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Any Red Rank Blight Mains? Can assist me real quick?
Hi! ** EXPLANATION TOP / QUESTION BELOW **
--- Explanation ---
I faced Blight for the very first time since his original release, and it was completely insane lol. Now I can understand why he's being rated so highly on these forums. The match ended in quite possibly under 5min, all 4 of us 4K dead on hook with 5 gens still up. The pressure was so crazy, at one point all 3 of my teammates were on hook and I was the only one left able to move, I was already injured but I had inner strength up and wanted to find a locker to get into to heal up before trying to go for the saves with Borrowed Time - and the Blight showed up instantly and knocked me down too before I could even find a locker to jump into haha.
Honestly, this isn't a complaint, I was genuinely impressed. I have maybe never ever in my 1000 hours of playing DBD been completely crushed like that before by a Killer. Granted it was a Rank 1 Killer at the end with over 5k hours played, but still, that was a first.
--- Question ---
I own Blight, and after this experience I would like to try him. (Haven't tried him yet)
- Can some of you please share your current favorite Perk Builds & Addons to play as him?
- I am a Red Rank 1 Killer so I will obviously end up starting my Blight Practice against pretty sweaty Red Rank Survivors, therefore I am expecting to lose many of my first matches - but before I even begin to try playing as him I would like to unlock the most highly recommended Perks for his playstyle to give myself at least somewhat of a fighting chance.
If any of you have any videos to watch on you playing Blight in Red Ranks I would be happy to watch that as well to try and learn so feel free to share, thanks!
AND FINALLY
- If you aren't trying to withhold this information, can you possibly share some Counterplay I should try to learn as a Survivor facing him? I wouldn't like a repeat of what happened to me last night lol .
Thanks for all the help, Appreciate it!
Comments
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Blights best builds take advantage of his mobility, perks that give information to act upon and gen slowdown based on pressure are your best bet, since you can be in two places at once
my goto build is ruin undying tinkerer bbq, for information you can act on and game slowdown
more info eventually
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Oh my, that sounds very powerful on him actually, thank you very much!
Does he run until you collide with something or cancel it when you activate his rush? As in, can I traverse the entire map with 1 Rush if I don't hit anything in the way??
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I think good information to know how to play blight is to randomly practice your movement first, and then learn the obstacles you can and can't bounce off of.
I am probably going to make a separate thread on this so more people can understand this, but I see a lot of new blight players playing so rigid when using his rushes, as if they were a hillbilly.
So when joining a game, learn how to move with his rushes by just moving your mouse or moving with your controller to see how blight turns. Just get a good feel for him.
I would also recommend watching Scott Jund's guide on youtube to learn some very important advice.
His best perk is BBQ since he can literally zoom on over to survivors better than any killer.
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Great tips, I would imagine that learning his movement would have to be the most difficult challenge, kind of like with Nurse's blinks.
Does he run until you collide with something or cancel it when you activate his rush? As in, can I traverse the entire map with 1 Rush if I don't hit anything in the way??
Thanks for the video recommendation I will try to find it ^^
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when he rushes he rushes for 3 seconds, or until he bumps something whichever comes first, and when he bumps you have a 1.25 second window to move a little bit and rush again or wait and cancel out of power
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Here it is: https://www.youtube.com/watch?v=vyuTmnd825A&t=26s&ab_channel=ScottJund
His rushes last for a few seconds (3 I think) and can stop earlier once you "slam" into an object, during which you have 1.25 seconds to readjust your next rush or stop. You can traverse idk about 64-sh meters at base with all of the blight's rushes, fantastic mobility.
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Red rank Blight here.
I'll try to record a video of how I play Blight sometime today.
For now, I'll just put my build for him here:
BBQ, Pop, Oppression, and Shadowborn. Slowdown, tracking, and a perk that helps me see.
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The typical Blight build you'll see in almost every red rank game:
Ruin, Undying, Tinkerer, BBQ
or Ruin, Pop, Tinkerer and BBQ
Some people also will swap out BBQ for Infectious Fright instead as they're confident they can down and slug people really quickly with Blight's power. (I personally don't run Tinkerer, I run Infectious instead)
Another perk you could run on Blight is Enduring, as if you rush into pallets/around pallets - if survivors stun you, they'll make no distance however I wouldn't recommend it because once you've developed your 'game sense' you'll know to pre-swing at pallets and survivors that drop them will instantly have them broken
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You called?
Anyway, my build for him is Ruin, Undying, Tinkerer, and Thrilling (Would run BBQ but I'm too lazy to level him for it). Any build that capitalizes on Blight's insane mobility is good.
Similar to Nurse, the best way to counter Blight is being unpredictable. By playing him yourself, you'll gradually learn how to play against him as well.
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Not a Blight main, but I'm familiar with him.
For builds, I personally recommended: Pop Goes The Weasel, BBQ, Enduring, and Whispers (OR) PGTW, BBQ, Enduring, and Spirit Fury
I like running Whispers because it helps you pressure survivors immediately at the start of a match.
