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I am loving the new struggle system.

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Comments

  • TAG
    TAG Member Posts: 12,871

    I'm glad that the change was made, but bloodpoints for struggle state would still be nice.

  • Firellius
    Firellius Member Posts: 4,593

    I'm really grateful for the change, but there's one little nitpick: there's no survival points for holding on, so that still needs to be fixed.

  • EvilJoshy
    EvilJoshy Member Posts: 5,295

    Same. Often Id die early by accident because the game didn't register me mashing my spacebar.

  • blue4zion
    blue4zion Member Posts: 2,773

    Yup, ahhh it's so relaxing to me now. Not a fear in the world, not a bit of intensity.


    This needs to be optional, it's fantastic for people with problems or those who didn't realize there's no need to mash a button out of existence to survive. I prefer the mash, please make this an option.

  • Fantasy
    Fantasy Member Posts: 451
  • hiken
    hiken Member Posts: 1,188
    edited May 2021

    i dont really sometimes i want to leave early to let a teammate escape or something and i cant. or i get just very bored of the game and i may get saved to increase my level of boredom.

  • bm33
    bm33 Member Posts: 8,289

    So one thing I've noticed that I don't like is that it's much more difficult to time out being able to go for a save during struggle because if the survivor misses a skill check it drops way more. You think you'll make it but you don't because they missed a couple skill checks making the timer drop quickly. It's a bummer.