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Left 4 Dead Hunter Concept.

DBDude
DBDude Member Posts: 308
edited May 2021 in Creations

So hello again guys and this time I am back with another Left 4 Dead Concept.

So if you haven't seen my first Left 4 Dead concept, here is a link right to it right here.

Ok so in my first Left 4 Dead concept I went over about what mostly likely the killer, other survivor, and map would be, but then I thought to myself...

Could we get 2 Left 4 Dead killers?

Now that is extremely unlikely but if that were to happen, who would that second killer be, and in my opinion, I decided to go with...

The Hunter.

And most of you might be asking why not Witch, and it is because I don't really find her as interesting as the other special infected, now don't get me wrong because she is still a cool and iconic character to the series, but I just prefer the others more.

Ok so before we go over The Hunter's power, lets go over some stats.

The Hunter's Movement speed would be 4.6/115%.

The Hunter's terror radius would be 16 meters.

The Hunter's height would be medium.

The Hunter's in game name would be The Hunter.

The Hunter's appearance would be based on his Left 4 Dead one.

Ok so with that out of the way, lets go on to his power, his his power being called...

Dead from the shadows.

So what dead from the shadows does is that you will be given the ability to leap.

You will be given the ability to charge your leap.

The shorter you charge your leap, the shorter you will go.

The longer you charger your leap, the longer you will go.

And also when in Dead from the Shadows, you become undetectable.

And please note that you can only use your leap every 10 seconds.

And something cool is that when your ready to use your leap, a very familiar piano tune would go off.

Also when in dead from the shadows, when can crawl on the ground.

Ok so here's where the fun begins.

When using your leap, if you land on a survivor, you could be able to pounce on them.

When you do pounce on them, they will become immobile for 3 seconds.

If you stay on them for 3 seconds, the survivor will go into the dying state.

But here's the negative of this though...

If another survivor is near the survivor that is getting pounced, they would have the ability to push the Hunter away 3 meters.

If that does happen, the survivor that got pounced would just be injured.

Also if this does happens, dead from the shadows automatically refills.

Ok so now lets go over some little side facts.

When Leaping, the Hunter does his Iconic scream.

The Hunter's chase theme would be reminiscent of his theme in Left 4 Dead when he pounces on a survivor, and the theme that plays when he pounces on a survivor will be the exact theme from the games when that happens.

As for cosmetics he could have his Left 4 Dead 2 look.

As for his Animations, when running would be his exact animation from the games, his pallet breaking animation would be him ripping it to shreds, his breakable wall breaking animation would have him leaping on the breakable wall and pushing it downward to shatter it, and as for his leaping, crawling, and Pouncing animations, it would also be the same one for the games, and finally for his faulting animation it would have him just jumping to the other side.

Edit: Also for his animation for when he gets an M1 on a survivor it would have him Gnarling furiously.

Ok so finally, as for his Mori it would have him just full on tearing the survivor to shreds, which leaves marks and claw marks all over the survivor.

Ok so I think that's all I have to say, and as for how awesome the Hunter is, I would still prefer the Tank more to be the game, and besides all that, the power I came up for The Hunter is just a reuse of The Twin's power anyway.

But hey, this concept is just for fun, nonetheless.

Post edited by DBDude on