Nemesis T-Virus
Im a big fan of Nemesis so far, I feel that his power is sometimes difficult to land and that makes successful hits feel all the more rewarding and the zombies provide a good feeling of synergy even if you dont actually do anything, however I think the actual virus part feels lack luster and kind of tacked on its like a powered down plague sickness because it doesnt give them the broken status effect (not saying it should) and does not reveal their location like plague’s does. I think it would be cool if ,maybe like Pyramid head being able to execute a survivor on their last hook, Nemesis could turn final hook survivors who are contaminated into zombies and maybe to balance it out you can only do it to one or two survivors so you dont have one survivor against 6 zombies and a killer.
Comments
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Plague infection is designed to be spread out from Survivor to survivor.
Tvirus status is just something that to make Nemesis seems weak in early game (short range, 3 hits) to powerful in late game (long range, 2 hits, break pallets). Beside, Tvirus doesnt really have any meaning.
Though I feel Pyramid Head is much stronger because his attack can do that since the very beginning.
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On tier 3 it only extends for 1 meter so is it really that long
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That's an interesting idea with survivors being turned into zombies ALTHOUGH it would just make Nemesis force ti tunnel OR just focus more on one survivor during the early game. Maybe it could be considered "tactical" but definitely unfun to one survivor
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