Entity Clicker or Entity Farm
Why didn't Behaviour make this one yet? Today on the Lore panel they had a question: are sacrifices needed for Entity to survive, or to gather power?
And you know what answer was like? It was smth like this:"It's for gathering power. Survivours are sacrificed, it's feeding, gaining power to go out and take other people from the real world to be sacrificed to give her power..."
What does it look like?
LIKE CLICKER!!! Just 100% clicker!
They could make TONS of money on this one, considering it's a Dead by Daylight clicker.
Or they could make The Entity farm game with the same concept... Actually, it would be even better as a farm:
-You could buy new killers
-You could upgrade them
-You could buy new maps for simultanious sacrificing process
-You could go out and buy new survivours
-You could even boost the process of "farming" by buyng 2x BP event LOL