Trickster Buff (NEEDED)
The Trickster is still too low after his "Buff"! I like to call it more like a troll to make fun of him even more. He is too slow to have Map pressure and even Perks wouldnt help him out much.
My Buff opinions are:
-Movement Speed 4.6m/s! (his animation is running why is he slower than the Trapper or Mikey Walking?...Srsly?...)
-Blade hits should Interrupt actions (Cleansing,Repairing,Opening Chests,Sabotaging... Evrything what a normal hit interrupts.
-Every Blade hit should decrease every kind of action speed by 5% (repairing,Healing,Cleansing... The basic stuff.) Since it decreases automatically after 20 seconds or more with addons you can call it unfair so nobody rushes and he is better than before (Obviously)
-Rework the Addons for Laceration Meter Decay when out of blades they're useless. More like additional % decrease when hit by blades.
With these Buffs he would be strong but not OP thats what he needs since he is called the Weakest. And just because you hate him of his style that he "Doesnt belong into the Game" means not that you should disagree with this idea (Tbh those guys will still disagree).
Comments
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Yes
Yes I wanted to make my own poll. I hope they either make it so it takes 4 knifes to injure someone, and keep it at 8 to down survivors. So that way he could apply pressure to the teams, by being able to injure more quickly. or they either make it 6 knifes to injure and 6 to down. Or just make it so the knife laceration does not go down. Hopefully by the next mid-chapter update they can make some changes to him.
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No
You are entering dangerous territory by buffing him too much, RN he's in a good spot, being VERY hard to play, as the blades take a lot of time to get used to, but still rewarding if done right. By buffing him to 4.6 m/s or anything to do with his blade count for downing or injuring, you are creating a killer that can essentially deny all tiles in the entire game, and has little to no counter play. Basically if you buff him even more than now he will be release legion. He just needs a few more tweaks to his spread and he will be fine, honestly I don't know why people are so worried about him being bad, when he isn't lol.
2 -
No
The only change he needs is the ability to bank his Main Event. And maybe an increase to its activation speed.
Edit: and maybe a very short heal action to remove knives, since a good Trickster won't let them start to decay in a chase anyway.
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Yes
everything is fine here but this
-Every Blade hit should decrease every kind of action speed by 5% (repairing,Healing,Cleansing... The basic stuff.) Since it decreases automatically after 20 seconds or more with addons you can call it unfair so nobody rushes and he is better than before (Obviously)
this would just be annoying
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Yes
When Main Event is ready, the killer should have the ability to activate it whenever rather than in a short time span. 115% movement is not needed at all.
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No
i imagine getting crossed mapped by 1 dagger when you’re 80% done cleaning devour hope would also be quite annoyingly I think the every blade hit would be interesting, but not 5%. That would be like 30 percent or so slower actions in general and that would be miserable
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I think his main event needs touch up first it's very lackluster for an ability you can't even pick when to use.
I would refrain from buffing the rest of his kit until main event changes as main event has potential to be very strong.
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No
Honestly the only thing he should get at this point is making it so he earns Main Event and then can use it whenever he wants to. Main Event does have points where it is useful but it is incredibly rare you have it in those situations, so it is overall not a very useful thing he can do.
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I'm not sure honestly. I think he's very map dependant because if he catches someone out in the open or at a short loop a decent trickster will have them on the floor very quickly so he can be quite strong there. But in indoor maps he struggles and around high wall loops with windows.
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No
He doesn't need much buffs to his basekit, he has amazing 1v1 potential and can pressure generators from a distance. Main Event sucks though and he isn't very good at pressuring multiple survivors at once so if we buff Main Event to let him do that he would be in a good place.
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Yes
Deathslinger has no counterplay and he's easier why not trickster?
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It's hard to say. Maybe DbD could add in options like dead zone settings for console and then I could give a more insightful answer. Right now, Trickster feels really suck because aiming on a controller is hard and trying to hit a moving survivor is worse.
Sometimes during matches I'll stop and just aim at inanimate objects to see how I do, and the way recoil and spread mess with it... inanimate objects give me trouble. He already takes 8 hits and survivors can lose laceration damage during chase. Does he really need forced potato aim when the game doesn't even let me adjust the stick's dead zone? ffs.
I have no comment on Main Event. I never use it. The only thing it ever does is annoy me with the mess it makes of my screen when the bar is filled. I don't care, I'm not going to activate it, leave me alone.
0