Why so many babies have found their way into the forums complaining about everything
Comments
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I'd have preferred that actually written out. Give it that personal touch :'D
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@SenzuDuck said:
@Wolf74 said:
Golden oldie time:"I always get 3 to 4 kills"
"Looping? Just break the pallet!"
"DS is fine, since it can only be used once"
"SC benefits the killer"Yep, people can actually disagree with other people and still do the same thing you know. Completely disregarding his claim to playing killer because he doesn't have the same opinion as you is honestly stupid.
Wolf always does this. Any "play around x" claim and "I primarily play killer" is usually met with this image, no matter their credentials.
That being said, I completely disagree about DS not being overpowered, even as a survivor main. But you don't see survivor mains labeling me as a killer main in survivor's clothing. Usually, at least XD0 -
Just break the pallet?
Uhm k
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reads OP's post
Me: Is this person being serious? He can't be serious...
looks through comment section
Me: Oh god... continues reading
@George_Soros said:
@Tsulan said:
Please don´t bait. It´s against the forum rules.It doesn't look like baiting, he's pretty much right about all that.
Me: Oh God! goes back to Op's original post and sees it has 10 upvotes
WHO THE HELL UPVOTES THE STUPID???
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if DS is an issue to anykiller just bring unnerving presence or enduring. problem solved
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And so you stand by the other 3 statements right? lol
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@CallMeRusty420 said:
reads OP's postMe: Is this person being serious? He can't be serious...
looks through comment section
Me: Oh god... continues reading
@George_Soros said:
@Tsulan said:
Please don´t bait. It´s against the forum rules.It doesn't look like baiting, he's pretty much right about all that.
Me: Oh God! goes back to Op's original post and sees it has 10 upvotes
WHO THE HELL UPVOTES THE STUPID???
The same ones that gave me those juicy 1K LOLs
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@only1biggs said:
No problem at all. DS can be played around.
Nice including against a syringe.
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Guys! He plays killer at rank 3 he knows this game balance better than anyone. Devs listen to this guy.
ps putting your probably not real rank in the post doesn't help at all because rank means absolutely nothing
ps ps not convinced this isn't bait0 -
This got ugly fast.
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@fcc2014 said:
This got ugly fast.pass the popcorn
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I want no part of this ######### show.
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People like you are the reason this game’s community is worse than GTA Online.0
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so I can have all the popcorn? also pass me the fingers and make sure they are boneless
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@TheDarkLycan said:
if DS is an issue to anykiller just bring unnerving presence or enduring. problem solvedHonestly it is not, the stun is not the issue. It is the free self save that makes DC a issue. Break it down, if DS only stunned the killer, no one would care most likely. The perk lets the Survivor just hop of the Killers shoulder...that is a problem.
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if DS is a problem, you're not a good killer.
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@Radiant said:
if DS is a problem, you're not a good killer.Then no killer is a good killer since every killer gets screwed over by DS.
And no, don't quote Zubatlel the guy has like 6k hours in DBD
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No killer gets screwd by DS, you got him once, get him again.
There is a hook every 5 meters and only 1 surv has insta-DS, so for the other 3 there is not even the time to reach half-wiggle before they get hooked.
Not to talk about those who fails skillchecks (and often dc)
If a surv is too good for you, leave him\her and go chase the others: if you get stuck in chasing one while gens pop one after another is **your **fault, not the DS fault that he\her - being the "bait" - will most probably have and activate, starting the chase again.
Be smart and don't believe the urban legends for crybabies.
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@Radiant said:
No killer gets screwd by DS, you got him once, get him again.There is a hook every 5 meters and only 1 surv has insta-DS, so for the other 3 there is not even the time to reach half-wiggle before they get hooked.
Not to talk about those who fails skillchecks (and often dc)
If a surv is too good for you, leave him\her and go chase the others: if you get stuck in chasing one while gens pop one after another is **your **fault, not the DS fault that he\her - being the "bait" - will most probably have and activate, starting the chase again.
Be smart and don't believe the urban legends for crybabies.
Only problem is, that his friends will block the hook just enough, so he can use DS.
Looping is braindead easy to do. Since you only need to run in circles and abuse the differences in hitboxes.0 -
Lul @ ppl defending a free escape. I don't care about any "tipps" that some survivormains here offer, me and others will just pressure the devs into more nerfs2
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Radiant said:
if DS is a problem, you're not a good killer.
