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Question for killer mains

fr0sty1223
fr0sty1223 Member Posts: 313
edited May 2021 in General Discussions

Why do you guys say gen speeds are too fast yet almost always over commit to chases? In so many of my games I will have a killer chase me for a good 2 minutes before finally downing me and in that time my team will get 2-3 gens done and the killer will then proceed to get super salty after the game saying that gens go too fast. If I’m running you in loops and vaulting or pallet stunning you a lot then just give up the chase and go pressure gens. When I play killer I will typically only chase somone for 30-45 seconds max and if I don’t down them in that amount of time I leave them and go pressure gens.

Comments

  • EvilJoshy
    EvilJoshy Member Posts: 5,295

    This. I feel the issue on the forums is there's a lot of people saying "this is broken" or "this is op" but the truth is those players suck at the game. When someone actually tries to bring up a real issue it's hard to have your voice heard with everyone shouting.

  • EvilJoshy
    EvilJoshy Member Posts: 5,295

    I'm still waiting for that "Early game warm up" the devs talked about a year ago -.-

  • fr0sty1223
    fr0sty1223 Member Posts: 313

    I don’t know I just don’t encounter that scenario where survivors get 3 gens done that quick even as a red rank survivor. It’s more likely multiple survivors spawn together and work on the same gen then different gens and when multiple gens do pop at the same time it is almost always because the killer chases one dude for like 2-3 minutes for no reason. For gods sake I’m starting to think some killers act like survivors are their ex wives running away with all their ######### or something lol

  • glitchboi
    glitchboi Member Posts: 6,025
    edited May 2021

    Killer main here.

    Honestly I just want them to make it so survivors don't spawn spread out. Gen speeds are fine imo

  • Crowman
    Crowman Member Posts: 10,212

    With matchmaking being how it is right now, generally matches aren't going by that fast as survivors are far from efficient on gens.

    But every once in a while you get the teams that are efficient on gens and boy do you really have little time to build pressure before the gens get done.

  • FondaDix
    FondaDix Member Posts: 173

    It's not only what you mentioned but I know from when i play survivor i usually spawn right next to a gen. It's happened a number of times I didnt have to move at all and just started to work on the gen. If that happens to me, how many other survivors does that happen to. Shouldn't survivors have to find gens as opposed to just spawning on top of one.

  • Crowman
    Crowman Member Posts: 10,212

    In my experience while you do spawn on gens, you often spawn with at least one other person. And solos tend to hop on the gen together instead of splitting.

  • Gladonos
    Gladonos Member Posts: 392

    You can say gens go too fast and that is fine but if you are chasing the same guy for 2 minutes there is no excuse. You deserve to lose. Admit you were outplayed and move on.

  • BenZ0
    BenZ0 Member Posts: 4,125
    edited May 2021

    On some topics such as Killer powers or Perks yes but in terms of Gen speed, it has been always a huge debate and its not like only forum members are talking about it, even dedicated ex killer main players such as Ardetha or a survivor main such as Zubat and many more are saying the gen speed is not fine and has never been. Dont want to say that the opinion of a streamer means more then others but these examples are players with over thousands of hours with a ton of experience behind their back so ye.

  • ShinobuSK
    ShinobuSK Member Posts: 5,279

    Gen speed is imo fine.

    Its the size of some maps and gen spread on them that makes the gens fly.

    Also chasing someone over a minute at the start is the best way to lose the match.

    People saying dropping pallets early is a waste. But is it, really? If you play some basic M1 killer and survivor you find first just happens to be in the great area and decides to just play it super safe and pre drop pallets and hold W, you will waste so much time you wont recover from that no matter how good you play the rest of the match, you can only hope survivors will make a big mistake.

    That said, knowing when to drop the chase is the key of mastering M1 killers in high ranks, but often it is very hard choice to do, people don't want to leave without a down or anything after that long chase.

    For me it really depends on specific maps and RNG, the actual speed of the gens should not be changed tho

  • gilgamer
    gilgamer Member Posts: 2,209

    people who say gens speeds are too fast are noobs or mostly joking, the bigger issue is almost always maps.

  • gilgamer
    gilgamer Member Posts: 2,209

    Like who? cause everyone i've seen making the complaint is just hitting red ranks and get ass blasted by people who know what they're doing cause they rely forever Freddy.

  • Callmehandsome
    Callmehandsome Member Posts: 529
    edited May 2021

    As a former killer main i can say that gens will go fast if survivors play optimally. Strongest survivor setup always will be spreading around the map at beginning repairing 3-4 different generators. So even if you down first survivor in reasonable time like under 30-40 seconds, this will be nearly half generators done of 3 gens. Best way to slow survivor progress down is catch them off guard if they are healing, you down injured one and chase healthy one so now you will be keeping 2-3 survivors off gens as third one will need to revive slugged survivor. It's a hard fact that if you are facing GOOD survivors, in order you win the game you need to do one of these 3 things: camp, slug or tunnel. Pick your poison. You will see this even in tournament level.

    Personally gens are boring as it is when i switched to mainly survivor main. Game should be slowed down some other way, for example first 30 second - 1 minute of the game slower progression so survivors can choose to either hide, clean totems or grind the gens. When killer gets first hit progression would go at normal speed.

  • C3Tooth
    C3Tooth Member Posts: 8,266

    Since everyone wants a new Objectives for survivor to extend the trial time.

    But look at Mori, all they did was increase 1 hook to 2 hook, and it took years. If Devs extend trial time by increasing Gen time I will be mad.

  • gilgamer
    gilgamer Member Posts: 2,209

    So then if they do slow down gens what are survivors supposed to do when killers do start to slug wouldnt gens times be too slow then? and yes the game is survivor sided in many situations being against a 4 man swf who are equally skilled as you is one of those situations and unless they make solo equivalent to SWF then balancing around such a scenario, which is very rare, would make killers insanely OP against anything other then a 4 man, which means that the issue isnt gen speeds but the difference between SWF and solo.

    There are also situations where one side will have an edge purely because of RNG, also not a problem of gen speeds.

  • gilgamer
    gilgamer Member Posts: 2,209

    do you remember being a rank 20 killer going against rank 20s, killers will destroy survivors most of the time killer has a more forgiving skill curve then survivors when you are first starting out. I also like the idea of survivors having to get parts but that's because sitting on a gen is boring not because the gen times are bad.

  • BarbecueiChilli
    BarbecueiChilli Member Posts: 138

    We don't have a guy that represent us so don't say: ,,to killer mains''. The same with survivor mains.

  • FondaDix
    FondaDix Member Posts: 173

    There is a reason why 80% of the killers right now run Hex Ruin/undying, enough said.

  • Jasix
    Jasix Member Posts: 1,246

    When I first started playing killer back in 2017 - I found I would get so invested in the chase that I would chase way too long. So for about 2-3 months I set up a mouse macro that would start a timer on my 2nd screen for 30 seconds - as soon as it went off I would abandon chase. It helped me a lot - in learning when to abandon chases

  • Emeal
    Emeal Member Posts: 6,865

    I don't say that.

  • whammigobambam
    whammigobambam Member Posts: 1,201

    Gen speeds are fine the biggest weakness gen rush players face is camping tunnelling slugging and noed. You'll be shamed for it but don't buy into it, these are the remaining dbd mechanics still in the game for a reason.

  • WexlerWendigo
    WexlerWendigo Member Posts: 1,867

    If gen times were increased, you’d see an extreme sharp increase in killer wins. Would be especially brutal at rank 20-10 where survivors already struggle.