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I refuse to button mash if i get caught twice i wont struggle i let go.
why even have this stupid mechanic/ when everyone uses macro to do it.. Not sure what sneaky update they did but my macro mouse freezes up when im playing as killer.. which is weird since i dont have any macros for killer.. it freezes up at random times.. this wasnt happening before last patch.. if disable macros and put the settings to default i experience no such freeze.. i dont want to use macros but button mashing is stupid.... and wears the keyboard in the long ... Panda suggested an alternative mechanic of a radom skill checks is it that hard to implement?
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Yes. Everything that makes sense is too hard to implement.
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The struggle phase needs frequent skill check
Yes smashing space is a really stupid mechanic8 -
I think the struggle stage should stay well away from skill checks at the games current state. Performance is too inconsistent. There's no guarantee that skill checks will appear in the timeframe they should, consoles have laggy skill checks plus I would imagine lagswitchers could exploit this by freezing your game to stop skill checks appearing on your screen only for it to say hey you missed it now you dead.10
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AshleyWB said:I think the struggle stage should stay well away from skill checks at the games current state. Performance is too inconsistent. There's no guarantee that skill checks will appear in the timeframe they should, consoles have laggy skill checks plus I would imagine lagswitchers could exploit this by freezing your game to stop skill checks appearing on your screen only for it to say hey you missed it now you dead.0
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Agree. Mashing space must go. Just have a suicide option for those who wanna give up.5
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@AshleyWB said:
I think the struggle stage should stay well away from skill checks at the games current state. Performance is too inconsistent. There's no guarantee that skill checks will appear in the timeframe they should, consoles have laggy skill checks plus I would imagine lagswitchers could exploit this by freezing your game to stop skill checks appearing on your screen only for it to say hey you missed it now you dead.Skillchecks are not affected by ping because they are clientside
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@DeadByFlashlight Well skill checks do not behave properly on consoles and this idea would be bad if it went live on consoles especially. It is deciding whether you live or die depending on latency. Is it a necessary change? I don't think it is at this point.4
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Skill Checks would be a great replacement.
But until that's a thing, you're now intentionally going to screw over your fellow Survivors?
I mean you're allowed to, but it's kinda douchy and you gain no rewards for doing so.Been playing the game since beta, never used a macro.
Admittedly, i enjoy Killer more. But i play both almost even.
So far, my spacebar is totally fine.3 -
AshleyWB said:@DeadByFlashlight Well skill checks do not behave properly on consoles and this idea would be bad if it went livecon consoles.3
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George_Soros said:Agree. Mashing space must go. Just have a suicide option for those who wanna give up.2
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@AshleyWB said:
@DeadByFlashlight Well skill checks do not behave properly on consoles and this idea would be bad if it went live on consoles especially. It is deciding whether you live or die depending on latency. Is it a necessary change? I don't think it is at this point.With this attitude, things will never change.
December is supposed to show optimization for consoles so I see no problem with the skillcheck idea1 -
You know what the hardest part of it is? To bear with all these threads and comments.3
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not_RSB said:AshleyWB said:@DeadByFlashlight Well skill checks do not behave properly on consoles and this idea would be bad if it went livecon consoles.0
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I'm sure a lot of Killers will start taking advantage of your selfishness, OP.
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@DeadByFlashlight Attitude? How is me suggesting that now is not the time for this having an attitude? It isn't solving a problem it's just making one out of the blue.
Why not focus on other actual issues rather than creating your own which will not change the fundamental annoyances the game has.0 -
@Orion said:
I'm sure a lot of Killers will start taking advantage of your selfishness, OP.I play both sides.. Killers are underpowered as fuk unless they use OP addons ... most highrank games as non meta killers is pretty stress full, so i dont mind if they get a little breathing room.. i dont usually get caught twice vs chase killers, so if they catch me again fair play im not mashing that button again. im done with that mechanic
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@George_Soros said:
Agree. Mashing space must go. Just have a suicide option for those who wanna give up.You can suicide on hook.... Just don't press the space button.
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Milo said:
@George_Soros said:
Agree. Mashing space must go. Just have a suicide option for those who wanna give up.You can suicide on hook.... Just don't press the space button.
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My space button is nearly broken.
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Or at least holding a button instead of smashing.
But better would be to press a button to let go, so I can alt tab to and something quick while my mates are getting to me or the killer is facecamping me0 -
@Skemooo said:
why even have this stupid mechanic/ when everyone uses macro to do it.. Not sure what sneaky update they did but my macro mouse freezes up when im playing as killer.. which is weird since i dont have any macros for killer.. it freezes up at random times.. this wasnt happening before last patch.. if disable macros and put the settings to default i experience no such freeze.. i dont want to use macros but button mashing is stupid.... and wears the keyboard in the long ... Panda suggested an alternative mechanic of a radom skill checks is it that hard to implement?Yeah I would prefer something meaningful too, for example skillchecks like in snap out.
But unforunately survivors prefer the ez braindead way, so yeah....0 -
You don't like breaking keyboards?
I just assumed everyone who plays survivor likes to break their keyboards.
The button mashing is actually the biggest reason I don't play survivor so often. It can be taxing on the keys.
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@AshleyWB said:
I think the struggle stage should stay well away from skill checks at the games current state. Performance is too inconsistent. There's no guarantee that skill checks will appear in the timeframe they should, consoles have laggy skill checks plus I would imagine lagswitchers could exploit this by freezing your game to stop skill checks appearing on your screen only for it to say hey you missed it now you dead.It's quite easy to fix that, just have consistent skill checks trigger just after a skill check has been done, that still puts pressure on the player with less "button mashing". Personally I find the button mashing to be a stupid and quite boring mechanic, and is also one of the reasons I don't enjoy playing survivor that much, hence why I play much more killer.
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