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Killer Tier List (Patch 2.2.0)
Comments
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GhostrickSpecter said:
@LRGamer There is no point argue with idiots like @Parity
Parity was probably rank 15+ who doesn't understand about balancing. Judging by the fact he insults you and @PedoleonSpaceBeast by calling you both crybaby, I can safely say he is fcking retarted.
And look, he only made 16 posts, 18 LOLs, he's obviously nothing but a crying rookie!
BTW OchiDo is also not a good player since he mostly spends his Time on low Ranks and i’m mentioning this because he and his SWF Squad are probably OchiDo Wannabes1 -
NiceToMeetYou said:
@Wahara said:
My exact estimates in order of effectiveness once mastered:Nurse
Hillybilly
Hag
Spirit
Myers
Huntress
Doctor
Pig
Clown
Leatherface
Trapper
Wraith
FreddyBroken up specific tiers:
S+ Nurse
S: Billy
A+: Hag, Spirit
A: Myers and Huntress.
B+: Doctor and Pig.
B: Clown
C: Leather face and trapper
C-: Wraith and Freddy
Toss ups:
I had a hard time deciding whether to put hag over spirit, Myers over huntress, and doctor over pig. I chose the hag over the spirit in the end because she has more versatility insofar as her ability to adapt better to the flow of the game. If she's experienced has a decent grasp of the map, she can adjust her trap placement to survivor movement patterns. Her main weakness is that she can usually only defend one side of the map at a time, so she has to herd survivors to where she needs them to be in order to be a real master.
The spirit is great for her ability to have an extremely strong and fast early game advantage. The haunted ground + Ruin combo is fairly nice since it makes survivors more weary to destroy totems. She can almost always take advantage of that full minute and get someone down because of her speed. Where she falls short under the hag, though, is her ability to handle looping. Both killers can be looped, but the hag has more tools at her disposal to deal with it. She can set up traps, she can fake a trap, she has collision add ons, or can simply abandon the chase on a dime when someone else triggers a trap and suspects they might be an easier target.
The spirit only has two options: Out mind game the survivor and spirit fury.
Putting Myers over Huntress was also a hard decision. Ultimately, I chose Myers because he has much more versatility than Huntress. The evil with 3 lunge quickly ends mindgames at unsafe pallets. You also have to pay really close attention to how much power he has left to stalk from your team so you can know when it's safest to engage. The add ons you can combine to give him unlimited tier within 3 while at the same time shortening the duration it takes to get there make him virtually unstoppable since he can usually get there by the time the first generator is complete.
He also has utility even at Evil within 1, especially on maps like Lery's memorial institute. You can get 4k's simply by sneaking around and pulling people off generators. The Huntress, by comparison, can be equally deadly but she's too dependent on hatchets. Even in the hands of a master, the hit-boxes are pretty unreliable. The situations in which she runs out of hatchets and is forced to give up a chase to stock up hold her back.
Moving onto the The Doctor and The Pig. This one was probably the trickiest. Personally, I struggle more against the doctor than other killers because I'm a very stealth based survivor, so I might be a bit biased. Both have the ability to slow down games and the ability to soft counter looping. The doctor has his shock stun and Amanda can crouch ambush at unsafe pallets. The doctor's answer to looping is typically more effective, though. Amanda has to wait until she's chased you to a pallet where the survivor feels forced to play that game because they haven't spotted another pallet or can't make it there in time. Even at that, the speed of the ambush isn't a guarantee you're going to end the mind game quickly.
Her main utility is her zero terror radius crouch. It's excellent for catching survivors off guard or fooling them into thinking that you've left the hook just to sneak right back for the punish. It's also useful in chases if you can tell the survivor isn't looking behind them. Crouch and mislead them into believing you've abandoned the chase but are secretly watching them sprint behind some cover. The Doctor still outclasses her in that regard because he doesn't have to waste as much time, he can simply shock around if he loses or is about to lose the chase. Amanda's reverse bear traps are also very hit and miss. You rely on them to slow down the game or to catch survivors out in the open attempting to remove them, but the survivor may simply take their chances and work on generators. I often do this when I play against the pig because she'll assume I'm going to busy for awhile and not bother.
lmao, WHY is hag GOOD? #########? She SUCKS.
Everybody says she has good map control with her traps. However, this is so not true. Survivors can easily stealth past these if they're looking for them and they will be if they're decent, they can be destroyed by flashlights which are probably the most used item in the high ranks and even if they are triggered the survivors get a MASSIVE notification that they have been and this gives them enough time to sprint burst away. Agreed if the survivors suck she can generally get a free hit on them or if she has shackles, but neither are very common. Her traps are also very useful for distracting her: run towards her trapped hex totem during a chase or while somebody is going for a save and the killer will go for the totem 9/10 times.
In return for all of this the hag is slower, is short as hell making her FOV tiiiiiny and has a smaller terror radius.
The terror radius isn't a problem if your actively looking around, which you will be if your decent.
So yes hag might be good at low ranks, but she just gets bullied to hell in the high ranks. So why is she up there with hillbilly and Nurse!? #########?0 -
Parity said:
Man, I can't agree much from you, almost every reviews of you didn't make any sense!
The Nurse: C+, You kidding me, right? She can blink through almost every objects, making her pretty hard to loop against, you're the first guy I've ever that underrated her!
The Hag's only real useful tool is the teleporting aspect, so that's sort of a downfall. #########!??? She can mind game survivors with the traps, counter loops, creating map pressures, and you're saying her traps only use for teleportation? You're not a Hag player, I can say that!
The Doctor overpowered? Another bias!! He sucks as he lacks an ability to deal damage and apply pressure: he wastes too much time bringing survivors up to tier 3, and once he has he has no increased chase potential.
The Wraith's invisibility needs a nerf??? DUD!!! He's one of the worst killers along with Freddy and Leatherface! Even if he's stealth, survivors can still see him clearly! And he takes fckin' long time to uncloak himself!!!
Leatherface overpowered? That's bullshit! He doesn't even have anything to help him during the chase, and doesn't have any Map Pressures! He's also pretty weak at pallet loops as well! Yeah he can insta-down, but that's the only thing he good at!!
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