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Ahahaha, the 4xDS think always makes me howl.
lets not complain about something that’s probably happened in less than 5% of matches like it plagues the entire game.
and as for the “this is a troll thread” are the same people who jump in and boost threads like “SELFCARE Is OP”.
Why is it a troll thread if it goes against your opinion but is suddenly gospel when it shares the same opinion.
thankfully, threads like this show who are the biased people who only constantly call others “survivor mains” etc because of opinions.5 -
@SenzuDuck said:
Ahahaha, the 4xDS think always makes me howl.lets not complain about something that’s probably happened in less than 5% of matches like it plagues the entire game.
and as for the “this is a troll thread” are the same people who jump in and boost threads like “SELFCARE Is OP”.
Why is it a troll thread if it goes against your opinion but is suddenly gospel when it shares the same opinion.
thankfully, threads like this show who are the biased people who only constantly call others “survivor mains” etc because of opinions.
Maybe it's because facing 2-4 DS is pretty common and Self Care actually is geamebreaking?
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Wolf74 said:
@SenzuDuck said:
Ahahaha, the 4xDS think always makes me howl.lets not complain about something that’s probably happened in less than 5% of matches like it plagues the entire game.
and as for the “this is a troll thread” are the same people who jump in and boost threads like “SELFCARE Is OP”.
Why is it a troll thread if it goes against your opinion but is suddenly gospel when it shares the same opinion.
thankfully, threads like this show who are the biased people who only constantly call others “survivor mains” etc because of opinions.
Maybe it's because facing 2-4 DS is pretty common and Self Care actually is geamebreaking?
2 - 4 DS isn’t common at all, the sheer fact that guys constantly lie about what you play against really shows you’re not about balancing the game but trying to make it easier for yourself.
And no, as much as you wish it did break the game self care is absolutely fine, it’s a perk I’ve never even considered being angry about when playing killer because I tend to kill the injured ones. Insta heals are much more of an issue that Selfcare ever will be.
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@SenzuDuck said:
2 - 4 DS isn’t common at all, the sheer fact that guys constantly lie about what you play against really shows you’re not about balancing the game but trying to make it easier for yourself.
And no, as much as you wish it did break the game self care is absolutely fine, it’s a perk I’ve never even considered being angry about when playing killer because I tend to kill the injured ones. Insta heals are much more of an issue that Selfcare ever will be.
Two simple things, DS is VERY common, I see multiple copies of DS literally every other game, believe it or not and I a lot of other player confirm that it is not just my personal bad luck.
I wish the Devs would keep showing stats, but they did away with that, for … some reason. cough
And if you think that SC "is fine" , you really suck at mathematics.
This has been calculated a thousand times, but you choose to deny facts.
No problem. But please stop bothering us with your obvious bias, ok?4 -
@Wolf74 said:
@SenzuDuck said:
2 - 4 DS isn’t common at all, the sheer fact that guys constantly lie about what you play against really shows you’re not about balancing the game but trying to make it easier for yourself.
And no, as much as you wish it did break the game self care is absolutely fine, it’s a perk I’ve never even considered being angry about when playing killer because I tend to kill the injured ones. Insta heals are much more of an issue that Selfcare ever will be.
Two simple things, DS is VERY common, I see multiple copies of DS literally every other game, believe it or not and I a lot of other player confirm that it is not just my personal bad luck.
No, it isn't at all, the perk is stupid, but it isn't all the common. I posted screenshots the other day and there was one DS in the 3 matches I played, 63 out of 64 perks weren't D-Strike, but yes, it's soooooo common. It's funny because someone touted the other day they only play against 4DS 4BNP teams all day, I asked him for a screenshot within the last month of this happening, guess what? He didn't post any.
I wish the Devs would keep showing stats, but they did away with that, for … some reason. cough
Lol, another person who needs their tin foil hat, yes the Devs are all scheming against killer mains and keep stats out of their mouths for fear of being caught! Ooooohhhhh spooooky.
And if you think that SC "is fine" , you really suck at mathematics.
What, I wanna smoke whatever you're on. Just because a lot of people use it doesn't make it a problem, I perform just fine in the entities realm without every worrying about someone getting away and self-caring because I'm ok at the game, you should try it!