As for counter play, short loops are good safety spots (Blight can counter L & T walls, shack, and jungle gyms). You can also get behind a big obstacle where the Blight can't reach you with rush (this will buy you a few extra seconds). Aside from that, holding W will give you a head start.
However, if a Blight is using that flick bs, then there really isn't much counter play aside from throwing down pallets early.
As for content creators, try Scott Jund. I believe he has a guide.
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My best build for blight evolves purely around gens. Pop, ruin, tinkerers, and undying. This build makes survivors cry. And for good reason
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Pray to the entity before each bump that the object has good colosion :D
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would be really nice if the game allowed us to just go into a map as the killer and just move around.
specially for killers like nurse and blight
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Seriously I want to practice his movement before diving in right now lol.
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Oh my god no kidding, this has been driving me insane, some things don't stop him at all and he just flies past them even though I'm directly colliding with the objects lol
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Thank you, I've been practicing and doing my best but he is SO difficult haha
I guess learning in Red Ranks is probably not the best choice either haha
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Good luck learning him! I’m still practising my Blight skills and it’s a ton of fun, even when you lose the matches themselves are usually enjoyable since you get to zoom around and even the big maps don’t feel so frustrating.
If you have any friends that play, ask them if you can both jump into a custom match and practise chasing them around. Good practice for you to learn his power and also for them to learn how to avoid it.
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Blight Main, red ranks here.
The most consistent build I have with Blight is: Ruin, Pop, BBQ and Tinkerer. With this build you're always on the move, going after people and chasing them. I do not use addons, but Blighted Crow and Alchemist Ring are insane addons. You can combine the 2 speed up addons that make you faster every time you Bump into things. This will definitely give you a good chance against sweaty teams and will make matches relatively chill against average teams.
A more fun build I used to love before I got tired of SWFs and efficient teams is: Enduring, Brutal, BBQ, Agitation. Also feel free to replace any of them with Shadowborn. This build is focused on just doing things fast. You recover from stuns fast, break pallets fast, hook fast and are constantly finding people. It's not the type of build you can recover from a bad start with, unless you do some serious tunneling or slugging.
It was said above, but you have to learn which objects you collide with and which objects you do not. The objects you slide against can come in handy for some crazy plays.
Slippery shack can be super deadly and give you some angles survivors do not expect at all. You can bump on the door side, and slide along shack while turning into it to get a super tight angle around it.
The cars and trucks on haddonfield and autohaven don't have good collision if any, so they allow you to rush in a direction, turn into the car or truck during the rush and then right at the corner you do a 90 degree flick, which results in an almost 180 degree turn. It catches a lot of survivors off guard.
At pallets with a long side and a short side, if you keep the survivor at one side, you can bump into one far end of the loop (if you have Blighted crow or rat you can do it multiple times to gain more and more speed), then you fake going on one side and rush on the other side. They'll have very little time to react.
I'd recommend you learn how to do Z flicks to round a few medium sized objects, but I don't know if you're against that kind of maneuver. They're basically done by flicking multiple times in a single direction during your rush lunge. You can do multiple 90 degree flicks. If you're on controller apparently you do it by holding the analog stick in one direction and repeatedly pressing the trigger. No high dpi requirement.
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Blight is easily the hardest killer in the game to play well. Harder than nurse even.
Nurse takes a lot of muscle memory and tracking but once you got that down nurse is a piece of cake. Blight requires the tracking and muscle memory of nurse to play at that level and more.
Got 6 tips for you
1) go long on your rushes, get as much distance out of each rush as possible and try to bump closest towards the end of the rush as you can. Even if you're just ending every rush 6 meters early. That's 32 less meters across your entire usage of your power. Maximize that distance.
2) Learn the bump logic of tiles as you play it. You need to know where you can bump to catch up to survivors attempting to loop you. That 5k hour blight probably pulled some crazy flicks on you but it's often better to have optimal bump logic and go for straight on unavoidable hits rather than flicks, if a survivor reads you and sees a flick coming they will simply take different pathing and walk right of the way of your flick because of the speed of blight you won't really be able to react to this and adjust most of the time. Where as a straight on hit is unavoidable.
3) Don't give up. Blight is very hard to play at a high level, but don't let that discourage you. You will have losses, you will have embarrassing defeats. Use it as a learning experience, how could you have played better.
4) Many blights just use their power for mobility and act like m1 killers with very good mobility. They throw on ruin undying tinkerer and protect gens. Their chases aren't anywhere near as good as they could be because they don't allow themselves to use blight to his full potential. You are not an m1 killer. Take m1s if they're easy sure, but try to go for those lethal rush hits, you will thank yourself in the long run.
5) Don't be afraid to lethal rush past a survivor a bump a wall and try again for another straight on hit. It's an effective way to bait out dead hards which can be crippling to blight or even just make a survivor who is good at dodging dodge themselves out of position for an easier hit.
6) Blight is blessed to have many great add-ons and they can carry you, you should use them, but don't become over reliant on them. Use some basic blight every once in a while, when I'm doing basic blight I throw on summoning stone and soul chemical since they can do something but don't actually affect how he plays 9/10 times.
