Visit the Kill Switch Master List for more information on these and other current known issues: https://forums.bhvr.com/dead-by-daylight/kb/articles/299-kill-switch-master-list
We encourage you to be as honest as possible in letting us know how you feel about the game. The information and answers provided are anonymous, not shared with any third-party, and will not be used for purposes other than survey analysis.
Access the survey HERE!
My stats for perk build after 150 games as Survivor
Im finally done doing "1 aspect perk build" challenge, 10 matches per build.
Build list
Speeder: you gain more speed at all health stage.
Loner: you can take care of your self and focus.
Stealth: no one can ever find you.
Healer: who need healing?
Detective: you know everything about the realm.
Teacher: buff all other team mate.
Disruptor: make noise, distract the killer.
Sluggish:
Breaker: do everything to save your friend.
Bond: ICU, UCMe
Once: you can use each perk, once.
Locker: baby Dwight
Chase: 1sec running is 3sec genning
Escape artist: I vault, I disappear.
My default is my fav build.
Build rating
Stats
General
My escape rate: 36%
Kill / escape: 66 / 34
Gen done rate: 84%
Hook rate: 62%
Average hook on 1st death: 5.04 hook
Slow down
Usage: 86% killer use some sort of slow down perks
Slot: 37% of total slot for slow down perks
Kill rate without any slow down perk: 47%
Kill rate with 2 or more slow down perks: 69%
Ruin is the most used slow down perk: 45% of total slow down perk slots.
Expose
Usage: 49% killer use some sort of expose perks
Slot: 9% of total slot for expose perks
Kill rate without any expose perk: 66%
Kill rate with 1 or more expose perks: 47%
Noed is the most used slow down perk: 48% of total expose perk slots.
Slow down + Expose
Usage: 26% killer use both slow down & expose perks
Kill rate without any slow down + expose perk: 43%
Kill rate with slow down + expose perks: 62%
I dont count match that survivor DC or afk players. Only matches with all 5 players participating are counted.
Comments
-
"My escape rate: 36%" - that looks realistic, unlike some other stats with 60%-70% escape rates.
0 -
To be fair, alot of builds are meme and barely contribute to the team, which cause the losing.
If I use the most effective builds for 150 games, the escape/kill rate would be far from different.
But I got an interesting number, which is the number of hook when the 1st Survivor die, which is 5. It some how tell the camping/tunneling rate from killer.
0