This has been calculated a thousand times, but you choose to deny facts.
Deny what facts? You're not presenting any evidence for me to deny, yet more spiel for you to tout to act as if I'm biased "BUT UR DENYING MUH FACTS" without presenting any.
No problem. But please stop bothering us with your obvious bias, ok?
I think it's fairly evident I have no bias, this is called an opinion. I play rank one killer, I don't worry about self-care, how is that biased? lmfao.
You could just, not get juked and kill the injured survivor, LOL.
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@SenzuDuck said:
This has been calculated a thousand times, but you choose to deny facts.
Deny what facts? You're not presenting any evidence for me to deny, yet more spiel for you to tout to act as if I'm biased "BUT UR DENYING MUH FACTS" without presenting any.
No problem. But please stop bothering us with your obvious bias, ok?
I think it's fairly evident I have no bias, this is called an opinion. I play rank one killer, I don't worry about self-care, how is that biased? lmfao.
You could just, not get juked and kill the injured survivor, LOL.
So sweetie… facts are for example science… like mathematics.
1 survivor is injured and gets healed by another person or at double the time by himself, right?
2 survivor are injured and can either heal each other one after the other or heal each themself. Both taking the same amount of time, right?
But since this eliminate the need to search for each other is waaaay more timeeffcient and more safe since the killer can only find and interrupt one instead of both and the chance of getting found is smaller, because you don't need to run around leaving bloodtrails and moaning in pain.Therefore SC is a major factor for gen rush, since it is important for gen rush to spread out.
Your "solution" to SC is tunneling And the next solution for getting looped will be "don't tunnel".
The rest of your post I will actually ignore since I would not play this yes-no-yes-no game.
And since we do not get new stats from the Devs, neither of us can prove the other wrong anyway.4 -
@Wolf74 said:
@SenzuDuck said:
This has been calculated a thousand times, but you choose to deny facts.
Deny what facts? You're not presenting any evidence for me to deny, yet more spiel for you to tout to act as if I'm biased "BUT UR DENYING MUH FACTS" without presenting any.
No problem. But please stop bothering us with your obvious bias, ok?
I think it's fairly evident I have no bias, this is called an opinion. I play rank one killer, I don't worry about self-care, how is that biased? lmfao.
You could just, not get juked and kill the injured survivor, LOL.
But since this eliminate the need to search for each other is waaaay more timeeffcient and more safe since the killer can only find and interrupt one instead of both and the chance of getting found is smaller, because you don't need to run around leaving bloodtrails and moaning in pain.
1 survivor is injured and gets healed by another person or at double the time by himself, right?
Well done, people heal each other, SOMETIMES. I'm not denying this, I asked for facts I'm denying, please continue...
2 survivor are injured and can either heal each other one after the other or heal each themself. Both taking the same amount of time, right?
Self care is actually 50% slower, so no, this is not a fact, you're just incorrect, other survivors healing you is 2x as fast as healing yourself, good try though.
But since this eliminate the need to search for each other is waaaay more timeeffcient and more safe since the killer can only find and interrupt one instead of both and the chance of getting found is smaller, because you don't need to run around leaving bloodtrails and moaning in pain.
Again, it takes twice as long to heal yourself with self care so no, it isn't exactly more time efficient as healing yourself stops you from doing a generator for twice as long as it would if another survivor were to heal you.
Therefore SC is a major factor for gen rush, since it is important for gen rush to spread out.
Self care is not at all a major factor lmfao, what are you talking about?
Your "solution" to SC is tunneling And the next solution for getting looped will be "don't tunnel".
If you hit a survivor and follow them, that is not tunneling, I've said multiple times I've never had an issue with tunneling, but you can continue to put words into my mouth if you'd like.
TL;DR - you clearly don't know how selfcare works, sweetie.
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@kandalph said:
First of all DS It's really not OP
I'm playing on PS4 both killer and survivorAs a killer (usually pig)
most times get 4k (rank 3) and even if they all have DS it's fairly easy to get em' because it literally works only once, you're complaining about one stun per game if they hit it and up to 4 if you are really slow going to hook and they all have it, which is pretty rare.As a survivor
It's really not that great of a perk. you get small asf skill checks which (at least on ps4) 65% of the time warps over the whole skill check otherwise it's nice if you hit it... until you realise he's right back on you.please stop complaining and learn to play the game.
applies to other perks aswell, don't know any op perk because there isn't any
NOED - find the totem or open doors before killer gets to you
SC - It's pretty slow and really not that op it's just good if the killer isn't on you, which he usually is if you're injured or you get saved from a hook and there is a guy already healing you
Pallet Looping - don't whine, just break the pallet or outsmart him
All you entitled people thinking you know the best.
