.

    Sorry, misread your comment, you mean like peeking left and right, I read it as coming into third person as you're doing actions, my apologies.

    I still think this runs into the issue of certain things like, you're still staring at a generator most of the match, some generators are placed where looking left and right would be staring straight at a wall, which would prevent you seeing something like a T1 Myers coming, or the direction that a nurse is blinking.

    And this is a bad thing?
    The moments where this game shines the most (at least for me) are the jump scares when I get grabbed off the gen by Myers. Or when I run straight into him.
    Or Hag traps...

    Yes, it's absolutely a bad thing. Imagine a world where everyone just plays T1 myers and you get grabbed off the generator every time because there's no counter, what a fun world.

    I absolutely love the times I get grabbed off the gen because I wasn't paying attention, do I think I would love it if It happened 3 times a game and there was nothing I could do about it? God no.

    So T1 Myers is suddenly OP?
    It´s not like you could look around or anything.

  • Member Posts: 7,525

    @Tsulan said:
    So T1 Myers is suddenly OP?
    It´s not like you could look around or anything.

    Are... are you serious?
    In a first person world, with zero terror radius, he would absolutely be OP. An addon where he can see through walls and know that a survivor can't do heck all about it because they can't see him coming.

    jfc, how are you not getting that, knowing where you are, and you can't see him and he knows EXACTLY where you are, damn right he'd be pretty OP.

  • Member Posts: 15,095

    @SenzuDuck said:

    @brokedownpalace said:
    Good point by point takedown of that comment @SenzuDuck. You have more patience than me.



    game is impossible btw.

    ahaha my face in that last one is golden.


    Yawn

  • Member Posts: 7,525
    edited October 2018

    @Tsulan said:

    Yawn

    Ooooook...

    Look at all those Dstrikes and self cares that plague rank one!!!!!!!!
    Also 3 WGLF so they were probably farming the crap out of each other, good job!

  • Member Posts: 15,095

    @SenzuDuck said:

    @Tsulan said:

    Yawn

    Ooooook...

    Look at all those Dstrikes and self cares that plague rank one!!!!!!!!
    Also 3 WGLF so they were probably farming the crap out of each other, good job!

    Might wanna check your own screenshots. 1 DS in all 3.
    But you still try to belittle me.

    Why am i even bothering answering you. You´ll just find another excuse to feel superior.

  • Member Posts: 7,525
    edited October 2018

    @Tsulan said:

    @SenzuDuck said:

    @Tsulan said:

    Yawn

    Ooooook...

    Look at all those Dstrikes and self cares that plague rank one!!!!!!!!
    Also 3 WGLF so they were probably farming the crap out of each other, good job!

    Might wanna check your own screenshots. 1 DS in all 3.
    But you still try to belittle me.

    Why am i even bothering answering you. You´ll just find another excuse to feel superior.

    Exactly, four matches, 1 DS. DS is annoying as heck but people still make it out like every survivor and their dog is running it.

    I mean, you post one game, of a two kill freddy match, where all gens have been done and they're all farming in an attempt to downplay my match, you literally commented "Yawn". You're the one belittling sweetheart.

Welcome to BHVR Forums

Please sign in to join in the discussions.

Welcome to BHVR Forums

Please sign in to join in the discussions.