Edit: oh yeah another couple bonus tips
There is 2 ways blight bump collision works. The first method is a raycast (a tiny line) coming out the current movement direction of the blight. While this method works on most (but not all) objects it requires a very head on approach. The other method uses the attack cone to see if it intersects with an object. However this cone fails to interact with some objects. You will have to learn over time what objects you bounce on and which ones are slippery. If you know an object is slippery you can use it to your advantage to slide around it and get a hit the survivor does not expect because very few survivors know what blight objects are slippery. You can test if an object will fail to be intersected by the attack cone by just swinging at the object with an m1, if you whiff air it will fail. If the weapon hits it, you will bounce when rushing. Additionally you can abuse this by looking directly up or down which will move your attack cone out of the way, allowing you slide in situations where you might normally bounce.
A DPI switch/clutch can make it easier to turn with blight as high DPI will make even in rush turning feel very responsive. If you're on PC and have a mouse with DPI switch/clutch capability, set one up with a higher sensitivity to use mid rushes.
Post edited by SkeletalElite on2 -
When it comes to perks, it is essential that you avoid a majority of "basic attack" perks like Save The Best For Last, because it works against his own power. Perks that favor mobility suit him the most. Perks like BBQ, Infectious Fright, and Tinkerer are great examples of good Blight perks.
Moving on to add-ons, let's push aside his worst add-ons:
Rose Tonic and Pustula Dust
- Both increase the duration of your delay after achieving a slam, allowing a larger window to readjust yourself to continue Rushing.
- Not exactly the best add-ons to use, because when you want to stop Rushing, you have to wait longer for the slam delay to end, which can be costly at times. Still...they come in handy when necessary.
Chipped Monocle
- Displays a ring at the center of your screen while Rushing. You can easily tell where you are rushing, and collision can be very inconsistent. Basically ignore this one.
Placebo Tablet
- A handicap add-on that grants bonus points for using your power at the cost of your Rush speed being significantly decreased. Surprisingly has some value with certain combos, but not an add-on you should run normally.
Adrenaline Vial
- just no.
Compound Seven
- Automatically faces you towards the closest survivor (in view) within 16 meters of your location after a Slam. It's okay, and it makes Adrenaline Vial alot more bearable, but why would you run Adrenaline Vial?
The add-ons you will use the most out of any other include:
Blighted Rat and Blighted Crow
- The more you Rush, the faster you will go. Makes Hillbilly look like Nurse.
Canker Thorn and Foxglove
- Decreases fatigue length when you miss a Lethal Rush. Your best friends for 90% of your playtime as Blight.
Plague Bile and Umbra salts
- Increases Rush turn rate. Blight recently got his base turn rate buffed, so you might not need these, but they are pretty good.
Vigo's Journal
- You are Undetectable for the entirety of your Rush. Best paired with Blighted Rat/Crow for speedy stealth plays on gen jockeys.
Alchemist's Ring
- Landing a Lethal Rush instantly recharges your tokens. By far his strongest add-on, period. Combine with any add-on you choose. (Best get your Lethal Rush attacks down before testing this beast)
I'm not including his Ultra-Rares due to them being effective, but a mixed bag.
Perks you should run often:
BBQ and Chili
Infectious Fright
Tinkerer
Hex: Ruin
Enduring
Pop Goes The Weasel
Starstruck
A Nurse's Calling
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I mostly agree with this assessment of addons and perks. The only thing I disagree with is pustual dust/rose tonic. More slam duration can allow you shimmy through door ways far more easily and can be very useful in indoor maps or some of tighter tiles like buildings. Usually if you want to just fatigue it won't matter because situations where you want to fatigue in the survivor won't actually start running and gaining distance on you until you've actually fatigued because of the threat of rushing again, even if they do you can just choose not to fatigue and rusher after them instead.
With that in mind I think the addon is okay, but it's still not his strongest. You also didn't mention either of his pink addons. The iri blight tag, while it can be tricky to use can allow a skilled blight to get some serious 1 shot value, especially if used with crow to make that last rush super hard to avoid. Compound 33 has 2 effects. The 1.5 second pallet breaks are absolutely amazing. Spirt fury enduring is 1.5 second stun. Basically if the survivor runs away from a pallet you catch up real quick with your power while leaving the pallet up, if they stay at a pallet you basically use super brutal strength on it after zoning them for an easy m1. The slowdown has some tracking value but otherwise only occasionally gets you a hit you wouldn't get otherwise.
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Ruin/Undying/Tinkerer/Infectious Fright is his strongest build. He has no counterplay in most loops except short ones like path pallets, cars and junk tiles. At most loops you kind of just play them normally and if the Blight is good, you get hits if they aren't, you don't. If they flick, Blight has no real counterplay and it's pure guesswork a la Spirit.
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That was exactly why I added they can be necessary when you really need them.
I didn't mention the Ultra-Rares because this was more of what you would use most often, not what has OP values and what doesn't. Regardless, you've basically expanded that list for OP with your additional information of what they do. 👌
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