You don't know ######### about DbD it seems.Otherwise you wouldnt play pig.
(If you break pallets for 5 minutes, what if the game is over then?)1 -
@SenzuDuck said:
TL;DR - you clearly don't know how selfcare works, sweetie.
Seriously… I am done here.
Wiki says healing one health state is 16 seconds (I think that's next update, but doesn't matter).
So 2 injured survivor side by side using SC will take 32 seconds and both are fully healed at the same time.
Or 2 injured survivor side by side, one is healing the other for 16 seconds to full health and they switch roles and the other one gets fully healed in 16 seconds. So they are both healed up after 32 seconds.Can please someone else take over here?
This is like playing chess versus a pigeon.5 -
@Wolf74 said:
@SenzuDuck said:
TL;DR - you clearly don't know how selfcare works, sweetie.
Seriously… I am done here.
Wiki says healing one health state is 16 seconds (I think that's next update, but doesn't matter).
So 2 injured survivor side by side using SC will take 32 seconds and both are fully healed at the same time.
Or 2 injured survivor side by side, one is healing the other for 16 seconds to full health and they switch roles and the other one gets fully healed in 16 seconds. So they are both healed up after 32 seconds.Can please someone else take over here?
This is like playing chess versus a pigeon.Self care heals at 50% of the speed of normal healing.
So, 100% of normal healing (on the new patch) is 16 seconds, 50% of 16 is 8, so HALF healing speed is 16+8 = 24 seconds to self careTherefore two survivors healing next to each other individually = 48 seconds to heal, while healing each other would take 32 seconds.
and you say I can't do basic maths.
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@SenzuDuck said:
@Wolf74 said:
@SenzuDuck said:
TL;DR - you clearly don't know how selfcare works, sweetie.
Seriously… I am done here.
Wiki says healing one health state is 16 seconds (I think that's next update, but doesn't matter).
So 2 injured survivor side by side using SC will take 32 seconds and both are fully healed at the same time.
Or 2 injured survivor side by side, one is healing the other for 16 seconds to full health and they switch roles and the other one gets fully healed in 16 seconds. So they are both healed up after 32 seconds.Can please someone else take over here?
This is like playing chess versus a pigeon.Self care heals at 50% of the speed of normal healing.
So, 100% of normal healing (on the new patch) is 16 seconds, 50% of 16 is 8, so HALF healing speed is 16+8 = 24 seconds to self careTherefore two survivors healing next to each other individually = 48 seconds to heal, while healing each other would take 32 seconds.
and you say I can't do basic maths.
I haven't paid attention to anything but this comment, cause i'm saw something...
"24 seconds to heal with Self Care."
"Therefore two survivors healing next to each other individually = 48 seconds to heal"So this is assuming 1 doesn't start healing until the other one finishes healing?
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@SenzuDuck said:
@Wolf74 said:
@SenzuDuck said:
TL;DR - you clearly don't know how selfcare works, sweetie.
Seriously… I am done here.
Wiki says healing one health state is 16 seconds (I think that's next update, but doesn't matter).
So 2 injured survivor side by side using SC will take 32 seconds and both are fully healed at the same time.
Or 2 injured survivor side by side, one is healing the other for 16 seconds to full health and they switch roles and the other one gets fully healed in 16 seconds. So they are both healed up after 32 seconds.Can please someone else take over here?
This is like playing chess versus a pigeon.Self care heals at 50% of the speed of normal healing.
So, 100% of normal healing (on the new patch) is 16 seconds, 50% of 16 is 8, so HALF healing speed is 16+8 = 24 seconds to self careTherefore two survivors healing next to each other individually = 48 seconds to heal, while healing each other would take 32 seconds.
and you say I can't do basic maths.
48 seconds?
