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Fan Chapter: Mass Effect
The Harbinger
"The First Reaper - an immortal race of sentient spaceships who allegedly waiting in dark space. Their kind transcend your very existence. You exist because they allow it, and you will end because they demand it. Bent on the destruction of all races, over millions of years Harbinger erased entire races of space faring races, from one cycle to the next. Now, drawn into the fog, he serves the entity, bringing salvation through destruction."
Perks:
Direct Control
- You like to be in control, bringing order to the chaos that is organic life. After hitting a survivor with a basic attack 5/4/3 times, the next time you kick a generator it will regress at a rate of 400%
- "Assuming Direct Control"
Unstoppable
- You are inevitable. After breaking a pallet, receive a 5/10/15% haste status effect for 3 seconds. Has a cooldown of 60/50/40 seconds
- "I am Unstoppable"
Salvation Through Destruction
- After hooking the obsession, any survivor working on a generator will become exposed for 35/40/45 seconds.
- "That which you know as Reapers are your salvation through destruction."
POWER: INDOCTRINATION
Harbinger has one AI collector that spawns randomly on the map, and will track survivors similar to Zombies. Harbinger can switch between which of the two he controls. The AI can hurt the survivors, but only moves at 3.85 m/s. The Collector will seek out survivors by sound and scratchmarks. They can be destroyed by pallet stuns, but Harbinger can summon a new collector immediately at his current location OR it will respawn in its previous location after 60 seconds. The AI can also hold survivors in a locker similar to Victor, but will only do so if the survivor enters the locker in front of them.
SECONDARY POWER: Singularity
Harbinger can place 'Singularity Traps' which appear as large blue orbs. If a survivor steps through them, they are stunned for 2 seconds. Harbinger can only place one singularity trap at a time, and they only last 20 seconds. Harbinger can only place one every 20 seconds. If a survivor is hit while in a singularity trap, they go down even if they were healthy.
INFO:
Speed: 4.6 m/s
Gender: Genderless
ETHNICITY: Reaper
TERROR RADIUS: 32 meters
Height: Average
Harbinger Battle quotes
- "Assuming Direct Control"
- "This Hurts You"
- "Face your annihilation"
- "This body does not matter"
- "Your Death Is Assured"
- "I am Habinger"
- "Pain is an illusion"
Miranda Lawson
Perks:
Overload
- While repairing a generator, press the active ability button. You can then store up to 30/40/50% generator progress on one generator, and then transfer it to another generator by pressing the active ability button while working on the generator.
Project Lazarus
- You'd do whatever it takes to save someone. When within 8 meters of a hooked survivor, press the active ability button to spend a health state to teleport the hooked survivor to another hook on the other side of the map. Has a cooldown of 200/190/180 seconds.
Genetically Engineered
- You are engineered to perfection. When people heal you their healing proficiency is increased by 11/22/33%
Notes:
- I wanted to use Commander Shepard as the survivor, or possibly an Alien. But I'm not sure how Aliens would work in DBD, and Shepard might not look like someone else's Shepard, and the default Shepard would be kinda disappointing. So I picked a human squadmate.
- Not sure about the trap based power that stuns survivors. It'd have to go through a bit of testing to see how well different times worked. It'd basically close off a loop like Trapper can, but easier to see. At the same time, no requirement to go pick up the traps. You also couldn't set one across the map, but you could use them during chase. Would have to go through a lot of testing. Just an idea tbh. Thinking up unique powers is harder than we give credit for I think. Could be too strong, or too weak.
- "Ahh yes, 'Reapers'" would definitely be a quote for one of Harbingers add-ons.
- I realize Mass Effect might not exactly fit DBD, but the Reapers have always been a pretty scary idea when you think about them. I think they'd have made a great horror villain. This is just for fun anyway.
- Salvation Through Destruction is meant to synergize well with Dead Man's Switch.
- Unstopable is basically the killers version of an exhaustion perk. I think it's a neat idea, but not sure it'd be balanced.