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Do you want more Zombies while playing as The Nemesis?

AlucardHellsing
AlucardHellsing Member Posts: 19
edited May 2021 in Polls

Put other suggestions in the comments

Do you want more Zombies while playing as The Nemesis? 80 votes

Increase # according to map size
78%
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Spawn one extra zombie after a Gen is completed
21%
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Comments

  • JordanMalicious
    JordanMalicious Member Posts: 383
    Increase # according to map size

    Yup, more please.

  • pejii
    pejii Member Posts: 79

    we need no zombies, they have no place in this game. just remove them completely! they are just a bunch of lazy route blockers.

  • Dr_Loomis
    Dr_Loomis Member Posts: 3,703
    Spawn one extra zombie after a Gen is completed

    Hasn't he got add-ons that increase the amount of zombies? (Haven't got ptb).

  • Cornpopers_Evan
    Cornpopers_Evan Member Posts: 2,428

    As one person said, honestly, no, I feel like two zombies are honestly fine for the most part and they've worked out super well for me on both outdoor and indoor maps.

  • Blueberry
    Blueberry Member Posts: 13,590
    Spawn one extra zombie after a Gen is completed

    Unfortunately no.

  • DistortedDream
    DistortedDream Member Posts: 672
    Increase # according to map size

    1-2 zombies should be added on bigger maps.

  • Awkward_Fiend
    Awkward_Fiend Member Posts: 687
    Increase # according to map size

    I thought the same about Slinger, Demo, and Oni. Eventually I switched this game from being about Slasher tropes to being a Horror hall of fame and suddenly they all started to work (aside from Cowboy, he's still the strangest chapter they've released in terms of horror). So aesthetically, they make sense to me. In terms of gameplay though, they serve to increase the skill cap on Nemesis as well as give him map pressure without a mobility tool, similar to Twins. Nemesis wants to drive you toward the zombies so you get downed, which'll separate the good nemesis's from the bad.

  • HaunterofShadows
    HaunterofShadows Member Posts: 4,092

    I don't really care. I picture that more as an add-on than anything

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  • DBD78
    DBD78 Member Posts: 3,463
    Increase # according to map size

    As survivor I want more Zombies in this game!

  • Purgatorian
    Purgatorian Member Posts: 1,146
    Increase # according to map size

    Two zombies on a big map can help though, I was being pinballed between two close together gens yesterday by a very persistent zombie.

    I did think that instead of the 12 second exposed iri it would have been good if the second iri boosted zombie detection and movement speed by a certain percentage with each gen done. Kind of like a zombie version of fire up.

  • twinpeaksonsteam
    twinpeaksonsteam Member Posts: 5
    Increase # according to map size

    Yes, I don't even play Nemesys but I see people play and it's honestly fair to give more zombies depending on the map or gen amount.

  • truegod_10
    truegod_10 Member Posts: 393
    Increase # according to map size

    There should be 4 base with 6 on medium maps and 8 on larger maps. They just feel so useless and dumb might as well increase the odds of them doing something.

  • Adeloo
    Adeloo Member Posts: 1,448
    Increase # according to map size

    More please !

    Even as survivor i found them fun <3

    I played my first two games as Nemesis last night and the second match my zombies got me 2 down coz i lead the survivors into their arms <3

  • JawsIsTheNextKiller
    JawsIsTheNextKiller Member Posts: 3,367
    Increase # according to map size

    Nea should get her own Zombie.

  • SebaOutbreak
    SebaOutbreak Member Posts: 399
    edited June 2021
    Increase # according to map size

    Smaller maps should have a minimum of 3. Bigger maps should have 4, at least.

  • IamVoiceOver
    IamVoiceOver Member Posts: 24
    Increase # according to map size

    At most, 10 would be suitable for the biggest maps. 3-4 for the smallest.

  • kaeru
    kaeru Member Posts: 1,568
    edited September 2021
    Increase # according to map size

    It would be great if current zombies were fixed. They still often stuck in rocks and trees. I have seen gen was completed while zombie was stuck in it.

    They probably should not hug walls and corners to avoid that scenarios.

  • Nico_0
    Nico_0 Member Posts: 115
    edited September 2021
    Spawn one extra zombie after a Gen is completed

    One extra zombie per gen would make Nemesis feel like an actual final BOSS

    Not sure how much balanced that can be though xD


    Amount depending on the map size would be harder to implement. Also a higher amount doesn't guarantee "more map coverage", they still can spawn or walk close together.

    Also first bhvr would have to admit that big maps are bad for killers, to be able to give a buff like that. Then people will ask for buffs in big maps for every killer