Is one waiting for the other one to finish using Self Care before using their own Self Care?4 -
@Boss said:
@SenzuDuck said:
@Wolf74 said:
@SenzuDuck said:
TL;DR - you clearly don't know how selfcare works, sweetie.
Seriously… I am done here.
Wiki says healing one health state is 16 seconds (I think that's next update, but doesn't matter).
So 2 injured survivor side by side using SC will take 32 seconds and both are fully healed at the same time.
Or 2 injured survivor side by side, one is healing the other for 16 seconds to full health and they switch roles and the other one gets fully healed in 16 seconds. So they are both healed up after 32 seconds.Can please someone else take over here?
This is like playing chess versus a pigeon.Self care heals at 50% of the speed of normal healing.
So, 100% of normal healing (on the new patch) is 16 seconds, 50% of 16 is 8, so HALF healing speed is 16+8 = 24 seconds to self careTherefore two survivors healing next to each other individually = 48 seconds to heal, while healing each other would take 32 seconds.
and you say I can't do basic maths.
48 seconds?
Is one waiting for the other one to finish using Self Care before using their own Self Care?Hey dude, he brought up the scenario of them healing next to each other as proof that self care is op, I'm just going along with it lmfao.
In a way it's 48 seconds of two people not doing a generator, while they're both doing it at the same time, it is two people not doing gens, which i think is more important than actual length of game time.
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In a way it's 48 seconds of two people not doing a generator, while they're both doing it at the same time, it is two people not doing gens, which i think is more important than actual length of game time.
You are so bad at math. How on earth you manage to think that new selfcare will be 48 seconds? i truely hope this is trolling..
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@Callmehandsome said:
In a way it's 48 seconds of two people not doing a generator, while they're both doing it at the same time, it is two people not doing gens, which i think is more important than actual length of game time.
You are so bad at math. How on earth you manage to think that new selfcare will be 48 seconds? i truely hope this is trolling..
Oh my god, lets go back to this guy who said:
@Wolf74
So 2 injured survivor side by side using SC will take 32 seconds and both are fully healed at the same time.He's saying that two self care using survivors next to each other is 32 seconds of time for them to heal, added together, when he is actually wrong as he thinks self care heals at the same speed as normal healing (16 seconds on the new patch). When infact it's 24 seconds to self care on the new patch, so using HIS EXAMPLE it would be 24 seconds for each survivor, 24 x 2 = 48.
Good god, Self Care on new patch is 24 seconds, I'm not in any way shape or form saying it's 48 seconds, learn to read.
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Wolf74 said:
@SenzuDuck said:
TL;DR - you clearly don't know how selfcare works, sweetie.
Seriously… I am done here.
Wiki says healing one health state is 16 seconds (I think that's next update, but doesn't matter).
So 2 injured survivor side by side using SC will take 32 seconds and both are fully healed at the same time.
Or 2 injured survivor side by side, one is healing the other for 16 seconds to full health and they switch roles and the other one gets fully healed in 16 seconds. So they are both healed up after 32 seconds.Can please someone else take over here?
This is like playing chess versus a pigeon.4 -
@Tsulan said:
Wolf74 said:@SenzuDuck said:
TL;DR - you clearly don't know how selfcare works, sweetie.
Seriously… I am done here.
Wiki says healing one health state is 16 seconds (I think that's next update, but doesn't matter).
So 2 injured survivor side by side using SC will take 32 seconds and both are fully healed at the same time.
Or 2 injured survivor side by side, one is healing the other for 16 seconds to full health and they switch roles and the other one gets fully healed in 16 seconds. So they are both healed up after 32 seconds.
Can please someone else take over here?
This is like playing chess versus a pigeon.
Don't bother. I gave up arguing with him. This really leads nowhere.
Hes literally arguing that self care heals the same speed as one survivor healing another.
Just proves you don't read threads and just argues against me regardless of context.3 -
@SenzuDuck said:
@Callmehandsome said:
In a way it's 48 seconds of two people not doing a generator, while they're both doing it at the same time, it is two people not doing gens, which i think is more important than actual length of game time.
You are so bad at math. How on earth you manage to think that new selfcare will be 48 seconds? i truely hope this is trolling..
