Parasite Eve Chapter Concept
Survivor: Aya Brea from Parasite Eve
Perks:
Mitochondrial Blast:
Even if it disturbs you to the core, you might as well use the evil forces within you to your advantage.
Every time you get hit, gain 1 token;
For every 3 tokens, You can activate Mitochondrial Blast:
The survivor that uses the power aims and shoots a light beam out of their hand that can bounce on level geometry up to 2/3/4 times and can blind and stun the killer for 3 seconds on first hit. Stun time increases by .5 sec for each extra hit. The beam can only last for 5 seconds and cannot travel out of a area of 10 meters.
Edit: Mitochondrial Blast has a cooldown of 60 seconds.
Desperate Flurry:
You've evaded and killed many threats before, this psycho shouldn't be a problem.
After being chased for 30/25/20 seconds, you can use the active ability button to activate desperate flurry:
For 20/25/30 seconds, each vault or pallete drop you use gives you a token, and for each token your speed increases by 3/4/5%. Causes the exhaused status effect for 60/50/40 seconds.
Asset Protection:
You Know how to protect what is important and useful to you.
After completing a generator, you gain a token. While vaulting over or slamming down a pallet, you can use the active ability button to protect that pallet for 2/4/5 seconds. Has a cooldown of 60 seconds.
Killer: Eve
Playstyle:
Eve focuses on seperating survivors and making it harder to cooperate.
Eve's moves slow and can attack with a firey arm, and her special move sends out a rat for 10 seconds that she can control and use to infect survivors, and this ability has a cooldown of 60 seconds. When a survivor is infected, they have 30 seconds until they gain the hostile status effect. The hostile status effect gives survivors a 50% to attack other survivors and damage them by half a health state while performing cooperative actions such as unhooks, generator repairs, and healing, or being in a 5 meter range of each other. The survivors can heal each other with various vaccine stations around the map.
1/2 a health state can be healed with 1/2 the time for a regular health state.
For exchange for these powers, Eve is slower than average.
Perks:
Malicious:
After 60 seconds, the killer using the perk can block all generators for 20/40/60 seconds once per match. Deactivates after use.
Hope Destroyer:
The hatch is blocked for 10/20/30 seconds after spawning.
Lightning Strike:
Once per match after 2 minutes, you can take the health state of a random healthy survivor that hasnt been on the hook more than once by pressing the active ability button.
Comments
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They're both so pretty & Eve looks like a Goddess.
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"Parasite Eve" was quite creative in it's design, and I loved the sheer variety of enemies in those game!
I like the concepts, and the idea of turning survivor on survivor is rather fun to cause some chaos!
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