We have temporarily disabled Firecrackers and the Flashbang Perk due to a bug which could cause the Killer's game to crash. These will be re-enabled in an upcoming patch when the issue is resolved.

Bloodpoint gained per match vs amount of characters adjustment.

explozian
explozian Member Posts: 13
edited May 2021 in Feedback and Suggestions

This game has added tons of survivors and killers, however the amount of bloodpoints gained per match (Base, no bbq or WGLF) Has stayed relatively the same. Years ago, you could max out a survivor or killer with relative ease if you had all characters at level 50. Now, maxing out a survivor (All teachable perks from every other survivor level 3) At prestige 3, takes an insane amount of bloodpoints and time, invested into only a single character. We need a cost of living adjustment on bloodpoints. I haven't calculated how long it would take new players to achieve Prestige 3 with all survivors/killers, but I imagine the amount of time is unreasonably long.

Post edited by explozian on

Comments

  • Dsnooz
    Dsnooz Member Posts: 241

    Also all perks should populate at tier 3. Having to go through 3 perk tiers after each prestige gets annoying.