Oh my god, lets go back to this guy who said:
@Wolf74
So 2 injured survivor side by side using SC will take 32 seconds and both are fully healed at the same time.He's saying that two self care using survivors next to each other is 32 seconds of time for them to heal, added together, when he is actually wrong as he thinks self care heals at the same speed as normal healing (16 seconds on the new patch). When infact it's 24 seconds to self care on the new patch, so using HIS EXAMPLE it would be 24 seconds for each survivor, 24 x 2 = 48.
Good god, Self Care on new patch is 24 seconds, I'm not in any way shape or form saying it's 48 seconds, learn to read.
So why do you double 24 seconds TWICE?! if they are doing it INVIDUALLY, you Still do not seem to realise that lmao. Yes you are right it will take 48 seconds if the other person is WAITING for the other to heal.. jesus
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@Callmehandsome said:
@SenzuDuck said:
@Callmehandsome said:
In a way it's 48 seconds of two people not doing a generator, while they're both doing it at the same time, it is two people not doing gens, which i think is more important than actual length of game time.
You are so bad at math. How on earth you manage to think that new selfcare will be 48 seconds? i truely hope this is trolling..
Oh my god, lets go back to this guy who said:
@Wolf74
So 2 injured survivor side by side using SC will take 32 seconds and both are fully healed at the same time.He's saying that two self care using survivors next to each other is 32 seconds of time for them to heal, added together, when he is actually wrong as he thinks self care heals at the same speed as normal healing (16 seconds on the new patch). When infact it's 24 seconds to self care on the new patch, so using HIS EXAMPLE it would be 24 seconds for each survivor, 24 x 2 = 48.
Good god, Self Care on new patch is 24 seconds, I'm not in any way shape or form saying it's 48 seconds, learn to read.
So why do you double 24 seconds TWICE?! if they are doing it INVIDUALLY, you Still do not seem to realise that lmao. Yes you are right it will take 48 seconds if the other person is WAITING for the other to heal.. jesus
Good god.
I'm using the ORIGINAL example given, go ask him why he used this stupid example.
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@SenzuDuck said:
@Callmehandsome said:
@SenzuDuck said:
@Callmehandsome said:
In a way it's 48 seconds of two people not doing a generator, while they're both doing it at the same time, it is two people not doing gens, which i think is more important than actual length of game time.
You are so bad at math. How on earth you manage to think that new selfcare will be 48 seconds? i truely hope this is trolling..
Oh my god, lets go back to this guy who said:
@Wolf74
So 2 injured survivor side by side using SC will take 32 seconds and both are fully healed at the same time.He's saying that two self care using survivors next to each other is 32 seconds of time for them to heal, added together, when he is actually wrong as he thinks self care heals at the same speed as normal healing (16 seconds on the new patch). When infact it's 24 seconds to self care on the new patch, so using HIS EXAMPLE it would be 24 seconds for each survivor, 24 x 2 = 48.
Good god, Self Care on new patch is 24 seconds, I'm not in any way shape or form saying it's 48 seconds, learn to read.
So why do you double 24 seconds TWICE?! if they are doing it INVIDUALLY, you Still do not seem to realise that lmao. Yes you are right it will take 48 seconds if the other person is WAITING for the other to heal.. jesus
Good god.
I'm using the ORIGINAL example given, go ask him why he used this stupid example.
What "ORIGINAL" example are you talking about?
You are just doing the calculations WRONG!1 -
@Wolf74 said:
What "ORIGINAL" example are you talking about?
You are just doing the calculations WRONG!@Wolf74 said:
So 2 injured survivor side by side using SC will take 32 seconds and both are fully healed at the same time.
Or 2 injured survivor side by side, one is healing the other for 16 seconds to full health and they switch roles >and the other one gets fully healed in 16 seconds. So they are both healed up after 32 seconds.I'm not doing the calculations wrong at all, you specifically state two survivors healing side by side = 32 seconds, while also stating two survivors healing each other = 32 seconds.
How can they both be the same if self care is FIFTY PERCENT SLOWER THAN NORMAL HEALING SPEED. My maths is perfectly fine.
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SenzuDuck said:
@Tsulan said:
Wolf74 said:@SenzuDuck said:
TL;DR - you clearly don't know how selfcare works, sweetie.
Seriously… I am done here.
Wiki says healing one health state is 16 seconds (I think that's next update, but doesn't matter).
So 2 injured survivor side by side using SC will take 32 seconds and both are fully healed at the same time.
