'Left Behind' Rework Idea
I'm gonna start of by saying, I know this isn't the best perk rework idea by a longshot, I just thought it'd be good to share it with you all. Feel free to criticise the ######### outta me ^-^.
At Tier 1:
For each survivor sacrificed or escaped, gain 1 token. Each token provides a bonus of 2% generator repair speed. You also gain a bonus of 25% extra bloodpoints per generator completed up to a limit of 50%.
At Tier 2:
For each survivor sacrificed or escaped, gain 1 token. Each token provides a bonus of 4% generator repair speed. You also gain a bonus of 25% extra bloodpoints per generator completed up to a limit of 75%.
At Tier 3:
For each survivor sacrificed or escaped, gain 1 token. Each token provides a bonus of 6% generator repair speed. You also gain a bonus of 25% extra bloodpoints per generator completed up to a limit of 100%.
Comments
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@Deity said:
I'm gonna start of by saying, I know this isn't the best perk rework idea by a longshot, I just thought it'd be good to share it with you all. Feel free to criticise the ######### outta me ^-^.At Tier 1:
For each survivor sacrificed or escaped, gain 1 token. Each token provides a bonus of 2% generator repair speed. You also gain a bonus of 25% extra bloodpoints per generator completed up to a limit of 50%.At Tier 2:
For each survivor sacrificed or escaped, gain 1 token. Each token provides a bonus of 4% generator repair speed. You also gain a bonus of 25% extra bloodpoints per generator completed up to a limit of 75%.At Tier 3:
For each survivor sacrificed or escaped, gain 1 token. Each token provides a bonus of 6% generator repair speed. You also gain a bonus of 25% extra bloodpoints per generator completed up to a limit of 100%.Some questions ->
1. Would you need the Repair Speed when someone escaped? (i guess the 1 in a milion chance that someones escapes through a hatch with a key and leaves you BEHIND... im funny)
2. How does the token work exactly? Does it work like for example a daily when you need to gain like a charge meter or can you just have it 99% and does it give it a token? (kinda like Dark Sense)0 -
@Milo
Well, yes, Hatch escapes with keys - leaving people behind - are rare, but they do happen.The token would work somewhat similar to BBQ & Chili, when a survivor is sacrificed/escapes the trial the survivor(s) with the perk would gain a token - and be able to have sort of a 'leader bonus' type effect on them.
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@Deity said:
@Milo
Well, yes, Hatch escapes with keys - leaving people behind - are rare, but they do happen.The token would work somewhat similar to BBQ & Chili, when a survivor is sacrificed/escapes the trial the survivor(s) with the perk would gain a token - and be able to have sort of a 'leader bonus' type effect on them.
Oh sorry i meant the extra bp. Didn't reazlize they were their diffrent thing for some reason >.>
Also would this be similiar to We're gonna live forever?0 -
this is worse than the old left behind which was meant to turn around a game that was clearly lost.
Old left behind would usually give you about 125% repair speed if 4 gens are left and all others are dead which would mean that you could still do a gen. (tbh this should not be a perk but a passive for all SOLO survivors to handle frustration a bit more)
Your left behind would give you 18%
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