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Kill Switch update: We have temporarily Kill Switched the Forgotten Ruins Map due to an issue that causes players to become stuck in place. The Map will remain out of rotation until this is resolved.

http://dbd.game/killswitch

Lighting inconsistencies on Gideon meat plant, among other issues.

These two screen shots are taken on Gideon, same build. this has only been an issue post ptb for the map, during the ptb the lighting quality in every room was very good and realistic and nice to look at. Now in the version released after the ptb it seems to be an "earlier version" of the map, ""before ptb"" lacking key details and having a ton of flaws not present in the ptb, like plenty of clipping issues, weird shadows, and of course the lighting, please find a way to revert it back to the ptb's excellent visuals.


20210430004153_1.jpg 20210430004139_1.jpg