Or 2 injured survivor side by side, one is healing the other for 16 seconds to full health and they switch roles and the other one gets fully healed in 16 seconds. So they are both healed up after 32 seconds.
Can please someone else take over here?
This is like playing chess versus a pigeon.
Don't bother. I gave up arguing with him. This really leads nowhere.
Hes literally arguing that self care heals the same speed as one survivor healing another.
Just proves you don't read threads and just argues against me regardless of context.
Unequip SC, play solo queue and take the time it takes others to heal you from the moment the killer lost you, until you are healed. Including the time it takes to find another survivor.
It stands in no comparison to SC.2 -
@Tsulan said:
SenzuDuck said:@Tsulan said:
Wolf74 said:
@SenzuDuck said: TL;DR - you clearly don't know how selfcare works, sweetie. Seriously… I am done here. Wiki says healing one health state is 16 seconds (I think that's next update, but doesn't matter). So 2 injured survivor side by side using SC will take 32 seconds and both are fully healed at the same time. Or 2 injured survivor side by side, one is healing the other for 16 seconds to full health and they switch roles and the other one gets fully healed in 16 seconds. So they are both healed up after 32 seconds. Can please someone else take over here? This is like playing chess versus a pigeon.
Don't bother. I gave up arguing with him. This really leads nowhere.
Hes literally arguing that self care heals the same speed as one survivor healing another.
Just proves you don't read threads and just argues against me regardless of context.
Simply no. You are wrong, people explained it to you, but you don't want to listen.
Unequip SC, play solo queue and take the time it takes others to heal you from the moment the killer lost you, until you are healed. Including the time it takes to find another survivor.
It stands in no comparison to SC.
Self caring is still slower than healing from another player, don't bring other numbers and things into this when he specifically states that the two survivors are self caring individually, next to each other, you don't get to make your own rules when you interject into a conversation.
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@SenzuDuck said:
@Boss said:
@SenzuDuck said:
@Wolf74 said:
@SenzuDuck said:
TL;DR - you clearly don't know how selfcare works, sweetie.
Seriously… I am done here.
Wiki says healing one health state is 16 seconds (I think that's next update, but doesn't matter).
So 2 injured survivor side by side using SC will take 32 seconds and both are fully healed at the same time.
Or 2 injured survivor side by side, one is healing the other for 16 seconds to full health and they switch roles and the other one gets fully healed in 16 seconds. So they are both healed up after 32 seconds.Can please someone else take over here?
This is like playing chess versus a pigeon.Self care heals at 50% of the speed of normal healing.
So, 100% of normal healing (on the new patch) is 16 seconds, 50% of 16 is 8, so HALF healing speed is 16+8 = 24 seconds to self careTherefore two survivors healing next to each other individually = 48 seconds to heal, while healing each other would take 32 seconds.
and you say I can't do basic maths.
48 seconds?
Is one waiting for the other one to finish using Self Care before using their own Self Care?Hey dude, he brought up the scenario of them healing next to each other as proof that self care is op, I'm just going along with it lmfao.
In a way it's 48 seconds of two people not doing a generator, while they're both doing it at the same time, it is two people not doing gens, which i think is more important than actual length of game time.
But if you heal someone else, it's still 2 Survivors not on Generators.
And if both have Self Care, it only takes 24 seconds, compared to the 32 seconds if you heal eachother.Idk about any of you people, but Self Care seems, to me, like an incredible boost to not waste time.
Especially if you can't find another Survivor like IMMEDIATELY.3 -
Wolf74 said:
@SenzuDuck said:
Ahahaha, the 4xDS think always makes me howl.lets not complain about something that’s probably happened in less than 5% of matches like it plagues the entire game.
and as for the “this is a troll thread” are the same people who jump in and boost threads like “SELFCARE Is OP”.
Why is it a troll thread if it goes against your opinion but is suddenly gospel when it shares the same opinion.
thankfully, threads like this show who are the biased people who only constantly call others “survivor mains” etc because of opinions.
Maybe it's because facing 2-4 DS is pretty common and Self Care actually is geamebreaking?
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@Boss said:
Idk about any of you people, but Self Care seems, to me, like an incredible boost to not waste time.
