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My Ideas For Pig Changes
DawnMad
Member Posts: 1,030
- Increase her Crouch movement speed from 90% to 100%. She still won't be able to catch up to survivors but she will be able to patrol with it much more efficiently.
- Increase her movement speed when she is dashing. Not duration, since that could make it too easy to get hits with in short loops. Movement speed makes it harder for the survivor to react and lets Pig use it in slightly longer loops.
- Make it so the survivors have to find 2 keys instead of 1 to take off a trap. This means the 1st box has 0%, 2nd box 16.6%, 3rd box 50% and 4th box 100% chance to get the trap off without addons. A lot more reliable game slowdown.
- Make Rules Set No.2 and Combat Straps basekit. Being able to see boxes before the trap is active is a luxury survivors don't need to have and 2 out of 3 of her abilities require her to crouch, making it faster by basekit would make her feel much better to play.
- Rework many of her addons, mainly Tamper Timer. It's a pretty unfair addon since it can get kills only depending on the survivors luck. Also change the Blindness and Hemorrhage addons, they are completely useless on people with active traps. No one will look for objectives and tracking survivors is already very easy thanks to the beeping.
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Comments
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These are some really cool ideas, I hope they see this and take it into consideration. Would really help make pig a more viable killer.
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These are all really good, but she would absolutely need an add-on pass to go with them.
The search time add-ons in particular would need to be addressed in addition to the ones you mentioned.
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Do you know why Rule Set number 2 is terrible? It's because survivors will not waste time trying to take off inactive traps, thus removing her built in slowdown. Otz explains this pretty well in his add-on tier list video. Just skip to the Pig part
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