Second Winds stupid requirements
CrazyMage
Member Posts: 100
I cant tell you the amount of times ive healed someone for 90% of their health state but they started self healing in a corner of the map for a second. Its not like anyone actually uses the perk, why not reduce the requirements to activate it to something like heal a survivor for 85% of their health state.
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It'd also be cool to be able to carry Second Wind tokens. For example, heal a survivor to 85% for 1 token, up to 2 tokens. Each token is consumed after you are unhooked, and does the 20 second heal timer thing.
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