Especially if you can't find another Survivor like IMMEDIATELY.There's so many things that change this, if he's lost you, he's probably chasing someone else and they aren't on a gen, and you aren't healing so hands are still off.
additionally, losing a killer isn't the easiest thing in the world, if you manage to lose self care you did better than the killer or the killer chose a different target, that's not the fault of the survivors.
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@Doc_W__HOLLIDAY said:
Wolf74 said:@SenzuDuck said:
Ahahaha, the 4xDS think always makes me howl.
lets not complain about something that’s probably happened in less than 5% of matches like it plagues the entire game. and as for the “this is a troll thread” are the same people who jump in and boost threads like “SELFCARE Is OP”. Why is it a troll thread if it goes against your opinion but is suddenly gospel when it shares the same opinion.
thankfully, threads like this show who are the biased people who only constantly call others “survivor mains” etc because of opinions.
Maybe it's because facing 2-4 DS is pretty common and Self Care actually is geamebreaking?
Well I don't find Self-Care to be an issue to be honest. DS needs gutted, but Self-Care is fine as it is imo.
Agreed, i think it's fair to say if a survivor is injured they've either outplayed the killer and deserves to be healed, if the killer has lost this chase it doesn't matter to the killer whether they are healed by themselves or another party, they'll never know.
Insta heals are the real "self care" problem imo, and they can kindly go to hell tbh.
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SenzuDuck said:
@Tsulan said:
SenzuDuck said:@Tsulan said:
Wolf74 said:
@SenzuDuck said: TL;DR - you clearly don't know how selfcare works, sweetie. Seriously… I am done here. Wiki says healing one health state is 16 seconds (I think that's next update, but doesn't matter). So 2 injured survivor side by side using SC will take 32 seconds and both are fully healed at the same time. Or 2 injured survivor side by side, one is healing the other for 16 seconds to full health and they switch roles and the other one gets fully healed in 16 seconds. So they are both healed up after 32 seconds. Can please someone else take over here? This is like playing chess versus a pigeon.
Don't bother. I gave up arguing with him. This really leads nowhere.
Hes literally arguing that self care heals the same speed as one survivor healing another.
Just proves you don't read threads and just argues against me regardless of context.
Simply no. You are wrong, people explained it to you, but you don't want to listen.
Unequip SC, play solo queue and take the time it takes others to heal you from the moment the killer lost you, until you are healed. Including the time it takes to find another survivor.
It stands in no comparison to SC.
Self caring is still slower than healing from another player, don't bring other numbers and things into this when he specifically states that the two survivors are self caring individually, next to each other, you don't get to make your own rules when you interject into a conversation.
Healing others = 16 seconds x 2 = 32 seconds. Without considering the time it takes to find another survivor.0 -
@Tsulan said:
SenzuDuck said:@Tsulan said:
SenzuDuck said:
@Tsulan said: Wolf74 said:
@SenzuDuck said: TL;DR - you clearly don't know how selfcare works, sweetie. Seriously… I am done here. Wiki says healing one health state is 16 seconds (I think that's next update, but doesn't matter). So 2 injured survivor side by side using SC will take 32 seconds and both are fully healed at the same time. Or 2 injured survivor side by side, one is healing the other for 16 seconds to full health and they switch roles and the other one gets fully healed in 16 seconds. So they are both healed up after 32 seconds. Can please someone else take over here? This is like playing chess versus a pigeon.
Don't bother. I gave up arguing with him. This really leads nowhere. Hes literally arguing that self care heals the same speed as one survivor healing another. Just proves you don't read threads and just argues against me regardless of context. Simply no. You are wrong, people explained it to you, but you don't want to listen. Unequip SC, play solo queue and take the time it takes others to heal you from the moment the killer lost you, until you are healed. Including the time it takes to find another survivor.
It stands in no comparison to SC.
Self caring is still slower than healing from another player, don't bring other numbers and things into this when he specifically states that the two survivors are self caring individually, next to each other, you don't get to make your own rules when you interject into a conversation.
SC=24 seconds
Healing others = 16 seconds x 2 = 32 seconds. Without considering the time it takes to find another survivor.And I'll say it again, he used TWO survivors Self Caring INDIVIDUALLY. 24 seconds is a lot of time not to be doing a generator, and again, if the killer LOST the chase, they'll never know whether it was another survivor or themselves healing, it shouldn't even cross their mind because they've already lost the chase.
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